Originally posted by CrapFactory
A non-square world system. Meaning you don't move from tile to tile and no squarey culture boundaries. Instead everything would be distance and more effected by geology.
A non-square world system. Meaning you don't move from tile to tile and no squarey culture boundaries. Instead everything would be distance and more effected by geology.
I would personally like them to change diffculty levels by making the AI smarter, instead of making things for you take more time to make.
Comment