Rasputin - Please jump in! This is my first succession game after years of lurking, and I built KRC in defiance of many deeply held principles of the institute, so there should be no reason for you to feel intimidated.
Announcement
Collapse
No announcement yet.
Free-for-all Succession Game
Collapse
X
-
RCC: Rabid Constructive Criticism - a deeply ironic term meant to provide moral justification for allowing non-involved participants and lurkers to dance wild jigs upon the perceived transgressions of turnset-players with hobnailed boots.
[edited for spelling]
Comment
-
Or ROBUST Constructive Criticism...
a term of art, now a tradition, conceived by the SG's to introduce a discussion about a player's choices during a turnset, said disussion being for the purpose of furthering the general level of understanding and ability, not only of said player but of everyone else reading the thread. Emphasis is on the central (no accident) term, Constructive. It is not meant to be a troll and all offerings SHOULD be construed as good natured by one and all. Part of the tradition is self-sentencing oneself to The Sticky Mouse Institute for a term of remedial training after doing something silly.
Monkso long and thanks for all the fish
Comment
-
Speaking of which, The Institute has yet to be founded on this world...Apolyton's Grim Reaper 2008, 2010 & 2011
RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms
Comment
-
Looking over the save, Cope's is prepared for quick completion. Make a few changes, ie, change city walls to temple at Persian Canal. Shift to dip at Flash. Apart from the heated words of the Military Advisor, I will not build city walls. I'd rather let April C take care of things. Make a few more settlers for work projects at Barking Mad, MonkWine, and Central City. The capital is still only size 4.
680...Cope's completed
700 & 720...bribe Barb Legions near Persian Canal
740...Harbor for 4Monks. It's food surpluses make for a nice settler factory.
760...50g Hut 1mm pop
780...FortSue founded
800...Nomad Hut
820...Persian Canal and Barking Mad build Temples; Mono -> Medicine for the ST
840...War again with the Suefolk; they lose several units over the next few turns
860...CH for Barking Mad; 50g & NON Crook from Huts; Mike's Chapel
880...Medicine, Sanitation from Huts ->Navigation for Magellan; Sweetwater foundedso long and thanks for all the fish
Comment
-
Central City is size 7 and celebraring with 10$ Lux. A fortress will be ready soon at the Sue chokepoint. They have the Great Wall for now anyway, so I didn't push far into their zone. Boats are out and about exploring. Barking Mad is building a Market which will be swell when the next citizen appears, especially with the grape mine.
Several ways to go from here; good luck.
MonkAttached Filesso long and thanks for all the fish
Comment
-
Rasputins log
12 turns
Didnt look aroudn decided to jump right in, except looking at the Foriegn advisor screen and took note woh we at war with.
920 AD
2Whales Settlers built
CanalZone Gems Caravan
The Non-Settler ordered to return to work program in kingsom isntead of roaming the world.
Diplo in osuth exploring still
Settlers completing roads everywhere
Attacked some Sioux near our fort
940AD
West Canal Settlers - Market place
Diplo finds hut and discovers Feudelism
960AD
Monksilk Cloth Caravan
Monkwine Coal
980AD
Iriswest Copper
HillfortCoal - Marketplace
Santaanita Beads
Central City oooops stuff up / Food caravan - Now switching to Shakespears
1000AD
[b]East Canal - Crusader (vet)
1020AD
Flash Beads
1040ad
Sioux kill our brigade of Elephants.
1060AD
Fort Sue Settlers - ???
Discover Navigation and choose Invention. Figure we at war so why not.
Sweetwater Pike - Settler
1080AD
Persian CanalSettler - ???
NorthZoom Harbor - Marketplace
4Monks Cloth - Aquaduct
1100AD
2Whale Settlers - Market place
CanalZone Coal
Monkwine Cloth - Markewtplace
Lost a Crusader in Battle
1120AD
Costa del sol Beads
Monksilk Clothe
Lost a horse in battle
1140AD
Built Raz's Holiday Home in memeorial to the short reign of terror that was my turn.
I palce most of the Caravns outside central City ready to rush build a wonder.
Spent some time exploring with diplos and triremes.
Had a continuing war with Sioux , should have stayed home I think behind that Fort !!!!GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71
Comment
-
Originally posted by Bloody Monk
That was quick!! Sounds good from the log, except the bits about the units dying in Indian Country.
Don't forget to attach the save.
MonkAttached FilesGM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71
Comment
Comment