I finally got the game last night and played for about 30-60 minutes (wasn't watching the time) and got a crash to desktop.
Announcement
Collapse
No announcement yet.
v1.00 BUG Reports
Collapse
X
-
I had a settler and it was moving to square x. There was a barbarrian military unit 2 squares away (diag). The settlers got to where they needed to be, then RAN towards the barbarians and got slaughtered.
It seemed wierd. MAYBE a stray mouse click caused the error... maybe not.
Comment
-
I was playing and gave my Jags a "Go to" order. It got late and I saved and went to bed (you remember bed, right?).
When I loaded it up last night the Jag was next to move, the route was still outlined (in that dotted line ending in a circle) but it was asking me to move the Jags. Like it had lost the order.
I'll see if I can repeat it tonight and get a screenshot.
Tom P.
Comment
-
I started a new game, built my first worker. Tried to automate him and I got a CTD. Reloaded the game several times and still got the CTD. Moved the worker then gave him the order, CTD.
Automation had worked before.
Edit: Upon further testing, this only happens when I customize a game world and have a difficulty setting other than Chieftain.
Workers are fine in chieftain mode, and if I hit "Play Now" for other difficulty levels workers are fine also.
I randomized everything I could in the custom setup. Turned off Diplo and Time victory conditions.
Will try to leave those on and see what happens.
Edit 2: The only thing I left on was tilted axis, everything else is random, still a CTD.
Took the map off of tilted axis and the workers worked just fine.
So, there may be some kind of bug with tilted axis worlds and worker automation.
ACK!
Last edited by Tuberski; November 2, 2005, 14:38.Don't try to confuse the issue with half-truths and gorilla dust!
Comment
-
Okay, I reported that I had a slowdown in the game early on, and someone else reported that it was only on the Terra maps. That is what I was playing at the time, and in my current game, but onlyTiny World with Islands and three civs, the game has been playing correctly.
As to moving, yes your mouse click may go stray, unless you are careful, as the game is also moving units at the same time, and just a microsecond later your move will be okay.
Except for the Interface problems perhaps, but only with changing resolutions in the game which I reported can only be done on the main menu screen, the only reason to have it there is to adjust the volume for music or so, anything else, and you would have to save the game and restart the game.
But I would like to see if deleting old saved games could be added to the game within the game, instead of outside of the game. I have not found a way to do that, and the games saves are piling up, so I have to go Delete some!
Otherwise I have Moses as a Great Prophet so bye, bye, or buy, buy and the game!
Anything else is unknown at this time, but so far I have not really had any problems, except needing a better video card, and better computer to play the game, but it plays okay, and sometimes with a new game, it will take time to check it all out!
Comment
-
Pal's my brother have Acer desktop where he have Intel..... card and its going, but he has not t&l support on this card. Only problem he has is that he saw only unit and sme other think. Think as water, earth it don't show but the game is running. On Pc we have celeron 2.66 and geforce 5200 and civ4 is running good but still there are some bugs but not with don't running. So I await patch.
So it is a problem with T&L
Comment
-
I got this weird bug:
I was playing as the Germans and exchanged world maps with the Indians. I saved the game an quit playing. When I wanted to play again this evening it took about 10 minutes to load the saved game and suddenly I was playing as the Greeks (and yes, I loaded the right save game as I saw my land (of the Germans) on the other side).
Maybe it isn't a bug and I did something wrong?Greetz, Ramses
Comment
-
Not so much a bug but, custom map insist that it use the name of the folder. It is a pain to change it every time.
It does not retain the setting for shoreline. It always reverts back to random. I want to see all types and do not remember to change it at times.
Does not retain setting for victory conditions. If I turn one or two off, they are defaulted back to on the next time.
Comment
-
Originally posted by sabrewolf
you have a REALLY strange city name.
"hi, i'm bob, i live in ArseFace"I believe that was Tokyo...
After all what's the point of running your own empire if you can't give your cities really crazy names? I always try to give captured cities the more insulting names, especially later in the game. That one's one of the tamer ones
My core cities are generally the only exceptions to this rule: My capital is always Berkeley, my best port city: San Francisco, and any other favored cities get named after places they remind me of or things/people which will serve as reminders of their main purpose, e.g. "Frontier" or "Outpost" for cities which are on the edges of my Empire and are expected to remain on the edges for a while (such as bordering on my stronger opponents).
Comment
-
Got a new one:
The British and American unit banners in the Indepence scenario don't show. I only see a white flag there.
Weirdly enough, the banners in the Greek World scenario do show...
As always: nVidia 420 GO 32 VRAM graphics card.
Comment
-
Cannot trade... AT ALL... in either PBEM games or Hot Seat games.
Has anyone else run into that problem and knows how to get around it?
I figure there has to be a workaround or I'm doing something wrong... how the devil could the testers miss a bug like that? (never tested PBEM?)Long-time poster on Apolyton and WePlayCiv
Consul of Apolyton from the 1st Civ3 Inter-Site Democracy Game (ISDG)
7th President of Apolyton in the 1st Civ3 Democracy Game
Comment
-
Is it a bug that plains next to rivers don't get the +1 commerce bonus if they have a forest? So when you clear the forest you actually lose a hammer and gain a commerce.
Plains: 1F, 1H, 0C
Plains next to river: 1F, 1H, 1C
Plains next to river with forest: 1F, 2H, 0C
F=Food, H=Hammers, C=Commerce
Comment
Comment