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MAP: Marla's Earth Map - 204x256

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  • Originally posted by Gramphos
    You can get a free C++ complier at
    http://www.borland.com/bcppbuilder/freecompiler/
    I can't even cope with Delphi and can't see me learning C++
    "Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music." - Kristian Wilson, Nintendo Inc, 1989
    AIM/YAHOO: Vonotar1975 MSN/EMAIL: vonotar@lastlands.org ICQ: 123236923

    Comment


    • Originally posted by Vonotar
      I can't even cope with Delphi and can't see me learning C++
      Well, I can't Delphi either... but I can C++.
      Creator of the Civ3MultiTool

      Comment


      • It's Ok.. I've cracked the language barrier... should have the thing up and ready for the end of the weekend as I'm finally getting to grips with Delphi!

        Talking about languages, how many of you out there have seen/purchased foreign language versions of Civ3... are there translated versions or was that just my imagination... let me know, see usual contact details below....
        Last edited by Vonotar; March 2, 2002, 21:14.
        "Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music." - Kristian Wilson, Nintendo Inc, 1989
        AIM/YAHOO: Vonotar1975 MSN/EMAIL: vonotar@lastlands.org ICQ: 123236923

        Comment


        • Hi!
          The map is really accurate, but sometimes this causes worse gameplay.

          In my opinion the British Isles are too small. Maybe add one or two land tiles in Scottland and make a land bridge to Ireland, because otherwise the English will fall back very, very soon (as you already noted), because they can only build two working cities. Ireland would make that three and an additional land tile would make them better. You can also make the Scottish highlands a little flatter (hills) for more settlement opportunities.

          Norway: The Norwegians lived along the coast of Norway (and still do). The northern coast of Norway is full of mountains (which is geographically correct), but this makes it impossible to build cities there. You could place some grassland tiles north of the mountains and give them some fish & whales to be able to grow. This would make the geography of Norway less accurate, but would allow a historically more accurate settlement.

          Corsica/Sardinia (the Islands west of Italy) definitely have no mountains that are higher than the ones in Italy. A more correct terrain would be hills in the north, plains in the south.

          There are forests norht of the mountain range in northwestern Africa. Small ones, but you could add one or two.

          The map you created is based on today's surface of the world. In the olden days Germany (for example) had way more forests than it does in you map. Caesar wrote about a vast area of forest expanding from the Rhine into Slovakia. In northern Mythology the "Myrkwid" (Mirkwood) was seen as the largest forest on Earth and was -guess where- in Germany.
          North America and Russia had more forests, too.

          Iceland: The tiles NW of the village has to be grassland. This area of Iceland is very fertile.

          WOW! So much criticism. Sounds like I don't like your map. No! This is the best world map I have ever seen for any CIV game! Just great! I hope you accept my criticism as constructive and with good intentions. Great job!

          CU
          My websites:
          - Ancient History Encyclopedia
          - The Ancient Mediterranean Mod
          - What is my search ranking?

          Comment


          • 1.17 Released

            Version 1.17 Now Available

            1.15 Added Pirogue For England, Rome & Japan
            ........Also increased cost of producing a settler
            ........Was released as a Beta patch, no installer

            1.16 Added New Installation Program
            ........Rome AI set to build more ships
            ........Pirogue given it's own directory and a copy of Galley files
            ........Was released as a Beta install program
            ........Also added several bugs! oops!
            ........Would crash on Windows 9X Systems oops again!

            1.17 Installation Program Fixed
            ........Tested on Windows 98 and Windows XP
            ........Civilopedia entry for Pirogue improved
            ........Russian city names corrected (my thanks to Vasiliy Beliaev)
            ........Civilopedia files now amended, rather than replaced


            Before running the install program.....

            If you have previously installed 1.16 delete the "Modpacks" folder inside your Civilization III folder...

            If you have previously installed 1.13 delete the "Marlamap" folder inside your Civilization III folder...

            This will be the last time I change the modpack layout (I promise!).


            Suggestions are still welcome on this Map.

            If you wish to provide any translations for the pirogue's civilopedia entry (I understand that there are *some* translated Civ3's out there) then please contact me.

