Playing my first Impossible game now... meh, this is EASY.. ;-)
I went with
Huge galaxy, Organic
Creative, LHW, RHW, Dicatorship, +1 Science, Telepathic
-ship offense, -ground combat, Repulsive... picked Warlord as the evolution mutation.
Essentially, traded out Omniscient (not so needed after all) and Artifact world for Telephathic.
Started out a bit slow and met enemies early, but that was really a good thing, as I managed to absorb the Alkari empire pretty quickly - with three frigates alone, two with Ions and one Mass Driver.
After getting about 2/5 of the galaxy, they've all declared war on me (since I'm repulsive? maybe this would have been different with -bc instead), but can't crack any colony defenses.. Just for fun I made an "overtaker" battleship with troop pods, transporters and disruptors and all sorts of defensive goodies, just to fly around and assimilate the ships blockading... buahhgah
I went with
Huge galaxy, Organic
Creative, LHW, RHW, Dicatorship, +1 Science, Telepathic
-ship offense, -ground combat, Repulsive... picked Warlord as the evolution mutation.
Essentially, traded out Omniscient (not so needed after all) and Artifact world for Telephathic.
Started out a bit slow and met enemies early, but that was really a good thing, as I managed to absorb the Alkari empire pretty quickly - with three frigates alone, two with Ions and one Mass Driver.
After getting about 2/5 of the galaxy, they've all declared war on me (since I'm repulsive? maybe this would have been different with -bc instead), but can't crack any colony defenses.. Just for fun I made an "overtaker" battleship with troop pods, transporters and disruptors and all sorts of defensive goodies, just to fly around and assimilate the ships blockading... buahhgah

The Sils, Klacks, and Saks (First, Fouth, and Second in Pop) decided to start pounding me from turn 120-180 or so on (don’t remember exactly). The Sils attack about every other turn, and the rest give me about two in ten turns respite -- on the other hand, I’ve kept up a steady state so far.
-- the Trilarians moved in (I’ll be back).
Finally have Doom Stars & am finally getting some of the nicer techs. Gained a couple of systems, but one was bombed back to zippo. Biggest plus for me was a Gaia (+a Ultra-Rich) in a nebulae -- the enemy came with their class VII shields armed with heavy laser cannons -- only to fall to ground batteries (twice my defending ships were wasted away). Now of course the system has a few Titans defending with hard shields -- Two AI’s are throwing away their fleets at this chokepoint, letting me get even and start to pull ahead.
may allow me to ask them just to surrender (and give me their wives in the deal
) and if they don't want the Telepath ability will do it (converting planets) !!
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