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  • @ Avatar(-Jjrabbit)
    (\__/) Save a bunny, eat more Smurf!
    (='.'=) Sponsored by the National Smurfmeat Council
    (")_(") Smurf, the original blue meat! © 1999, patent pending, ® and ™ (except that "Smurf" bit)

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    • @ Elephant,

      How's it going?? Do we have Mike's yet??

      Monk
      so long and thanks for all the fish

      Comment


      • Sorry that took so long; a busy weekend interrupted. Mikes is in reach, with some gathering of new caravans.

        "Consul Elephantius, welcome to Persepolis."

        "I trust my accession will be brief, but we have much to do. Please
        review the current state of the Republic."

        "Sire, we have 11 cities at present, and are in a state of celebration
        to increase our size. Arbela, our SSC, is at size 17 and growing.
        The rest are not likely to grow much more without improvements, but
        those are probably not worth it. We have a pretty good treasury,
        and a fair number of caravans on the move, but only four ships and
        five settlers at work. Diplomatically, we have 6 peace treaties,
        with the Zulus and Mongols neutral toward us and the French receptive.
        The Greeks and Mongols are at war with the French at the moment.
        Several civs are building Leos, and most are researching Gunpowder."

        "Gunpowder is where I do not want to go right now, as it kills the
        first row of rush-buying and most of our cities are barely producing
        any shields. We'll encourage the other civs to research it while we
        fill in the gaps, aiming for Magnetism to get Galleons to replace our
        Triremes so we can switch to Democracy to eliminate corruption.
        In the meantime improving the SSC with roads in the rivers
        and Copes will be our first priority, followed by Mikes
        for the rest of the empire if we can squeeze it in."

        "Very well, Sire, we shall order the rushing of ships and settlers
        immediately."

        Settler in Sardis, Persep, Sidon
        Silk Gordium, Wine Arbela
        discover (Econ/Gun/Phys/WC) PHYSICS, start (Ato/Gun/Mag/SE/WC) Mag
        WLTCD Tyre,Susa
        580ad: 335g,10b,44t@17b/740b for next
        ...Arbela size 18
        ...Susa Beads to Teo(10,N): 82g/b,TR+4
        Mongol govmt Democracy!
        Mongol-French peace treaty
        WLTCD Gordium
        600ad: 421g,109b,44t
        ...Arbela size 19
        ...resupport Susa Settler in Canal
        ...RB Harbor for Gordium
        ...Enthus Aztecs: 4A,gift Phys(pres res; Mong GL),sh maps
        ...Enthus Greeks: 1A,gift Iron(pres res),sh maps
        Celts & Aztecs declare war!
        Arbela food, Settlers Pasarg
        620ad: 134g,127b,42t
        ...Arbela size 20,+3F
        ...Susa Dye to Athens(8,D): 148g/b,+3TR
        ...Enthus Aztec: 4A, dem Democ(pres res),sh maps
        WLTCD in Tyre again
        640ad: 295g,296b,36t
        ...Arbela size 21,+1F
        ...RB Arbela Univ 292g
        Celts capture Texcoco, get Nav
        French govmt Repubic
        Aztecs start Copes!
        Settlers Tarsus
        University in Arbela
        660ad: 107g,320b,30t
        ...Arbela size 22,-1F
        ...start Cope in Arbela,3xFood,2xCoal,1xSilk
        ...Arbela Dye to Athens(8,D): 400g/b,+9TR
        ...change 6.2.2 to drop WL
        Greek-Mongol peace treaty
        Mongols dev Chivalry!
        Dip in Tyre
        COPERNICUS in Arbela, Aztecs abandon
        discover MAGNETISM, start (Ato/Eco/SE) Steam
        Spice in Susa
        680ad: 511g,10b,7t@110b/760b
        ...Icy Mong: 5A,demand 100g,gift Mag(only one?),bye
        ...shift to 2.2.6 3t@286b
        Zulu caravan approaches Susa
        Aztecs dev Mag (dang- forgot them!)
        hmmm: Zulu Legion between Sardis & Tarsus?
        Beads Canal
        700ad: 355g,296b,3t
        ...Uncoop Zulu: 0Sp,gift several to Worsh,sh maps
        ...(ah-Zulu Tri landed Leg,Cat,Ele)
        Dip in Sardis
        720ad: 265g,586b,3t
        Zulu caravan bypasses Susa? several units near cities now
        Coal in Arbela
        STEAM ENGINE; start (Ato/Eco/Gun/RR/WC) Econ
        740ad: 240g,25b,3t
        ...Cord Zulu: 0Sp,gift Nav to Enthus,nomoretime!
        ...Arbela Gold to Karak(8,D): 520g/b,noTR
        Greeks dev Gun!
        Mongols near Leos
        French get Sea from Greeks for Bank, Peace
        Dye in Sardis, Gold in Sidon, Salt in Gordium
        ECONOMICS; start (Ato/Gun/WC) Atom
        760ad: 387g,25b,3t/800b
        ...argh! Sparta dropped demand for Spice!
        ...Neut Mong: 5A,gift Econ,Steam to Enthus,sh maps
        ...Cord Celt: 2A,gift Phys,sh maps
        ...(Mong-Celt war heating up)
        ...Enth Zulu: 0A,sh maps
        ...Neut Fre: 3A,gift several to Worsh,sh maps
        ...Cord Gree: 1A,gift Mag,sh maps
        ...Arbela Wine to Zimbabwe(4,D): 222g/b,NOTR
        Leos finished in Karak; French to KRC, Celts to GW
        Fench-Celts cancel peace
        780ad: 548g,540b,3t
        ...Enthus Greek 1A offer Gun for Steam- no,sh maps
        ...Arbela Silk to Athens(8,D): 533g/b,+9TR frees Dye&Gold!
        ...Enthus Zulu: 0A,withdraw?got several, not Ele

