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  • #46
    Originally posted by Kuciwalker
    You know you can kill enemies with the gravity gun too. My roomate had it out half the time, grabbing stuff to chuck at enemies (including grenades!)
    I know that.

    Have you actually played this game or are you just commenting on your roommate?

    The only time you really throw things at people is when you're out of ammo. Even then it's clunky and grows old fast.

    I don't care how you slice it, it's actually a minor addition to the gameplay that's beaten to death. Just like HL2 "Portals" will be beaten to death. It's taking a gimmick and flogging it til death.

    You're wrong. It's a standard double analog controller with 4 buttons on the right, shoulder buttons, a d-pad, etc.
    I'm sorry, but this is really really weak:


    Looks like the cheapest controller, ever. It looks more like a SNES with uncomfortable analog sticks added. Try using this thing for more than an hour, its got hand cramps flall over it.

    Contrast:
    "The issue is there are still many people out there that use religion as a crutch for bigotry and hate. Like Ben."
    Ben Kenobi: "That means I'm doing something right. "

    Comment


    • #47
      Anyone remember that robot from the original Nintendo? It had about one game where you played a mad scientist running through and obstacle course. The scientist could make flashes on the screen that the robot would recognize and respond to. Thus, it would operate the 2nd controller to move pipes and such out of the way.
      “As a lifelong member of the Columbia Business School community, I adhere to the principles of truth, integrity, and respect. I will not lie, cheat, steal, or tolerate those who do.”
      "Capitalism ho!"

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      • #48
        Originally posted by DrSpike
        I find it quite offensive that this wii pun thread has been hijacked by some proper discussion.

        wii are not amused.
        BF 1942 for the Wii "Wii will fight them on the beaches ... wii will never surrender!"

        AOK for the Wii "The royal Wii"

        Victoria for the Wii = what spikey already said.
        "A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber

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        • #49
          Every time I see that Wii controller I can't help but recall the power glove.

          Nintendo has had a long history of these gimmicks that seem to never really work. The gyrobot DaShi references, the Power Pad, the Power Glove, Virtual Boy, etc.

          I don't plan on buying the Wii till this controller proves it is more than just another gimmick, and it's something my kids actually can use and enjoy with relative ease as well.
          One who has a surplus of the unorthodox shall attain surpassing victories. - Sun Pin
          You're wierd. - Krill

          An UnOrthOdOx Hobby

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          • #50
            I know that.

            Have you actually played this game or are you just commenting on your roommate?


            I thought it was pretty obvious that no, I didn't play it, I'm commenting on my observations of my roomate playing it. I'm not a fan of PC FPS.

            Comment


            • #51
              Looks like the cheapest controller, ever. It looks more like a SNES with uncomfortable analog sticks added. Try using this thing for more than an hour, its got hand cramps flall over it.


              At least it's not the original Xbox controller.

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              • #52
                I'll admit it—I was in love with the Nintendo Wii long before we'd ever met. And then, a few seconds after I touched those strange, new motion-sensing...


                Nintendon't
                The case against the Wii.

                I'll admit it—I was in love with the Nintendo Wii long before we'd ever met. And then, a few seconds after I touched those strange, new motion-sensing controllers, months of giddy anticipation vanished. I've played and won 14-hour-long Halo tournaments. I was a bird-slaughtering Duck Hunt master back when Times Square still had arcades. But the Wii, which is being marketed as the ideal system for newbies, made me feel like an incompetent novice. I don't blame myself. The ugly truth is that the Wii's already-legendary motion-detection system doesn't work very well.

                Everything about the console is designed to welcome casual gamers, from that unfortunate name to the remote-shaped controller (aka the Wii Remote) that translates movement into in-game action. Internal gyroscopes and accelerometers detect tilt, rotation, and acceleration as you pantomime steering a car or slashing a sword. The wireless controller also acts as a pointer, using an optical sensor and a TV-mounted sensor bar to let you sweep crosshairs or a cursor across the screen. For complex games you can use an additional controller, which doesn't work as a pointer but can sense motion and has a traditional thumbstick. This device is called a nunchuk, since that's kind of what it looks like when you connect the two wireless controllers with a cord. But if you think you'll be able to whip them around like Bruce Lee, you're in for the first of many disappointments.

                Nintendo wants you to believe that the Wii will tear kids off the couch and get them swinging virtual tennis rackets. There's also the suggestion that its intuitive game play could eliminate the steep learning curve that tends to repel both "casual gamers" and people who've never held a joystick before. When Time ran the first hands-on preview of the Wii, they included a photo of an ecstatic grandpa standing on his couch, controllers in hand.

                There's a huge crack, though, in this dream of a fully immersive, pick-up-and-play experience. The Wii is not a precise machine. During my first closed-door demo of the new console, I tried out a sci-fi title. I aimed the Wii Remote like a gun at some enemy drones while using the nunchuk's thumbstick to run around. I pointed at an incoming robot. The crosshairs drifted off the screen, and suddenly my perspective changed and I was facing the wall. Now the drones were all over me. I opened fire, but even at point-blank range I could barely hit anything.

