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  • Originally posted by Paddy the Scot
    this is interesting
    Do you mean the thread as a whole or the fact that I am about to be punded by the bullies?

    I should have gone into an all out troop build, but I wanted to get pikes first and some infrasructure. I was hoping to use the homeland to just endlessly make troops to invade the weaker English. This is probably not going to work as they will be too strong by then and I am going to be busy fending off civs.

    Rome finally offered peace for 100, but I see no reason to go for that. With two other top powers still coming, I may as well stay at war.

    I am thinking about trying mobilization.

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    • here:
      Attached Files

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      • I have ignored corruption and it is now expensive, so I need courthouses. I only recently had the tech and was going to skip the FP until later, but now I am reconsidering that.

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        • Oh looking at the chart Irecall that Persia also declared. With more than 8 civs, it is hard to keep track. Its not like it matters anyway. I have no means to make peace as I need my cash for upgrading.

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          • Tough cookie. You are still in despotism. With so much jungle/marshes, this would be a tough map even on Demi. If Rome lands cavalry, then you are an entire era behind in tech and Sis's corruption is a killer.

            You really need GL Vmxa. It's the only way to fly. I'm inclined to believe that it's a necessary condition for a win on Sid (although by no means sufficient).
            It is only totalitarian governments that suppress facts. In this country we simply take a democratic decision not to publish them. - Sir Humphrey in Yes Minister

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            • Yup, I just got Feudalism and traded it for Monarchy, but I can't see a switch coming before Communism. I have to many unis to build.

              I suure could have used a leader, but nothing doing so far. I have won lots of battles with elites, but no go.

              Japan just dropped their first Samuari and I sunk my first galleon.
              This is bad news as I will soon being seeing frigates and stacks of 4 units.
              I will be getting bombarded now, until I can sink the firgates. If they stay out of cats range, it will be rough.

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              • I still have 23 tiles of jungle or marsh to clear. I had 3 times that much at one time. It has not been a huge probably as I was not in position to use the tiles until now anyway.

                Won't be long before I see some Elephants land. I have not fought them in a bit.

                If I survive long enough I will build a monster stack of cats to beat on anything and ship to some other land. That is a big if being this far behind.

                Funny thing is that Rome has yet to sink my last galley scout. It has been sailing past many of their ships lately. I think they are protecting transports and won't break off to attack me.

                I would like to find those last civs.

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                • I went for peace with rome for 50 gold to prevent it from sinking my scout, but they use a privateer anyway.
                  I made the peace because a frigate attacked the scout and the scout won and had 2 HP's left. I figured I could get it to make more runs, but they got me anyway.

                  990ad got a GL, made an army and got a victory. Use the slick double use move. Load the army wiht the unit that made the leader and was not healed. Added a unit that just fought and was wounded. So I could still fight again and have extra HP's from the 2 units.

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                  • BTW I really dislike the hidden nationality use. The idea that you could attack someone with a privateer in your waters and pretend no one would know it was you.

                    As if the AI would allow a privateer to exist next to a bunch of its frigates.

                    If it was restricted to open sea, then fine, but it is silly having it operate in their own waters. This should be stopped. They would declare war on you if that happened. I would to, but they are too strong.

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                    • My current game...
                      Attached Files
                      The law, in its majestic equality, forbids the rich as well as the poor to sleep under bridges, to beg in the streets, and to steal bread.

                      Anatole France

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                      • Military
                        Attached Files
                        The law, in its majestic equality, forbids the rich as well as the poor to sleep under bridges, to beg in the streets, and to steal bread.

                        Anatole France

                        Comment


                        • World affairs
                          Attached Files
                          The law, in its majestic equality, forbids the rich as well as the poor to sleep under bridges, to beg in the streets, and to steal bread.

                          Anatole France

                          Comment


                          • Science
                            Attached Files
                            The law, in its majestic equality, forbids the rich as well as the poor to sleep under bridges, to beg in the streets, and to steal bread.

                            Anatole France

                            Comment


                            • We should aquire more resouces and luxuries? I think I'm going to hang my trade advisor.
                              Attached Files
                              The law, in its majestic equality, forbids the rich as well as the poor to sleep under bridges, to beg in the streets, and to steal bread.

                              Anatole France

                              Comment


                              • Getting to this point in the game has become common for me with the GL strategy and I currently feel the GL gambit is stronger than the early war strategy. It’s what comes after that I have found to be problematic. Keeping up in tech through tech theft is pretty much a matter of luck but perhaps with a strong enough economy I’ll be able to recover from the failed theft attempts that are likely to occur. I hope to secure my island while in Republic and then switch to Democracy for its economic advantages. After that I’ll probably switch to Communism for its veteran spies and low war weariness for my inter-island invasions. I do miss having an isthmus connected to a larger land mass but I guess you don’t always get what you want and I’ll play this game out anyway. Being Religious means I’ll have had a total of six turns of anarchy and will have reaped the benefits of the best Governments for my situation at each stage of the game. The GL/Curragh strategy requires Alphabet at Sid so you must choose either Commercial or Seafaring. Multiple Government changes require Religious and I have already briefly pointed out why I feel that’s a strong advantage. War Elephants are powerful, come at just the right time, and don’t require resources. These are the reasons why I choose to play as India at Sid level which is somewhat ironic as I had never played as Gandhi at lower levels because I thought the traits/UU were lacking compared to other combinations. So I obviously disagree with some of the assessments of desirable traits previously posted. So the question becomes for Sid level games what strategy do you attempt, what tribe do you chose to play, and why?
                                The law, in its majestic equality, forbids the rich as well as the poor to sleep under bridges, to beg in the streets, and to steal bread.

                                Anatole France

                                Comment

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