The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Need some help though. I installed the new patch for RTW but when I returned to open my saved game I get
"ERROR UNABLE TO UNCOMPRESS GAME DATA"
I've tried to load the MOD first then the game and loading the saved game directly from the BTS main menu. I also tried to delete and reinstall the patch. This wasn't a problem before I installed the patch but your patch is what really made the game super playable.
HELP!
The saved game file is attached.
NVM -found your 1.1 patch, thanks anyway
Last edited by The_Colonel; December 11, 2007, 17:39.
I finished my first game (3.13 vanilla), then installed the add-on pack, then the 1.1 patch. I can start new RtW games and play, but I'm missing most of the icons in the tech tree. The only ones that are there are the "standard" ones copied from basic Civ. Any ideas? It's not a huge problem, but it would be nice to see what units show up when in the tech tree again.
Originally posted by Shalkai
I finished my first game (3.13 vanilla), then installed the add-on pack, then the 1.1 patch. I can start new RtW games and play, but I'm missing most of the icons in the tech tree. The only ones that are there are the "standard" ones copied from basic Civ. Any ideas? It's not a huge problem, but it would be nice to see what units show up when in the tech tree again.
Thanks,
Shalkai
Just a question, but do you have "simple" graphics turned on? I remember there being an issue about that and problems displaying custom tech, civic and unit icons.
Bingo! Yes, Dale, I have graphics turned waaay down when I play RtW. I'll uncheck "Simple" and see if that fixes it, and report back.
My PC is a couple of years old, and starts to lag and crash frequently when the save game files get above 800k or so on huge maps. There's only so much even a really good PCI video card will handle. We'll see what Santa brings me.
Very nice piece of work Dale. Been playing the fairly solidly for the last couple of weeks, mainly the Pacific theatre. A little surprised at the lack of unique detail for the Austrialians. A few posibilities if you do come back to RtW updates in the future.
Commonwealth Infantry path rather than basic infantry path.
Tanks
Could employ British Crusader IIIs as already in game or even better include the Australian developed AC1-4 Sentinel tanks ranging from the 2pdr armed AC1 up to the 17pdr armed AC4.
Fighters
The RAAF employed British Spitfires and US P-40s and P-51s during the war so any of these could be incorporated. Altenatively a path starting from the CAC Wirraway progressing to the CAC Boomerang and then to the CAC Mustang variants or British Meteors.
Bombers
Australia produced both Beufighters and Mosquitos during the war so either of these could be fit in.
Australian Landscape
Whats the reasoning behind all the eastern Australian landmass west of the Great Divide being desert? Is it a balance thing designed to throttle development? We did have a big drough down under during the early 40's but that inland Vic, NSW and Qld is the main wheat belt in the eastern states.
General Comment
What do people think about a Heavy Tank Destroyer class that is analagous to the German JagdPanther/Tiger, the British Tortise, Soviet Su-100 (primarily assualt guns I know but still a powerfull TD) and the US M-36 (not quite the same class but a good gun).
Finally is there somewhere that offers a bit of a tutorial on Modding? I've been into World Builder and had a play around but can't for instance make the changes I've suggested above. I'd like to have a go just to see if the balance is horribly disturbed.
Originally posted by danrh
Finally is there somewhere that offers a bit of a tutorial on Modding? I've been into World Builder and had a play around but can't for instance make the changes I've suggested above. I'd like to have a go just to see if the balance is horribly disturbed.
cheers
Dan
About the modding questions, it's best to take that into the Creation forum, but I can give you a hand. Most of the changes you mention above cannot be done through WB. The map changes can, but unit changes cannot. But like I said, start a question thread in the Creation forum.
BTW, you'll also find a couple of tutorials (including the WB manual) in the Creation forum.
yeah I found the WB manual but haven't yet had a chance to properly peruse it and I've also grabbed your CivCustomiser. I was supposed to be going to Brisbane for the weekend but if i can't get my car going I might very well have a four day weekend to play with Civ, wife and kids permitting. If that happens I might just be bugging you
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