Originally posted by Bloody Monk
@SG[1]
Can't name a city if I don't know what "Bee" represents, now can I??
@SG(2)
But, Early Landing Republic works because of science and that experience won't help much with the science slider at zero. Haven't decided yet when/if to revolt. Corruption already is a problem; waiting for Fundy, it will be crushing. Monk
@SG[1]
Can't name a city if I don't know what "Bee" represents, now can I??
@SG(2)
But, Early Landing Republic works because of science and that experience won't help much with the science slider at zero. Haven't decided yet when/if to revolt. Corruption already is a problem; waiting for Fundy, it will be crushing. Monk
Sure you have science @ 0%. There will be no standard SSC in this game. The route (pun intended) to success is to make Arkwright a Super Trade City. Freights from the capital will be worth many beakers. You are probably aware that during early landing games solo manages two techs a turn. Half of this comes from filling F6 with beakers derived from trade.
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SG(2)
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