The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
When you guys had a problem with me in the past, I tried to be as accomodating as possible. I've witnessed Ozzy lose his cookies over something stupid a couple of times and dealt with it. I've done my best to console the doubts of Toni. I can't always be in a good mood, myself. There are limits to my patience, too.
But, when we stop caring about offending each other altogether, then we stop being good diplomats.
"When you have to kill a man, it costs nothing to be polite." - Winston Churchill
The first time I hosted it was all fine except Kuno was trying to get in when MMC was = problem. We could all move inits and eveything else was fine. HOTW5 hosting was fine most of the time too. Aussie/USA games usually spot on too with me hosting.
There was something weird on the net itself today I reckon.
"Old age and skill will overcome youth and treachery. "
*deity of THE DEITIANS*
icq: 8388924
Originally posted by Frank Johnson
There's too many variables. A player who is a trouble maker with one host or set of players is just fine with another host or without certain players. My problem is when people insist the answer is to keep slamming restarts with old variables that always produced problems in the past.
The thing is that the same set of variables as far as the players are concerned produces different results. So, I say it's ISPs/Internet stuff.
"Old age and skill will overcome youth and treachery. "
*deity of THE DEITIANS*
icq: 8388924
And, MMC aside, it's not the one who's (bad) hosting or a player who can't join a game that is necessarily the problem (if it is a problem of our making)
"Old age and skill will overcome youth and treachery. "
*deity of THE DEITIANS*
icq: 8388924
Also, you have to consider my tone of voice when I said I may not play if MMC must leave. It is very difficult to discern such a thing, but I meant to express disinterest in playing the game futher without MMC, not necessarily anger at him being kicked. There's a big difference in how those words come out with my voice than they do online. I said it matter-of-factly, with no emotion. I guess emoticons are not my strong suit.
"When you have to kill a man, it costs nothing to be polite." - Winston Churchill
Here's proposed join order based on my subjective view of everyone's connections.
The fact that CT, deity and Moker have all successfully hosted many times means that their connections are properly configured so I put them first. Cyber is stable but never successfully hosted. Several are down the order based on my perception of players blocking others but not necesarily a good guage of this. But it's a start:
Attached Files
"Old age and skill will overcome youth and treachery. "
*deity of THE DEITIANS*
icq: 8388924
So next time we play we use a join order, the next player going in only after the former confirms they are at the staging room (not the host saying they are there)
"Old age and skill will overcome youth and treachery. "
*deity of THE DEITIANS*
icq: 8388924
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