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  • Originally posted by Lucilla
    If you left-click on one of the other civs, it will show you only those items (techs or resources) the other civ does not have.
    A bit annoying though is, that it doesn't show you how much surplus you have of a given resource. It will only show you, that you have e.g. copper, but it won't tell you how much copper you have.
    really? i was not aware of that! thanks, great help
    - Artificial Intelligence usually beats real stupidity
    - Atheism is a nonprophet organization.

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    • I tried using a Great Artist to discover a tech, but nothing happened, not even any progress towards learning the one I was researching. I tried it again later in the game with the same result, another Great Artist wasted.

      Comment


      • Originally posted by solo
        I tried using a Great Artist to discover a tech, but nothing happened, not even any progress towards learning the one I was researching. I tried it again later in the game with the same result, another Great Artist wasted.
        You usually won't get the tech you are currently researching. Instead you will get a different tech. If you put you mouse over the option "discover tech", it will tell you on the left hand side of the screen which tech you will get.

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        • Not sure if this is a bug, exploit or both.

          If you don't want to trade with civ X when
          they offer you a trade (this usually happens when
          you don't want negative points from other civs IE
          "you traded with our worst enemy"), you'll get
          negative points for refusing to trade with them.

          However, if you hit "care to negotiate" and then
          "farewell" civ X won't think any less of you. You
          don't get negative attitude points.

          Handy if you want to stay on everybodies good side.
          "Would you people please try to remember that I am EVIL !?"
          - Spike

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          • Thanks Lucilla, I did not notice that message. Then I think a popup here would be better for this situation.

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            • I don't know if this is a bug but my Chariots won't "Fortify". They don't even get the option.

              I can make them "Sleep" but not "Fortify". Is this normal?

              Tom P.

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              • Chariots don't get defensive bonuses, do they? If they don't, that's why.

                If you press the 'F' key (on your keyboard) on a unit, it does whatever's appropriate for that unit, whether that's fortifying or sleeping.

                Bugs I've found (besides tutorial bugs, which I mentioned in the tutorial bugs thread on CivFanatics):
                • Apollo project isn't in the civilopedia's improvements/wonders section. (Edit: It's in the Projects section, but mrh)
                • If you keep the graphics options checkboxes on the right the same but change from high to low quality, it doesn't really seem to affect your framerate. It also doesn't really look different (at least, not that I've noticed).
                • I disabled pixel and vertex shaders on my GeForce FX 5600 (using RivaTuner) to see what would happen to Civ, and got super-bright terrain EXCEPT at one zoom level: the one just below the lowest cloudy level. (Go to clouds and then zoom back in one; It seems to skip this level when zooming out, at least here) Also, water was covered by blackness instead of being visible, except that sometimes it was visible - depending on where you're looking. You can scroll around and it's visible sometimes and invisible other times. These seem to indicate that the fallback code for cards which lack shader support is buggy (not that that wasn't already known - but this definitely means it isn't a lack of T&L).
                • About the wonder-movies-not-playing-in-the-late-game bug, at one point instead of just a black movie window as normal, I got a what looked like the contents of an image file containing a bunch of the little icons used by civ, including the weird hot-pinkish-purple color generally used for meaning transparent stuff.
                • If nobody has circumnavigated the globe and you trade for maps and end up with enough of a map that it LOOKS like you circumnavigated the globe, then the game announces that you've circumnavigated the globe, and gives you the +1 ship speed bonus for it.
                • Near the end of my first game, I was sneak-attacked by Isabella, who was one of the other two civs building spaceships (The other being Gandhi). I had five or so parts left to build when I was attacked, whereas Gandhi had only one then. A few turns before the attack, Gandhi had two SS parts left to build, while I had none built yet. Isabella had also made some SS parts, but less than Gandhi. Gandhi was on the same continent as me and since he was farther ahead than Isabella, I sent two spies up to Gandhi's territory to try to slow him down. Meanwhile, I managed my production so that I had my SS part construction going as efficiently as possible (I also used a Great Engineer to help finish the Space Elevator ASAP, only a couple turns after building the Apollo Project). One of Gandhi's two SS parts was almost done, and I couldn't sabotage it (Not enough money), but the other one was the SS Stasis part, which I was able to sabotage. After sabotaging that, I also sabotaged a bunch of improvements which were contributing to his production. After four or five turns he caught one of my spies and the other became unable to sabotage anything due to lack of cash. However, by then I was on schedule to finish all of my parts before he would finish his final one. A few turns later, with half a dozen turns left until I would finish, and at least 3 parts left to be constructed, Isabella sneak-attacked me with gunships (also dropping some other land units like mech inf into my territory), presumably in an attempt to stop me from winning. Since my relationship with Isabella was quite good, and I had even converted to her religion (which shouldn't show her what I was producing even so, as I had converted all of Gandhi's cities and could never see his production without sending actual spies). The thing is, I can't figure out how she could have known that my spaceship would be finished before Gandhi's. The wonders->projects list doesn't show production completeness or time-to-complete, and I'm pretty sure she didn't have spies in my territory - She didn't sabotage any of my stuff with spies, and when my spy returned to check my cities, I didn't find any spies in them. So, if she didn't have any spies in my territory and I had 3 or more SS parts left to go while Gandhi had only one, how did she decide it was more important to attack me than to attack Gandhi, especially since she would only have had to capture ONE of his cities to destroy all his progress towards his SS Stasis? Certainly, it was more important, since I would have won otherwise, but she couldn't possibly have known that. P.S. I beat back her initial attack, rapidly upgraded my units with gold on 80% and culture on 20%, destroyed her invasion force, and won anyways. She didn't set me back any more than one or two turns, at most. Also, I had converted to her religion to try to keep her friendly, although it's nice that she was ruthless enough to not let friendship get in the way of victory. :P
                Last edited by Shadowlord; November 12, 2005, 19:37.
                "For it must be noted, that men must either be caressed or else annihilated; they will revenge themselves for small injuries, but cannot do so for great ones; the injury therefore that we do to a man must be such that we need not fear his vengeance." - Niccolo Machiavelli

                Comment


                • Civ IV was released last Friday in the UK and I finished my first full game last night with a score victory in 2050 on Warlord difficulty.

