Turn 15: Uhh..err...ummm...Carnage!
Skanky starts the turn off by sending sending three nukes and a spy at Kassi. However, when the orders to send a spy arrived at this spy headquarters, there be no spys to send, hence no spy was sent...am I being clear here about Skanky not having a spy to send, that is, he has no spys, so I could not send one?
It didn't really matter though as all three nukes got through the slush, and now we are not quite sure what nobody expects.
Kassi almost had ESP on this one, and sent a spy to Snoopy and 2 nukes to Skanky, who is unfortunately eliminated. We are not sure what happened to Kassi's spy, he was not heard from.
Players: (Turn 15)
2. Kassiopeia (Nobody, Expects)
8. snoopy369 (Bulls)
I still scheduled to leave on Tues morning of next week, and may not be back until the weekend, but the dates can change at any time, so heads up.
Down to 2 so....let's get them orders in. I'll be checking back all day to get this one in the bag.
It would be really nice to get this finished before my trip.
Skanky starts the turn off by sending sending three nukes and a spy at Kassi. However, when the orders to send a spy arrived at this spy headquarters, there be no spys to send, hence no spy was sent...am I being clear here about Skanky not having a spy to send, that is, he has no spys, so I could not send one?
It didn't really matter though as all three nukes got through the slush, and now we are not quite sure what nobody expects.
Kassi almost had ESP on this one, and sent a spy to Snoopy and 2 nukes to Skanky, who is unfortunately eliminated. We are not sure what happened to Kassi's spy, he was not heard from.
Players: (Turn 15)
2. Kassiopeia (Nobody, Expects)
8. snoopy369 (Bulls)
I still scheduled to leave on Tues morning of next week, and may not be back until the weekend, but the dates can change at any time, so heads up.
Down to 2 so....let's get them orders in. I'll be checking back all day to get this one in the bag.
It would be really nice to get this finished before my trip.
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