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Civ4: Omega Expansion

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  • Originally posted by Qwertqwert
    Anotherther technology I think should be in there would be Artificial Intelligence (maybe requires Computers).
    Machinery should do I think.
    www.neo-geo.com

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    • Originally posted by johnmcd


      Machinery should do I think.
      Yes, tech is a hard thing to balance. I wouldn't mind having more tech options as long as they were worth something. I imagine it would be quite annoying to have a tech tree full of fluff.
      The Apolytoner formerly known as Alexander01
      "God has given no greater spur to victory than contempt of death." - Hannibal Barca, c. 218 B.C.
      "We can legislate until doomsday but that will not make men righteous." - George Albert Smith, A.D. 1949
      The Kingdom of Jerusalem: Chronicles of the Golden Cross - a Crusader Kings After Action Report

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      • Added Non-aggression pacts and Cold War to the list. I think the game needs more diplomacy options, including an alliance between def. pact and perm. alliance (maybe like in Civ2).
        The Apolytoner formerly known as Alexander01
        "God has given no greater spur to victory than contempt of death." - Hannibal Barca, c. 218 B.C.
        "We can legislate until doomsday but that will not make men righteous." - George Albert Smith, A.D. 1949
        The Kingdom of Jerusalem: Chronicles of the Golden Cross - a Crusader Kings After Action Report

        Comment


        • Originally posted by Alexander01


          Yes, tech is a hard thing to balance. I wouldn't mind having more tech options as long as they were worth something. I imagine it would be quite annoying to have a tech tree full of fluff.
          Agreed - but the current tech tree is full of massive jumps, and some sorta weird associations.

          More techs are good!

          Hmmm - and still no Super Praetorian
          I don't know why he saved my life. Maybe in those last moments he loved life more than he ever had before. Not just his life - anybody's life, my life. All he'd wanted were the same answers the rest of us want. Where did I come from? Where am I going? How long have I got? All I could do was sit there and watch him die.

          Comment


          • Originally posted by nugog


            Agreed - but the current tech tree is full of massive jumps, and some sorta weird associations.

            More techs are good!

            Hmmm - and still no Super Praetorian
            Yes, I do agree that there's a kind of weird association. And if you don't research in the right order, you could be left in the lurch. In one game I played, all my meles units were obsoleted; I had discovered SAM Infantry, but not regular Infantry, and I was left to fight off Genghis, Montezuma and Huayna Capac at the same time, with only SAMs and Cavalry. Weird.
            The Apolytoner formerly known as Alexander01
            "God has given no greater spur to victory than contempt of death." - Hannibal Barca, c. 218 B.C.
            "We can legislate until doomsday but that will not make men righteous." - George Albert Smith, A.D. 1949
            The Kingdom of Jerusalem: Chronicles of the Golden Cross - a Crusader Kings After Action Report

            Comment


            • i am so tired of people wanting new civs. they can only do so much with them, give them a break.
              imo they have more than enough already. in fact soem of them should not even be there, US included. i think civs that were around BC should be the only ones in the game. jmo

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              • Originally posted by mike2h
                i think civs that were around BC should be the only ones in the game. jmo
                Really? It would be so weird though, in the modern age. I'm afraid I must respectfully disagree.

                Around BC, huh? Then this would be your civ list.

                Carthaginians
                Celts
                Chinese
                Egyptians
                Greeks
                Indians
                Koreans
                Persians
                Romans
                The Apolytoner formerly known as Alexander01
                "God has given no greater spur to victory than contempt of death." - Hannibal Barca, c. 218 B.C.
                "We can legislate until doomsday but that will not make men righteous." - George Albert Smith, A.D. 1949
                The Kingdom of Jerusalem: Chronicles of the Golden Cross - a Crusader Kings After Action Report

                Comment


                • I don't understand why people want new civs so much. Or units. I think there are plenty enough already, so strategically there's no need.