            I'm looking to help pull together a Europe mod next, i.e. I will take Joe Bloggs map, John Smiths spanish mod, Jack Jones polish mod etc.. etc.. etc.. and pull them together in one easy to install (if rather large) package. Yes I AM looking at a full set of graphics for each Civ. So if you have ideas on what I should be looking at then please contact me!


            v1.17 - 252KB
            removed after 59 downloads

            See 1.17b Below
            Last edited by Vonotar; January 20, 2002, 16:48.
            "Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music." - Kristian Wilson, Nintendo Inc, 1989
            AIM/YAHOO: Vonotar1975 MSN/EMAIL: vonotar@lastlands.org ICQ: 123236923

            Comment


            • is there any chance of uploading it to some site as the attachment doesnt work for 2 out of the 3 links to different versions i've tried in this thread

              thank you

              Comment


              • Originally posted by Flight
                is there any chance of uploading it to some site as the attachment doesnt work for 2 out of the 3 links to different versions i've tried in this thread
                Same files available from CivFanatics

                You can read the documentation for 1.17 online here.
                Last edited by Vonotar; January 20, 2002, 11:19.
                "Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music." - Kristian Wilson, Nintendo Inc, 1989
                AIM/YAHOO: Vonotar1975 MSN/EMAIL: vonotar@lastlands.org ICQ: 123236923

                Comment


                • thanks, that worked (now that the forums are back up )

                  Comment


                  • If you want to play with less then 16 civs in the correct locations you will need CPT v1.02 to be sure that they are placed on the right place.

                    Just replace the CPT.EXE that followed the map with the one that can be downloaded in my thread. (or wait until the installer is upgraded to contain it)

                    Creator of the Civ3MultiTool

                    Comment


                    • Originally posted by Gramphos
                      If you want to play with less then 16 civs in the correct locations you will need CPT v1.02 to be sure that they are placed on the right place.
                      Well I refuse to go up Another version number

                      attached below is version 1.17b which has the new version of CPT

                      Same comments apply as what I wrote for version 1.17

                      V1.17b 252Kb
                      Now at the top of this Thread
                      Last edited by Vonotar; January 21, 2002, 10:51.
                      "Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music." - Kristian Wilson, Nintendo Inc, 1989
                      AIM/YAHOO: Vonotar1975 MSN/EMAIL: vonotar@lastlands.org ICQ: 123236923

                      Comment


                      • Upgrade only version for those with slow modems - 79KB
                        Attached Files
                        "Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music." - Kristian Wilson, Nintendo Inc, 1989
                        AIM/YAHOO: Vonotar1975 MSN/EMAIL: vonotar@lastlands.org ICQ: 123236923

                        Comment


                        • Great map! There is no other word for it. I had just a game as Egypt and enjoyed it very much!

                          Sorry, if that has already been reported, I lack the time to read the whole thread. But in the area south of the Sahara desert something was wrong with the rivers. Some tiles next to rivers did not allow irrigation, and some cities adjacent to a river needed to build an Aqueduct. How can this happen, or is it intended?

                          EDIT: I was using the 1.13 map. Maybe it has changed in 1.17.

                          Comment


                          • Maybe I'm d/ling this wrong, but when Irename the attachment to a .zip, it tells me I have a fragment and it doesn't work. The one off Civfanatics says that it dropped files and is empty. Is this my fault, or the server's?
                            -Variety is the spice of life, but it gives me indegestion-
                            "If we don't succeed, we run the risk of failure." -- Dan Quayle

                            Comment


                            • Originally posted by MGamer07
                              Maybe I'm d/ling this wrong, but when Irename the attachment to a .zip, it tells me I have a fragment and it doesn't work. The one off Civfanatics says that it dropped files and is empty. Is this my fault, or the server's?
                              I have the same problem.

                              someone mentioned that there were problems for certain browsers but it worked for IE.

                              ...However I am running IE (version: 5.00.3105.0106CO)
                              tis better to be thought stupid, than to open your mouth and remove all doubt.

                              6 years lurking, 5 minutes posting

                              Comment


                              • Originally posted by Th0mas


                                I have the same problem.

                                someone mentioned that there were problems for certain browsers but it worked for IE.

                                ...However I am running IE (version: 5.00.3105.0106CO)
                                Well I stand corrected...I was able to download from CivFanatics

                                ...however can anyone tell me what is causing this problem on Apolyton...It has happend a number of times on different threads.
                                tis better to be thought stupid, than to open your mouth and remove all doubt.

                                6 years lurking, 5 minutes posting

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