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Ban HG in Duels and/or MP games

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  • Ban HG in Duels and/or MP games

    The "Rah rules" group bans GW in our games b/c of the unfair advantage it provides the recipient. Some have argued this is moot b/c it expires quickly. I agree with both sides of the fence here and could really care less one way or another.

    HG is the one wonder in the game that throws everything out of wack, especially so in duels. If one player gets HG he has the ability to expand without interruption.

    The other player must make a beeline for another happy wonder thus taking him off the course to gunpowder where by he will likely lose the race to other important wonders.....

    HG is only 4 caravans/200 shields......

    my proposal is to make the wonders either cost more in our x2x1 games, as the double production makes it easier to build anyways or at the very least make HG cost 300 -400 shields.


    Now i know you don't have to sit there and let the HG owner run away with the game, but with great players, it can make catchup difficult and make nights very long for weaker players.

    Personally i would like to see GW back in our games, and HG costing alot more. In fact , i think all wonders should be bumped up 100 shields ...

    re-evaluating the wonders is necessary, especially since strategies have changed so much over the last five years of playing.

    i think this would promote a mini rebirth in continuations for our group, and add a freshness to the game that is so sorely missed ....

    anyone else have some ideas ?
    Boston Red Sox are 2004 World Series Champions!

  • #2
    Yeah I do.

    Wonders are totally over rated and I don't care about them. I build them rarely. It makes no difference to competent players.

    The Great Library is the most powerfull in the 1x1x games I play and Magellans/Lighthouse gives an advantage that no improvements can match.

    Generally speaking most Wonder benefits can be matched by other strategies or improvements.

    I have NEVER built HG but might build GW or Sun Tzu in any rare duel I might play.
    "Old age and skill will overcome youth and treachery. "
    *deity of THE DEITIANS*
    icq: 8388924

    Comment


    • #3
      I don't see a problem with the way it is. Yeah, I like to get HG, but I can live with out it. Plus, the person that goes for HG is usually giving up on something else... usually early expansion.

      Everything is a trade off... With Oracle being extended in our games' it's a viable alternative.

      Each wonder gives you some advantage... and I've seen people that get other happyness wonders still beat people to invention.

      And I totally disagree with your comment that it might lead to more continuations... You are just saying that to try to support your argument to get rid of it
      Keep on Civin'
      RIP rah, Tony Bogey & Baron O

      Comment


      • #4
        actually , i don't really want to get rid of it, i would prefer to bring it up in cost, and bring GW back......this might make it easier for weaklings to survive..

        and i totally disagree that you give up anything to get HG
        Boston Red Sox are 2004 World Series Champions!

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        • #5
          Sure you do... If you set your first city building a wonder, you are giving up on the early cities that you could get from kicking out settlers instead. Also, if you wait for trade, you are still trading four caravans for a wonder. Those could be used for trade routes, or you could have built four settlers, creating four more cities.

          Everything is a trade off. Just because you don't like to go for it doesn't mean the price should be jacked up for those that do
          Keep on Civin'
          RIP rah, Tony Bogey & Baron O

          Comment


          • #6
            no, i stopped building it not b/c i couldn't beat people to it , but b/c its a crutch for the weaker player......

            HG is the one wonder in x2 games which gives the owner a real advantage, especially at half the cost, with hg i can celebrate all cities to size 8 before you even get monotheism......to build mikes, which will cost you twice as much.....

            ever notice that weaker players do better with it.....yes the skilled guys don't need it to be competitive..its about creating balance....

            besides once in monarchy size two-three cities build sets and vans at crazy rates
            Boston Red Sox are 2004 World Series Champions!

            Comment


            • #7
              I can win with it or without it... I don't see it as a crutch.
              If I'm in a position to build it, I will. But I won't make that my goal from the beginning of the game.

              Eventually, any of the happiness wonders are useful. Getting HG allows you to move on to other things... but it's not critical.

              Sure... it's a nice wonder... but so is Leo's... and many other wonders. The wonders add a lot to the games. Different strategies depending on which you can get... and which ones you have to fight against. I think that's one of the best elements of the game.
              Keep on Civin'
              RIP rah, Tony Bogey & Baron O

              Comment


              • #8
                As far as GW goes... I don't see why we don't allow it in 3 or 4 persons games. I can see why it kind of sucks in a duel, but I have no problem with it in larger games.
                Keep on Civin'
                RIP rah, Tony Bogey & Baron O

                Comment


                • #9
                  Originally posted by Ming
                  Sure you do... If you set your first city building a wonder, you are giving up on the early cities that you could get from kicking out settlers instead. Also, if you wait for trade, you are still trading four caravans for a wonder. Those could be used for trade routes, or you could have built four settlers, creating four more cities.

                  Everything is a trade off. Just because you don't like to go for it doesn't mean the price should be jacked up for those that do
                  Exactly!

                  I agree...
                  "Old age and skill will overcome youth and treachery. "
                  *deity of THE DEITIANS*
                  icq: 8388924

                  Comment


                  • #10
                    see i disagree, an early monarchy and HG is lethal.....and i don't think you can't spit out two sets from your cap and still get HG, i have done it enough and so has rah....

                    i also think the wonders like HG in the beginning of the game which are so cheap have a bigger impact at their point of the game....

                    leos, big deal......disband pike, rush a horse, build musket, 1 turn 25 gold.....whopee.....

                    hg= 20 cities faster than anyone else, which means first crack at philo, and other wonders, how many times have i seen hg-leos by 1700 bc in our games, MANY times...

                    hg is just too cheap.....we extended oracle, and banned GW...i just feel HG should cost the same as oracle.....

                    maybe i need to prioratize it at the expense of expansion again (or so you say Ming) just to prove my point

                    but your right, the game doesn't hinge on it, i just think making it 300 shields would be a realistic way to deal with its value, which early on is rivaled only by the pyramids...
                    Boston Red Sox are 2004 World Series Champions!

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                    • #11
                      I disagree...
                      "Old age and skill will overcome youth and treachery. "
                      *deity of THE DEITIANS*
                      icq: 8388924

                      Comment


                      • #12
                        Maybe you should go for it early war...

                        From multiple threads and many discussions, many people have a different idea of what's best in terms of wonders. That's half the fun of civ
                        Keep on Civin'
                        RIP rah, Tony Bogey & Baron O

                        Comment


                        • #13
                          I agree...
                          "Old age and skill will overcome youth and treachery. "
                          *deity of THE DEITIANS*
                          icq: 8388924

                          Comment


                          • #14
                            i dont need it....thats why i dont go for it......but i think with x2 production it wouldnt' hurt to make it a bit more costly.....

                            i will build it if its offered when i get around to a wonder, but its been ages since i used any type of strategy that requires hg in an mp game
                            Boston Red Sox are 2004 World Series Champions!

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                            • #15
                              2x is different to 1x.
                              Any views I may express here are personal and certainly do not in any way reflect the views of my employer. Tis the rising of the moon..

                              Look, I just don't anymore, okay?

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