                  I'd like to see more importance placed on navy (could be incorporated with trade) and add the ability for them to properly bombard land.

                  Also the air forces need improvement.

                  So does UN as has been mentioned.

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                  • We want privateer's but not Super Praetorians?

                    I would also like to see some kind of option of piracy/banditry on trade routes. Mind you I'd like to see the old caravan unit back.

                    I'm guessing that will be as popular as the Super Praetorian
                    I don't know why he saved my life. Maybe in those last moments he loved life more than he ever had before. Not just his life - anybody's life, my life. All he'd wanted were the same answers the rest of us want. Where did I come from? Where am I going? How long have I got? All I could do was sit there and watch him die.

                    Comment


                    • Originally posted by nugog
                      I'm guessing that will be as popular as the Super Praetorian
                      Check out the Roman World scenario in Warlords
                      THEY!!111 OMG WTF LOL LET DA NOMADS AND TEH S3D3NTARY PEOPLA BOTH MAEK BITER AXP3REINCES
                      AND TEH GRAAT SINS OF THERE [DOCTRINAL] INOVATIONS BQU3ATH3D SMAL
                      AND!!1!11!!! LOL JUST IN CAES A DISPUTANT CALS U 2 DISPUT3 ABOUT THEYRE CLAMES
                      DO NOT THAN DISPUT3 ON THEM 3XCAPT BY WAY OF AN 3XTARNAL DISPUTA!!!!11!! WTF

                      Comment


                      • Originally posted by Alexander01


                        Really? It would be so weird though, in the modern age. I'm afraid I must respectfully disagree.

                        Around BC, huh? Then this would be your civ list.

                        Carthaginians
                        Celts
                        Chinese
                        Egyptians
                        Greeks
                        Indians
                        Koreans
                        Persians
                        Romans
                        you have left out qite a few, but the point is that none of the 'modern' civs existed back than & came into existence due to the older civs.
                        maybe using a variation of thee vassalage theme the 'modern' civs could be created. doubt if its viable.
                        it was not so much that i think the game needed to be setup this way, as that i was trying to make the point that 1/2 the civs people come up with in an effort to be realistic(whatever that means in a computer rpg/srategy turn based game) really dont belong.
                        the other thing people dont gwet is that historically most civs have something in common/the same as some other civ(s) - its all been done before.
                        i think they did a very good job on giving us a very good selection of civs that pretty much cover everything with the options available. soundfs like the exp is going to add more depth to the already wide range of choices/options.
                        bottom line- any more civs would be redundant.

                        i am with nugog, would rather see them refing/fixing gameplay(&specifically the issues he mentions) than using their resources developing yet another civ.
                        and better yet i would REALLY like to see them use their resources on a smac2 game
                        Last edited by mike2h; July 21, 2006, 14:39.

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                        • As far as new units, the only real discrepencies I can see are in the naval ones. The boat game is a very shallow one IMO, across all ages. I rarely feel a need to make more than a few transport ships and even then it often feels like more bother than it's worth. And maybe it's just me, but I rarely see the AI using ships in conjunction with land attacks. The most elaborate it gets is using a ship to drop 2 units on my land and sacrificing them to the city defense gods.
                          - Dregor

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                          • Originally posted by Wiglaf
                            I don't understand why people want new civs so much. Or units. I think there are plenty enough already, so strategically there's no need.
                            I only want more civs with more traits. Adding traits to the game is great, but adding traits to the game without any new civs isn't that great (as the end result would be too many trait combinations left unused)

                            Of units I only wanted one added (ignoring the new UU's for the new civs), and that unit should be somewhere between the catapult and the cannon... and we've got that unit now, so no need for more
                            This space is empty... or is it?

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                            • Unit variety is sweet...

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                              • Originally posted by Wiglaf
                                Also the air forces need improvement.
                                I'm not sure why Bombers etc. can't gain any experience points. Granted they don't really win any battles as such, but they could at least gain a few points through Airports.

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