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The Sweetness and Light Game

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  • SCG
    replied
    well, i have the game, and have been analyzing it might as well take slot #4 and get us into monarchy

    Leave a comment:


  • Ben Kenobi
    replied
    I want to wait for the Fundy gov't,


    But I'll give this a shot, likely tomorrow depending on my schedule.

    SCG:
    Join the crowd.
    If you want to play, go ahead of me.

    Leave a comment:


  • SCG
    replied
    couple of questions? are diplomats considered land military units? if not, that means we can explore with them and use as appropriate and allowed once we get mapmaking. Also, we get a hut with a diplomat that finds something other than gold, science or barbs.

    Also, if we are confined to our home continent city wise I'm curious as to reasoning behind the placement of our first 4 cities. since we are on a continent other than #1, we know the boundaries and could probably have planned out the layout beforehand - or maybe we did and i just don't understand it?

    *ponders whether he should jump in and actually play *

    Leave a comment:


  • Scouse Gits
    replied
    Play Order

    SG[1]
    SG(2)
    Bloody Monk
    SCG
    Bob_Smurf42
    La Fayette
    -JRabbit
    STYOM

    This will be a long game so one or two more players are welcome


    Go for it guys....

    The SGs quaffing coffee

    Leave a comment:


  • Bloody Monk
    replied
    Made some roads, explored the rest of the island, built two cities, got us about 40% to Monarchy.

    Log

    2150 Heaven's Gate at (100, 218) with hidden special at ( 103, 217)

    2100 Temple in the Mean City...still mean

    1950 Writing discovered --> Monarchy

    1800 Pool of Grace at (107,227) with hidden special and something in the sea.

    My vision is to build a few more cities, link up the roads, explore with dips, do some trade and grow to our fulfillment.

    Monk
    Attached Files

    Leave a comment:


  • Bloody Monk
    replied
    I presume you left out the word allow in

    (Allow) All Wonders except SoL
    Yes??

    I have the save and will play now if that is agreeable. Pretty, LITTLE Island could have been the name for this I think.

    Monk

    Leave a comment:


  • Scouse Gits
    replied
    We played 15 turns each to take us to BC2500...

    Play Order
    SG[1]
    SG(2)






    The log ...

    4000 = hut (94, 224) Archer;
    3400 = Mean City founded;
    3350 = Begarsville founded;
    3200 = Alphabet -> Code of Laws;
    2750 = Code of Laws -> Writing;

    The SGs now well down the second
    Attached Files

    Leave a comment:


  • Scouse Gits
    started a topic The Sweetness and Light Game

    The Sweetness and Light Game

    The Rules as laid down by the Dean of The Academy

    This is a Giga map - therefore MGE.
    Victory by conquest, but the AI can build spaceships

    At all times:

    * Spotless Reputation
    * No bribing - except Barb units
    * No nukes

    Before 1850AD and Hard Fundamentalism

    * No attacking except on Holy Home Continent - may repulse invasions
    * No military land units or Settlers or Engineers may leave the Holy Home Continent
    * Any goverment at any time, BUT once Fundamentalism is discovered we MUST take it at the next oedo year and stay in it thereafter
    * All Wonders except SoL - only the except SoL part is mandatory

    After 1850 and Fundamentalism

    * The gloves are off boys - but remember the first 3 rules

    The SGs in concert

    We give the 4000BC start below and are starting off - will post the next save in an hour or three
    Attached Files
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