Let's see, when was Warcraft 3 released? Oh yeah, 2002. And when was Civ4 released? Oh yeah, 2005.
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Does Anyone Else Prefer Civ 3's Graphics Too?
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Originally posted by Gibsie
Civ 4's graphics are at least 12% better, and only a 600% greater burden on our computers' resources! Well done to all involved
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I will admit, finding my borders is sometimes an act of sheer willpower.
Whomever decided that light peach on beige and light tan was discrenable needs to be sent to art school.
Tom P.
EDIT: And who made the Celts peach? I mean... peach? Really?
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Originally posted by alms66
Yea, that'll handle civ4 alright. I'm just one of those people who prefers a beautifully crafted piece of artwork over the crap that is 3d graphics in computer games. I still have yet to see a 3d game that actually looks good while playing it. Too many sharp edges, due to low pollygon counts just makes it ugly as hell, IMHO. Texture-wise, yes Civ4 is fine, if not possibly even good, but I don't like 3d graphics.
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Originally posted by padillah
I will admit, finding my borders is sometimes an act of sheer willpower.
Whomever decided that light peach on beige and light tan was discrenable needs to be sent to art school.
Tom P.
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Originally posted by dearmad
No. No. And no. I was just admiring the Horse archer units I had on the map awhile ago... and thinking... I love how much personality they have, unlike in CIV III. I also like the diplomacy graphics MUCH more. I can actually stomach to look at them, and a few of them (Hapsh, of Egypt) actually make me smile once in awhile. I even forgive Isabelle her ways because she's personable when we're face to face...
NO CIV III gfx for me ever again!
This thread has had an amazing response in just a couple days. I agree with the thread author, C3 was easier on the eyes, which is an issue if you play for 12 hours at a time. I agree with Gibsie, C4 takes way too much PC resources. I realize I am in the minority on this.
I didn't get to see all the C3 mods, not being on Apolyton at the time, but did get Thamis' "Ancient Med" mod and thought that had beautiful terrain. I have the Blue Marble for C4 these last few months, but feel that while it is an improvement, I liked C3's better and CTP better than eitherYou will soon feel the wrath of my myriad swordsmen!
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Originally posted by Generaldoktor
I have the Blue Marble for C4 these last few months, but feel that while it is an improvement, I liked C3's better and CTP better than either
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Originally posted by Nikolai
Let's see, when was Warcraft 3 released? Oh yeah, 2002. And when was Civ4 released? Oh yeah, 2005.
The fact that another game that is 4 years old looks and runs better is not a good thing in my mind, to be honest...
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When I first ran Civ4, and I was not accustomed to the new graphics such that it was not obvious when a jungle had sugar, or to distinguish pigs from cows from sheep, or spot fish in the sea, I was wishing for the more simplified iconic graphics of Civ3.
Now I'd say it's a toss-up. I definately prefer the diplomacy graphics but the terrain graphics I can take or leave.
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Would anyone agree that the civ3 graphics were at the least more functional? Sometimes in civ4 i find certain things happening like,,
- losing a city because I didn't see a galleon unload a heap of macemen since the game 'camera' was panning about all over the place.
- I'm chasing an enemy transport at sea with my destroyer. Enemy's turn - woah! which way into the fog off war did it go? I didn't see it move because the camera was panning about as it moved (again).
Things like this would never happen on civ 3, every move on the screen was always (painfully) obvious. I just think it's a bit harder to see what just went on during the AIs turn.
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I posted about that in the nitpik thread. All that needs to be done for the first one is just move the time of the enemy units warning to when you arn't looking at something else, and it still hasn't been done!USA! USA! USA! USA! USA! USA! USA! USA! USA! USA!
The video may avatar is from
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Red dots and highlights are awfully busy graphics and would probably get a downthumb from some snob reviewer. They also will consume memory and power and C4 does plenty of that anyway. But I like the idea.
Camera pans. Didn't Civ3 do that too, at the beginning of the turn, for enemies in sight? I do suspect C4 is worse, for agitation and not returning to places of key action, but I've just started making it a memory game with those and going back to them myself, regardless of whether I remember anything there or not. Whatelseyagonnado?You will soon feel the wrath of my myriad swordsmen!
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Why not just make camera speed a parameter that is user controlled?
Then we could make it as slow or as fast as we want rather than just "on/off".
Oh, and "pause time" we may want the camera to whip from one place to the next but the camera pause for a while once it gets there. So, both should be parameters.
Tom P.
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