Ho hum - that makes it MEEEEEE
Will get on it tomorrow guys
SG[1]
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I went (5/29, followed by Bob_Smurf) & did some cleansing, but if there is more to do I can certainly go again…
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Originally posted by Scouse Gits
Play Order
SG[1]
SG(2)
Bloody Monk - temporarily out of play
SCG
La Fayette
-JRabbit
STYOM
obiwan18
Bob_Smurf42
Old n Slow
5 turns each please
I have been out of the loop with piles of marking, but can now see the light at the end of the tunnel - if it isn't some b*stard with a torch and another pile of scripts
SG[1]
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Figures those b*stards would build a 2nd city before our steamer could reach Madrid.
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Originally posted by obiwan18
Somewhere in the vicinity of Madrid, I presume.
Good job wrapping this one up.
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Spanish: 1 city - could be anywhere?
Good job wrapping this one up.
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looking more and more like its going to end quickly.
Romans: 2 cities, both in reach, although mostly by spies (we can always poison the water supplies if we don't know what to do with the spies )
Babylonians: 5 cites, 2 visible and in reach, others likely nearby
Germans: 2 cities - may need to trade maps as both are hidden, but should be nearby (seems to be someone's city SW of leipzig based on lack of recentering when clicking there)
then there are the 2 civs likely to be last
Spanish: 1 city - could be anywhere?
Indians: 7 cities, only 2 visible, both are isolated and we are still building transports to get to those 2 cities...
next player can probably finish off the first 3, and with a little luck the other 2 will be gone before my turn comes again.
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1870--
Dehli starts transport
Engineer takes hut-100g
spy takes hut-50g
another spy takes another hut-another 50g
Vet BB vacates Eridu
Freight deliveries:
Dehli(gems)->Pool of Grace(d):732g; Chicago(silver)->Beggarsville(d):605g; Washington(spice)->Mean City:398g; N.Y.(cloth)->Mean City:420g
Screw up the shipchain
Indian cap moved to Japiur
Herodotus calls us happiest
Bab frigates flee in terror from Ashur
Germans get Combustion
1871--
Land's End spy->Airport
Under orders, soldiers continue to brutally slaughter the heathen population of Akkad, Ravenna, Hispalis, and Pisae
Neapolis barracks->granary
Atlanta factory->Howie
Philly factory->howie
Bombay market->aquaduct
N.Y. salt freight->howie
Madrid market->factory
Washington harbor->aquaduct
Take Heidelburg(155g)
Vacate Leipzig, but can't take it yet
Attempt to fix shipchain
Take Ellipi(113g)
1872--
Discover Labor Union-take only choice of Combined Arms
Spy takes hut-100g
Another spy takes hut-50g
Howie takes hut-5 barb parisians! Oh well, we have no cities on that continent anyway.
Take Liepzig
Take Berlin(301g)(defended by 2 rifles, a phalanx, and a warrior??!!
Take Konigsberg(81g)
Babs get Theology
1873--
Akkad, Ravena destroyed to show that the Meanie empire will tolerate no activities contrary to the beliefs of the Super Meanie.
BigBadBill builds frieght(gems)->transport
Veii spy->factory
Take Frankfurt(293g)
Take Nuremburg(75g)
Take Nineveh(Pyramids, SoL, 520g)
Finally get shipchain back in order
1874--
Beggarsville(gems)->Philly:478g
Find Uruk(Bab)
Take Hamburg(455)
Well, hopefully I didn't screw up too much...we have a lot of spies exploring b/c I din't know what else to do w/them. We also have many units ready to cross the oceans to Babylonia and India.
/me prepares for constructive critcism
Attached Files
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Fine by me, Old'n'slow.
Sorry for the delay.
I should sit out a session because of my carelessness.
/me mutters something about religious fundies getting a little too zealous.
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Sounds good OnS - I approve of the 'cleansing'.
Welcome back bob - play now if you wish
SG[1]
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Obiwan, with your permission, I'll post my save & we can play on. Since we haven't had a ruling, I think that my "corrections" will fit the spirit of the crime in a similar fashion to SG's ruling last time.
1865 -- The cleansing of the prostitutes. To eliminate the false from the true, we disband all the partisans wherever they are. We also start to take apart Hispalis (size 3), Akkad (size 8), Ravenna (size 7), Pisae (size 8), and Lugdunum (size 3) brick by brick and will shun any of their supported forces – they are all disbanded. We also notice significant pollution & only 1 Barracks. Maybe we should listen to an advisor on this…nah. Discover computers, opt for Robotics.
1866 – The five nameless towns spout refuges, be we deny their passage into our lands and instead disband them & create more homeless ones. Find Kohapur – demand that the Indians leave our future territory (they whimper something), demand tribute & they declare WAR! A randome tank smacks Kol, and the Germans declare WAR! (We later see a German Cannon west of Kol, & south of the former America, so we may travel further in that direction some day.)
Deliveries – Gold from BBB to K for 394, Dye from GM to UR for 812, Dye from BLB to Ur for 988. Three small deliveries to Rome (112, 200, & 147). Flush with Cash, we send in a truck & buy SETI. Also but a few barracks & a couple of Mass Trans.
We take Madrid (380g), Asher (211g), Kol (72), and Calc (202g)
1867 – Discover Robotics, opt for Recycling (there is some poll, so maybe we’ll want this). The five nameless towns spout more refuges, but we deny them again. They all shrink in size. Build a mix of white stuff & war material.
Gems from MH to SF = 1280 (perhaps another deliver or two, but the accountants are looking elsewhere – so much good help is on the road nowadays, well, mistakes may happen, but there is other good news.
We take Delhi (245g – gov’t to Bombay – so what?) and Hyderabad (86g). The Romans walk into an empty Lug (they are welcome to it) and take Tactics – (they are not welcome to THAT). The Babs steal Radio (maybe they’ll build some airports, hey?)
1868 – Discover Recyc, opt for AF (no other choices). Four nameless towns remain & shrink. Some vet howies come on line.
Deliver NY Oil to MC for 420, Bos Wine to BLB for 995, & Wash Gems to PG for 1134.
Take Bang (50g), Bom (57g), and Ur (429g). Found Utah.
1869 – Discover AF opt for GW (over CA, NF, & Rock) Pop = 38M. Hispalis is vapor, three nameless towns remain.
Deliver SF Wine to SM for 1178, & Boston Gems to PoG for 1180; found Moonie and & Ugly.
Take Punjab (14g)
1870 – Discover GW, opt for Jeeps. The movement remains as does the obligation for further cleansing and purification.Attached Files
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I have the save & am willing to pass judgment on the sins of my predecessor. If there are no objections, I’ll simply disband all the units in and supported by the five suspect cities, disband all the partisans and then dissolve the five cities in question. The purchased prostitutes will simply be shunned & not accepted in our holy empire.
Unless I hear otherwise I’ll start tonight & Bob_Smurf42 can finish the cleansing.
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