        "Sire, your time to resign has come."

        "Make some notes for my successor, esteemed scribe. We are ready to
        consider Democracy. Seven caravans will complete next turn; the most
        profitable are those demanded by the Aztecs or Greeks, and a Galleon
        chain is now ready in those waters. I suggest Dye, Copper, Silk,
        Spice and Gold be marked for delivery (after rehoming) and the rest
        be reserved for Mikes. The Zulus have been restive but were not
        adverse to a request to withdraw. A better road network to a Station
        City for Arbela is needed, but I prioritized getting those hidden
        Silks mined. The north-south highway from Pasarg to Sardis is now
        done, but Pasarg and Persep need immediate attention to correct their
        negative food situation. The Celts are now at war with the Aztecs
        and French (Aztec contact via the South Pole); the entanglements of
        the big continent are many but some offshore colony cities might be
        in order soon. The Galleon off Arbela was delivering caravans and
        revealing more black tiles so we don't get suprised by Barbs again
        from that direction. It can pick up the Caravel's Dip before you
        disband it and continue the eastern exploration. There is a Zulu
        caravan near Canal that has bypassed that city as well as Susa; it
        may be aiming for Arbela or Persep. If you let it make more distance
        from Zululand it may be cheap to bribe."

        And the save:
        Attached Files
        Last edited by Elephant; July 11, 2006, 22:15.

        Comment


        • A good read - and a noble list of accomplishments Oh Great Elephantius!

          Stu
          "Our words are backed by empty wine bottles! - SG(2)
          "One of our Scouse Gits is missing." - -Jrabbit

          Comment


          • Wow! Civ2 Sxn alive and well. Looks a bit late for this game, but if there is another I'd love to dust off the Civ2 CDs and give it a try.

            SG - congrat's on retirement & the boat. It's been a long time and a name change since I've been to these parts. What happened to Stu's Domain and the Apolyton Knitting Circle?
            Banano Laŭrajta Registaro en Ekzilo - Bananoj gismorte!| Cows O' Plenty|Wish List For ciV | Ming on Spammers: ...And, how do you know that I'm not just spamming by answering him |"This is all about peace; and in the quest for peace you have none." -my son wise beyond his years

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            • No, by all means jump in. This is a free-for-all Early Landing Game. But read up if you are a little rusty on the ELG strategies.

