How big is this fule supposed to be, the one I get is only 246k.
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MAP: Marla's Earth Map - 204x256
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Try downloading it from Civfanatics, http://forums.civfanatics.com/showth...&threadid=9829In een hoerekotje aan den overkant emmekik mijn bloem verloren,
In een hoerekotje aan den overkant bennekik mijn bloemeke kwijt
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Main problem
When I see all the time we all take to make better maps, I think we should contact Firaxis so that they could put all maps in an extend version of the game.
The main issue still remains the same: The A.I settles everywhere, and at the end it slows down a lot the game. I wish I could send a mail to the firaxis team to ask them if it's possible to make it impossible to settle in desert and tundra tiles (but still in flood plains).
The only way I've found to contact them on the civ3 website is the "ask the civteam" stuff. They didn't answer. If someone knows how to contact them, well send me an email at marla_singer_13@yahoo.com so that we could talk about it .
I really want to end that issue, I'm sick about it. Well, I hope someone can help me.
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Absence
Apologies for disappearing for so long - Computer HDD crashed! Arrgh!
Anyhow, I'm working on the Inca's issue, hope to get back here proper when I have a working solutions...
Vonotar"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music." - Kristian Wilson, Nintendo Inc, 1989
AIM/YAHOO: Vonotar1975 MSN/EMAIL: vonotar@lastlands.org ICQ: 123236923
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Just used the map for the first time and I have to say that it is really very well done. I have a few questions:
Do you have a comprehensive downloadable list of the tweaks you've done to the rules? Is it possible to play with just the map and none of the tweaks?
I'm playing on Regent and I started up the game without following the "Correct Starting Locations" instructions. Will gameplay be unbalanced if I do that? I am the Persians with a starting location of Toronto and the only other civs on the Americas are Babylon starting at New York and Chinese starting at Mexico City. Even with the 3 pop Settler, I am multiplying rapidly and overwhelmed Babylon (somehow they escaped to South America ). China is floundering badly as well.
I've never had it this easy before on Regent, but maybe that's because I never had this much space to work with playing a 14 civ game...
One last question, a lot of times rivers appear to run through a square yet there is no trade bonus. Is that intended?
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Originally posted by Feephi
Do you have a comprehensive downloadable list of the tweaks you've done to the rules? Is it possible to play with just the map and none of the tweaks?
I'm playing on Regent and I started up the game without following the "Correct Starting Locations" instructions. Will gameplay be unbalanced if I do that?
One last question, a lot of times rivers appear to run through a square yet there is no trade bonus. Is that intended?
Vonotar"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music." - Kristian Wilson, Nintendo Inc, 1989
AIM/YAHOO: Vonotar1975 MSN/EMAIL: vonotar@lastlands.org ICQ: 123236923
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Originally posted by Vonotar
Check out the Readme for a full history of what has been tweaked, you have to properly install the map for it to work, simply copying the .bic file from another computer wont work as the .bic file expects to find certain information (mostly relating to the Pirogue) in the civilopedia.txt and pediaicons.txt, also it expects to find graphics for the Pirogue.
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Originally posted by Feephi
Any chance you can post just the readme.txt file? I recall being able to look at it at the end of the installation process before closing the installation process window. It is nowhere to be found on my hard drive, however. Thanks.
Other than that look on your harddisk......
Civ3DIR \Modpacks\scenarios\marlaworldmap\documentation\in dex.html
or check it out online.....
VonotarLast edited by Vonotar; February 18, 2002, 12:43."Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music." - Kristian Wilson, Nintendo Inc, 1989
AIM/YAHOO: Vonotar1975 MSN/EMAIL: vonotar@lastlands.org ICQ: 123236923
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This is a GREAT map! I had alot of fun playing it! So thank you for the hard work marla.
Unfortuently though you are correct that the game slows down considerably after a while. I mean I have a very fast computer and it almost becomes unplayable. But it is still a great map.
I haven't really moded any but in the above post you asked if you could make desert tiles so you can't create cities on them....I wonder if you can make mountains that look like desert by just changing the icon?...it would also slow down the ai and humans from traveling through that area. Just an idea.
Anyway, thanks for the map.
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Originally posted by Gramphos
New version of CPT is out. Go get it Or wait for Vonotar to update the installer.
This is to be abler to use it with v1.17f
Vonotar"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music." - Kristian Wilson, Nintendo Inc, 1989
AIM/YAHOO: Vonotar1975 MSN/EMAIL: vonotar@lastlands.org ICQ: 123236923
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Hi,
I tried this map out and followed the instructions exactly several times but when i get to the last step of loading the fixed.sav file, I get an error "DataIO Operation System Error : TILE" Then the main map goes black and I can't see my settler or worker. I can still see the mini map and and the interface. I opened the map up in Civ3Editor and I have to admit it looks really good. I just wish I could play on it! Can anyone helpe me?!
Nevermind, I saw after I posted the above that you have a new version 1.18 that is compatible with the 1.17f patch. After I downloaded and installed it, it worked perfectly. Thanks.Last edited by Immortal Khan; February 18, 2002, 17:20.
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"DataIO Operation System Error : TILE"
You probably attempted to save the fixed.sav file in the saved directory. Just let the program save it where it wants to and then look in the CPT directory for the fixed.sav file when you reload the game.
If you just copied the revised version of CPT.exe over the old one (like I did), the pointer seems to be mis-directed to the CPT directory and it does not like being forced to point elsewhere.
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DataIO Operation System Error : TILE
yes, i did save the fixed.sav file in the Saves directory because i remember seeing all my other saved games there as well. But after I downloaded the 1.18, i still saved fixed.sav in the Saves directory but it worked fine. I think it had to do with 1.17b is incompatible with the 1.17f patch.
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