The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
no its with the attack, they attack at 9 when vet, the only reason you send pike is cuz most people use those to defend and dont have an arsenal of mounted troops which do well against pikemen....
but as ming said, the best defence is a good offence especially when there is no flat land leading up to the city then i only build attack units hehe
i was thinking of the time i saw five crusaders in a forest city of yours, completely surrounded by forest, and i thought to myself after the game when i peeked, thank god i didn't take a strike force through "Ming Woods"
Yeah... there is nothing better than surprising somebody with a stack of vet crusaders. But then again, nothing better than doing the same with a bunch of vet cats.
I love when they don't know you have math yet. And they stroll up with a stack of vet elephants and a vet pikeman thinking there is nothing you can do... and a single cat attacks the stack and kills it
Yeah... I love how when the game is over, and you go look... and see that the person has stacks of defenders in EVERY CITY and stopped expanding just because they lost an early battle
It's like when you meet your first civ, and you think you can't expand in that direction anymore... and then later you find out that it was a "lone horseman" far away from home
yeah, i have been guilty of that at times, its hard not to think that way if you meet someone real ealry though and its a measley warrior....mounted units can make up so much more distance, especially if they find rivers....
personally my most hated thing is when i don't expand in one direction cuz i think i see the end of the continent and its a one tile isthmus leading to alot more land, and by the time i figure it out, most of the good tiles are being used or i just miss out on more land gains...gr....
i have noticed triremes in our games alot earlier, i did it last night to find two one tile islands off the mainland, i wanted no war with hyded and wanted to expand by see, so map was a priority, then of course the next logical step was math.....and then i had to clear the forest a bit
Yeah... I've had a tendency to go for early map making more often these days when it looks like I might get pinned in early. Rah's been doing that for a while.
As long as I can keep expanding, I usually ignore map making.
Originally posted by War4ever
as do i, when i get things from a hut i have a sneaky suspicion the game is trying to tell me something....regardless of what the tech is
Hehe I get that feeling.......always take the karmic path of least resistance.
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