                The Nintendo pointer felt less accurate than even the light guns used in antique games like Duck Hunt. Every time I sighted down the controller at the TV, the crosshairs were off-center. This inaccuracy becomes a mini-game of its own: In order to kill the guy on the left, you need to aim left and slightly down. Obviously, you can get used to this kind of self-calibration, but there's a learning curve even for experienced gamers.

                To account for the console's lack of precision, some titles incorporate a lock-on button that does the aiming for you. But for the most part, the Wii compensates for its lousy motion detection by coddling users. Months after my run-in with the sci-fi drones, I got a taste of console condescension while playing the new Legend of Zelda game at a sprawling Wii press preview. During a quest to catch a magical fish, the onscreen directions told me to cast my line by swinging the right controller back, then forward. And when the fish bit, a graphic showed me how to make a reeling motion with the nunchuk. I was annoyed when I couldn't shoot straight, but this was worse. The Wii is T-ball for gamers.

                Sure enough, when I tried hitting a baseball in another game, it was another exercise in round pegs versus round holes. The ball came in, I swung, and the ball flew away. After a few whacks, I realized that the Wii isn't asking me to simulate a realistic swing. There's no reason to assume a batter's stance, and no reason to bother swinging the controller fast or following through—flicking the controller like a pingpong paddle works just as well. This is the Wii's biggest letdown—you don't need to stand up, leap around, or otherwise leave the warm embrace of your couch. The console senses motion, but compared with the full-body workout of a game like Dance Dance Revolution, you're not getting any kind of exercise at all.

                The Wii Remote is the most advanced motion-sensing device in the history of gaming, but in the interests of accommodating almost unlimited variables, from the size of the TV to the player's physical proportions, the Wii tosses out much of the data that are collected. Depending on what's going on in the game, only a narrow range of your physical input is converted to on-screen action. Which is why I could hit one-handed home runs without winding up or following through.

                The new Nintendo's flaws make me question who the Wii's audience will be. Kids don't want embarrassingly easy games. Casual gamers of any age will bail out the first time their crosshairs go AWOL. And hardcore gamers like me aren't going to bother with a magic wand that makes us less efficient at killing aliens. For a console that wants to start a revolution, making users doubt their reflexes is a serious design flaw. By playing fast and loose with motion detection, the Wii swings wildly between deal-breaking frustration and hollow victories. Ultimately, it never achieves the level of difficulty that every console should aspire to: a good, fair challenge.
                "The issue is there are still many people out there that use religion as a crutch for bigotry and hate. Like Ben."
                Ben Kenobi: "That means I'm doing something right. "

                Comment


                • #53

                  Comment


                  • #54
                    Originally posted by UnOrthOdOx
                    Every time I see that Wii controller I can't help but recall the power glove.

                    Nintendo has had a long history of these gimmicks that seem to never really work. The gyrobot DaShi references, the Power Pad, the Power Glove, Virtual Boy, etc.

                    I don't plan on buying the Wii till this controller proves it is more than just another gimmick, and it's something my kids actually can use and enjoy with relative ease as well.
                    While I agree with you in theory, I still give nintendo praise for having a history of at least trying to do anything unique in the past and especially now. Planned gimmick or not, if it sparks new and interesting ideas for ways to play games, then i'm all for it.

                    edit: also, the idea itself doesn't seem to be getting bashed, it's that it may not work to its full potential yet. Many new systems reach their poetential as time goes on and devs learn how to best take advantage of it. (or so i've heard.) That's an important distinction I think.
                    While there might be a physics engine that applies to the jugs, I doubt that an entire engine was written specifically for the funbags. - Cyclotron - debating the pressing issue of boobies in games.

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                    • #55
                      Yes, VirtualBoy's idea had great potential as well.
                      "The issue is there are still many people out there that use religion as a crutch for bigotry and hate. Like Ben."
                      Ben Kenobi: "That means I'm doing something right. "

                      Comment


                      • #56
                        Can't help but note you didn't put the postive-Wii article Slate had up as well, Asher. Must have been an unfortunate oversight on your part, right?
                        I make movies. Come check 'em out.

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                        • #57
                          Didn't see it. I just posted the one on Engadget.

                          Don't see how that diminishes any of the points he made.
                          "The issue is there are still many people out there that use religion as a crutch for bigotry and hate. Like Ben."
                          Ben Kenobi: "That means I'm doing something right. "

                          Comment


                          • #58
                            I found Halo 1 to be a lot better game than Halo 2. I hardly played Halo 2 (comparatively) at all.

                            JM
                            Jon Miller-
                            I AM.CANADIAN
                            GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

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                            • #59
                              Originally posted by Jon Miller
                              I found Halo 1 to be a lot better game than Halo 2. I hardly played Halo 2 (comparatively) at all.

                              JM
                              Yep. same here.

                              Comment


                              • #60
                                I don't think I could look myself in the mirror anymore if I were to swing a Wii remote around my living room just like hundreds of thousands of dorks around the world.

                                Masturbation is shameful enough, but I will never humiliate myself enough to become a dumb, casual gamer.
                                Voluntary Human Extinction Movement http://www.vhemt.org/

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