The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
couple of questions? are diplomats considered land military units? if not, that means we can explore with them and use as appropriate and allowed once we get mapmaking. Also, we get a hut with a diplomat that finds something other than gold, science or barbs.
Also, if we are confined to our home continent city wise I'm curious as to reasoning behind the placement of our first 4 cities. since we are on a continent other than #1, we know the boundaries and could probably have planned out the layout beforehand - or maybe we did and i just don't understand it?
*ponders whether he should jump in and actually play *
This is a Giga map - therefore MGE.
Victory by conquest, but the AI can build spaceships
At all times:
* Spotless Reputation
* No bribing - except Barb units
* No nukes
Before 1850AD and Hard Fundamentalism
* No attacking except on Holy Home Continent - may repulse invasions
* No military land units or Settlers or Engineers may leave the Holy Home Continent
* Any goverment at any time, BUT once Fundamentalism is discovered we MUST take it at the next oedo year and stay in it thereafter
* All Wonders except SoL - only the except SoL part is mandatory
After 1850 and Fundamentalism
* The gloves are off boys - but remember the first 3 rules
The SGs in concert
We give the 4000BC start below and are starting off - will post the next save in an hour or three
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