I'll take it if nobody steps up (arghh - an Apprenticeism!!! Next thing you know I'll be getting a dodgy fake-looking haircut!).
I like the plan RJM. One thing I was wondering though was whether it is worth raising the lux rate to get some of the other cities growing a bit at this stage (mainly for a few more shields to offset the support costs we have). Also, we've got quite a lot of things to do in terms of wonders etc and there isn't any super-urgent techs just around the corner so it shouldn't impact us too greatly.
Another thing is whether it might be worth building a settler or 2 down in the south cities to uncover the hidden silks for Susa and to do the roads / forts. The time it takes vans to get from there to Arbela without roads means it might be quicker this way.
And some more ships would be good!
ps One weird thing I noticed was when you change TSL to 0/70/30 you get 3g income, but when you change it to 0/60/40 you get 0g income! Then 0/50/50 gives 6g income and 0/40/60 gives 0g, while 0/30/70 gives 3g. Any ideas why???
I like the plan RJM. One thing I was wondering though was whether it is worth raising the lux rate to get some of the other cities growing a bit at this stage (mainly for a few more shields to offset the support costs we have). Also, we've got quite a lot of things to do in terms of wonders etc and there isn't any super-urgent techs just around the corner so it shouldn't impact us too greatly.
Another thing is whether it might be worth building a settler or 2 down in the south cities to uncover the hidden silks for Susa and to do the roads / forts. The time it takes vans to get from there to Arbela without roads means it might be quicker this way.
And some more ships would be good!
ps One weird thing I noticed was when you change TSL to 0/70/30 you get 3g income, but when you change it to 0/60/40 you get 0g income! Then 0/50/50 gives 6g income and 0/40/60 gives 0g, while 0/30/70 gives 3g. Any ideas why???
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