Well, after I found it for $20, I restarted. (My rental saves were more trying to see everything as fast as possible, not exploring)
I must admit to being quite impressed. I've completely ignored the primary quest now for more than a week, and am nowhere near even coming close to needing to persue it. Mostly finished the survival guide quests while hitting up any easy to reach markers for fast travel later along that path. But, I've gotten sidetracked a fair few times en route as well. Having stumbled on miscellaneous towns in the process, and doing what seemed at the time to be quick quests in between.
I will say, finding certain people does tend to make this game MUCH easier. Now that stimpacks are no longer a rare commodity, I have caps to spare, and rads are not even an issue. Not sure that's a totally good thing.
One minor complaint I have is that my follower sure don't know how to be sneaky. Up to getting him, my plan was to sneak and get the criticals. Now he seems to barge in whenever a red dot appears. Had to tell him to stay behind a few times, even, when I needed to pickpocket.
Do followers ever get overburdened?
Been playing mostly good (there have been a few "innocents" snuffed out here or there) but looking forward to playing through again evil. As for being "good", however, it is mildly annoying when you can kill an "evil" person, and get a karma boost, but then get a karma penalty for stealing his stuff after he's dead. wtf? He don't need it anymore.
I must admit to being quite impressed. I've completely ignored the primary quest now for more than a week, and am nowhere near even coming close to needing to persue it. Mostly finished the survival guide quests while hitting up any easy to reach markers for fast travel later along that path. But, I've gotten sidetracked a fair few times en route as well. Having stumbled on miscellaneous towns in the process, and doing what seemed at the time to be quick quests in between.
I will say, finding certain people does tend to make this game MUCH easier. Now that stimpacks are no longer a rare commodity, I have caps to spare, and rads are not even an issue. Not sure that's a totally good thing.
One minor complaint I have is that my follower sure don't know how to be sneaky. Up to getting him, my plan was to sneak and get the criticals. Now he seems to barge in whenever a red dot appears. Had to tell him to stay behind a few times, even, when I needed to pickpocket.
Do followers ever get overburdened?
Been playing mostly good (there have been a few "innocents" snuffed out here or there) but looking forward to playing through again evil. As for being "good", however, it is mildly annoying when you can kill an "evil" person, and get a karma boost, but then get a karma penalty for stealing his stuff after he's dead. wtf? He don't need it anymore.
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