              Hey, Stu... no pics of Mallorca yet?
              (\__/) Save a bunny, eat more Smurf!
              (='.'=) Sponsored by the National Smurfmeat Council
              (")_(") Smurf, the original blue meat! © 1999, patent pending, ® and ™ (except that "Smurf" bit)

              Comment


              • Mallorca

                Sorry Stray, haven't been out there again yet - last week in July & again at the end of August -- but I do have one more photo for you - post the new paint job ...
                Attached Files
                "Our words are backed by empty wine bottles! - SG(2)
                "One of our Scouse Gits is missing." - -Jrabbit

                Comment


                • Lovely! Ha venido en el forum hispanico para practicar en Español?
                  (\__/) Save a bunny, eat more Smurf!
                  (='.'=) Sponsored by the National Smurfmeat Council
                  (")_(") Smurf, the original blue meat! © 1999, patent pending, ® and ™ (except that "Smurf" bit)

                  Comment


                  • Hmmm. ELG. I'm out of practice as it is. I don't want to crash your spaceship. Thanks for welcoming me though. Maybe next time.

                    * Daddy-O walks off and starts his search for his CivII CDs...
                    Banano Laŭrajta Registaro en Ekzilo - Bananoj gismorte!| Cows O' Plenty|Wish List For ciV | Ming on Spammers: ...And, how do you know that I'm not just spamming by answering him |"This is all about peace; and in the quest for peace you have none." -my son wise beyond his years

                    Comment


                    • Are the difficulties of ELG scaring away some players? We do have a decent SSC functioning now, just waiting for Newtons. The current stage of the game is mostly making caravans for wonders and quick payoffs. With Newtons we should get pretty close to 1 tech per turn, especially if someone can figure out the critical Rd/RR path to Zimbabwe. We're also only running about a dozen cities right now, so it's not an impossible management job.

                      Perhaps we should consider running a parallel Conquest game for those of you itching to destroy something. At least it might keep the forum a bit more active...

                      Comment


                      • I'm more scared by the 'E' in the Landing Game. I don't mind a space race, I just don't want to slow you guys down.
                        Banano Laŭrajta Registaro en Ekzilo - Bananoj gismorte!| Cows O' Plenty|Wish List For ciV | Ming on Spammers: ...And, how do you know that I'm not just spamming by answering him |"This is all about peace; and in the quest for peace you have none." -my son wise beyond his years

                        Comment


                        • Elephant,

                          Sorry for the delay. Your turnset looks to be excellent. I had hoped to examine it closely but just can not get anything done right now. You've put things on a good footing.

                          especially if someone can figure out the critical Rd/RR path to Zimbabwe.
                          As I have said previously, building a city at [70,12] will do this as there is already a road connection in place. This is called a "Station City" in the EL Guide and having those two cities road connected "fools" the AI into thinking there is an ideal road to Zim.

                          That said, I suspect there will be problems getting routes to replace the ones already in place. Especially the two Aztec routes because those cities are so much more developed than Zim. This is why getting the road net, or Station, and three routes early in the game was a constant nag from me. Early on, even non-demanded goods create a route; now it may be that even big ticket demanded goods will not replace the Aztec routes. Since we don't make either Wine or Silver anywhere, this may not be possible anyway.

                          (Just keep these ideas in mind if you play another EL Game. Having 3 routes each contributing 30+ Arrows is worth the early effort and attention.)

                          I'll check in again when I can...and, who's next??)

                          Monk
                          so long and thanks for all the fish

                          Comment


                          • I'm away for a few days, but would be happy to pick it up again in early August. But maybe somebody can run with it before then?

                            Comment


                            • Originally posted by Bloody Monk
                              This is called a "Station City" in the EL Guide and having those two cities road connected "fools" the AI into thinking there is an ideal road to Zim.
                              Can you thus get the bonus for an overseas route, or does Civ check the continent numbers?

                              Comment


                              • Originally posted by L.É.V.

                                Can you thus get the bonus for an overseas route, or does Civ check the continent numbers?
                                Has to be to an AI city on the same continent within 22 tiles from your source.

                                There is a lot more detail available by reading the Early Landing Guide from solo that is topped in the Civ2 Strategy Forum. See the entry at 2.1.4 Station City.

                                I highly recommend reading solo's EL Guide. There is so much really good information as well as pointers on how to think through numerous problems that are regularly encountered in playing Civ2.

                                Monk
                                so long and thanks for all the fish

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