Originally posted by rjmatsleepers
For example, you raise the possibility of reverting to monarchy after growing the SSC. But even a celebrating SSC in monarchy produces less beakers than in republic.
RJM
For example, you raise the possibility of reverting to monarchy after growing the SSC. But even a celebrating SSC in monarchy produces less beakers than in republic.
RJM
Even the dreaded Manual has this one right. A celebrating Monarchy gets the same extra arrows a Republic gets.
If you think I'm wrong, open in cheat mode and force the Gov't back to Monarchy. The SSC actually has more total arrows!! While there notice that in Monarchy, four more cities can hire a Settler ( 5 if Susa does a second). That's a doubling of the current compliment. And the lack of Fortress at Susa means the back door is still open for Zu perfidity.
In baking a cake, it is usually helpful to sift the flour before adding the milk. Sequence matters. If your "natural style of play" is different then so might your cake come out differently. There is a reason most folk came to the conclusion that an early Republic was an iffy proposition. [Oh, well. God forfend anyone learning (or trying) anything new.]
The beauty of Civ2 is that any situation can be fun to figure out. And in the end all will work itself out. What's a half millennium among friends, right.
![Smile](https://apolyton.net/core/images/smilies/smile.gif)
Who wants to work out the kinks in an early Republic?? You'll get to build lots of movie-worthy WOW's I bet.
Monk
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