Drachen here are the few things I have encountered. First when I have layout like that I could not expcet to win a fight If it brokeout
in the first 50 or so turns. I have also been hurt by barbs. They can kill warriors and spears more often than not.
If you can get some distance from their capitol, you got a good shot at out playing them. They will have 18 starting units. If they do not fan out before you engage, you are doomed.
You cannot build temples instead of workers/settlers/troops when that close. You do not have the time.
I like to do the settler bop or worker grab from this spot, once I see them spread out a bit. You need to have a place to trap them.
This mean a hill near your city or on a path the AI selects. You need the defense. If you can get them to toss a few units at your defenses in small bunches, then you have a shot a hurting them.
If it goes fair, you get peace and trim back some of their units. This is not enough, if you cannot follow up. They will have too many cities by turn 12 or so.
Better yet, if you can go on a limited offense, once they slow down the attack. If you can raze or capture a city, you can get something for peace.
Here I dislike the trait you have for this situation. A UU like jav thrower or some strong early one can help you. You also need the free techs to lend you a leg up in combat, such as having archers.
in the first 50 or so turns. I have also been hurt by barbs. They can kill warriors and spears more often than not.
If you can get some distance from their capitol, you got a good shot at out playing them. They will have 18 starting units. If they do not fan out before you engage, you are doomed.
You cannot build temples instead of workers/settlers/troops when that close. You do not have the time.
I like to do the settler bop or worker grab from this spot, once I see them spread out a bit. You need to have a place to trap them.
This mean a hill near your city or on a path the AI selects. You need the defense. If you can get them to toss a few units at your defenses in small bunches, then you have a shot a hurting them.
If it goes fair, you get peace and trim back some of their units. This is not enough, if you cannot follow up. They will have too many cities by turn 12 or so.
Better yet, if you can go on a limited offense, once they slow down the attack. If you can raze or capture a city, you can get something for peace.
Here I dislike the trait you have for this situation. A UU like jav thrower or some strong early one can help you. You also need the free techs to lend you a leg up in combat, such as having archers.
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