                  This is a truly excellent sequel. Up there with Civ II in my all time favourites!

                  I'm not a hardcore player so I wasn't looking for bugs in my first game, but these are the ones I came across in the natural course of play...

                  - If you click new sign in global view to place a sign and don't switch it back to view, you cannot move a settler in normal view, and trying to build a city will attempt to place a sign. Fixed by going back to global view and setting strategy layer back to view.

                  - Sometimes when a tile improvement has finished building, it will not appear unless I order the worker to build the same improvement again in the same tile, it will then appear instantly.

                  - When playing a two player PBEM game, I (as player 1) was renamed to the name of my computer after the first turn. The filenames X_to_X appear to be wrong as well.

                  Comment


                  • Originally posted by padillah
                    I don't know if this is a bug but my Chariots won't "Fortify". They don't even get the option.

                    I can make them "Sleep" but not "Fortify". Is this normal?

                    Tom P.
                    According to the manual "some" units are able to fortify.
                    Therefore I think that chariots belong to those units who are unable to do so.
                    (which makes sense, as especially chariots gained most of their offfensive power due to their speed and maneuverability and less to their armament. Which means that it wouldn´t be a wise move to fortify them and let them fight without their main advantages in combat)
                    Tamsin (Lost Girl): "I am the Harbinger of Death. I arrive on winds of blessed air. Air that you no longer deserve."
                    Tamsin (Lost Girl): "He has fallen in battle and I must take him to the Einherjar in Valhalla"

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                    • I've held onto these two for ages, probably reported already:

                      1. Pressing F6 doesn't bring up the Science Advisor it brings up the Religious Advisor incorrectly.

                      2. Sid speaks nonsense in the tutorial about how long it takes for cottage to hamlet etc. He git it all wrong, either that or it takes a different time period on different difficulty. More likely the Sid advisor is just plain wrong.

                      Precisely - Sid says:

                      5 turns cottage to hamlet etc which is wrong.


                      Check em out.

                      Comment


                      • OK, im a little closer to working out the desktop crash from savegames. One thing I have thats different on my PC is I only have a tiny amount of pagefile (100 min, 200 max). I loaded civ, and watch the memory allocation, took it to about 750Mb. opened a few other apps and boom .. Out of Memory occured. All the other apps recovered but Civ that just crashed to desktop.

                        Now im guessing when you do a save, the processing and collecting of data pushes the memory usage up a good few 100Mb .. blowing the memory limit..

                        Well, I'll soon find out, ive put it up to 1Gb now, so I will see if it still crashes.
                        "Wherever wood floats, you will find the British" . Napoleon

                        Comment


                        • Re: Re: Mislabeled CD fix

                          Originally posted by Nailfoot


                          On Topic: My Bug:

                          University costs less to produce than the observetory, but it is quite a bit better!
                          Really? Check your Civ traits...

                          Comment


                          • Originally posted by Shadowlord
                            Apollo project isn't in the civilopedia's improvements/wonders section.

                            About the wonder-movies-not-playing-in-the-late-game bug, at one point instead of just a black movie window as normal, I got a what looked like the contents of an image file containing a bunch of the little icons used by civ, including the weird hot-pinkish-purple color generally used for meaning transparent stuff.
                            -- Apollo is a project, and is listed under projects with the other space program elements.
                            -- ditto
                            Every man should have a college education in order to show him how little the thing is really worth.

                            Comment


                            • Intel Pentium D 3ghz
                              Nvidia Geforce 6600 GT
                              2 gigs RAM
                              Sound Blaster Audigy 2 zx
                              Defragged & latest drivers.

                              1. Wonder movies usually skip sound & sometimes video.
                              2. Game slows down over time, requires reboot to fix.
                              3. Units sometimes become invisible when in battle.
                              4. Sometimes units take off across the screen, walking into the middle of the water or some strange place. There's a screenshot from another player in the "Things that made you go WTF" thread if I remember right.
                              5. When using catapaults in a stack with other units, at the end of the smoke animation, the game slows down sometimes.
                              6. No cache folder. I've looked in the proper places & have "view hidden folders" enabled.
                              7. A stack of enemy units (classic era) magically appeared on my main peninsula. I had active sight for a very long distance & saw no boat. The only way onto this peninsula was through my fort by land.
                              8. When trying to trade for Iron, I asked what it would take & I was told 110 gold per turn & rice. I tried to renegotiate but he wouldn't take anything else. Asked what it would take for him to accept & he said it was impossible. I put in the original offer & he accepted.

                              Comment


                              • Error:
                                Accessing the advisor screens will cause a 2-3 second lag. Whenever game tries to play a video (ie wonder movie) it will pause for 2-3 seconds before playing it. Can`t see any apparant reason for it in my system hardware and the rest of the game is playing fine. Game options (map size, civs, graphical settings) make no difference. Annoying .

                                System:
                                Intel Centrino 2.0ghz
                                1256MB RAM
                                Nvidia Geforce 6800Go Ultra
                                Defragged, fast and plenty of free space HD.

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