Yea I don't get the FPS thing either. Combat in OB isn't much different then MW, just a manual block. Heck, if you don't like to manually block then don't, just buy more heal potions. The "auto" block in MW rarely worked anyway so what's the diff?
The only thing "FPS" like that I see is that there is only one character vs. multiple like Dungeon Seige or Baulders Gate.
The only thing "FPS" like that I see is that there is only one character vs. multiple like Dungeon Seige or Baulders Gate.




Even if you don't buy into having a team along with you in SP = not lonely, it's the uber character thing that kills me. It completely lacks strategy once you get all your core stats up and you figure out one of a dozen ways to kill something. That's what I miss about the team "dynamic" is having a skill set spread across a half dozen characters...and if one of them dies, you miss an important skill set.

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