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  • #76
    Originally posted by Carolus Rex


    They can't? Are they only effective against ground troops?

    Carolus
    against all units they can only do 50% damage. This can be modified in the editor. I still haven't tried rasing that to 100% (which would kill them I would suspect)

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    • #77
      Do you know the reason for this limit?

      Carolus

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      • #78
        Well it's obvious..........cats are powerful enough, if a stack of cats could kill units you wouldn't actually need anything else.

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        • #79
          Eh... Catapults? I was referring to airplanes (Dis too, no?)... Is there a similar limit regarding catapults?

          Carolus

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          • #80
            Well it's the same principle of bombard units.

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            • #81
              Hm, I see... So there's a new tactical twist when you attack...

              But don't units need to be adjacent to the units they attack anymore? Cats are powerful in Civ 2 as well, but they're very vulnerable and need to be stacked with defensive units when attacking...

              It's not a selfplaying piano attacking with cats (like, say, the howie sweep)... It's slow and needs careful planning... Is there something new in Civ 4 about that (is bombarding = attacking from many squares away?)?

              Carolus

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              • #82
                Well you have to be adjacent.

                Remember there is no ADM now, so cats don't have 1 defence, they have 5 strength.

                You still need to defend them, but when you manage it well they are very powerful. Remeber best defender defends and the rock/paper/scissors is more pronouned in Civ4.

                When cats attack (win or lose) they do collateral damage, and if this was allowed to go to 100% then cats would be even more powerful. As is stands now you still need the units to mop up after the cats have done their thing.

                See?

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                • #83
                  Originally posted by DRoseDARs
                  And did that work for you UR?
                  Absolutely no effect whatsover.

                  However after I lowered colour depth to 16-bit it works better. Still not free of problems, but better.
                  (\__/) 07/07/1937 - Never forget
                  (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
                  (")_(") "Starting the fire from within."

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                  • #84
                    Originally posted by Carolus Rex
                    Do you know the reason for this limit?

                    Carolus
                    gameplay balance. But as I said, this may be able to be modded to 100% damage.

                    edit: see this thread. It does say planes can be modded for lethal bombard. http://apolyton.net/forums/showthrea...7&pagenumber=2

                    So now if we could just give the ability to have planes attack specific targets in a city, I would be very happy. It's not like the Japanese on Dec7 set out to destory the city infrastructure and missed and accidently sunk the battleships.
                    Last edited by Dis; December 3, 2005, 14:26.

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                    • #85
                      Catapults can attack and destroy units.....but they will take damage. Bombard knocks units to 50%, but cats don't get damaged.

                      Bombers are awesome for reducing defenses and for reducing enemy unit strength to 50%.

                      The best part of these features, is that, if you have 10 Bombers stacked and use it to bomb a city, it only uses the amount of the bombers necessary to reduce defense to 0. The rest of the bombers can make a second run to reduce unit strength to 50%.

                      Makes taking cities a lot easier.

                      ACK!
                      Last edited by Tuberski; December 3, 2005, 14:59.
                      Don't try to confuse the issue with half-truths and gorilla dust!

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                      • #86
                        Originally posted by DrSpike

                        Remember there is no ADM now, so cats don't have 1 defence, they have 5 strength.
                        Ah, I forgot about that! Maybe I should refrain from discussing a game until I've actually played it...

                        I've picked up a new laptop now... Don't know if it will handle Civ IV well, though... It has an ATI Mobility Radeon X700 video card (128 MB)...

                        Well... I might pick up a new desktop by the time the Game of the Year Edition comes out... It's about time to retire this one, which I bought in october/november 1998... Upgraded once or twice, but still ...

                        Carolus

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                        • #87
                          Originally posted by Dis

                          gameplay balance. But as I said, this may be able to be modded to 100% damage.
                          How expensive are bombers to build in terms of, what is it now instead of shields, hammers?

                          Carolus

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