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  • #31
    There was a popular game called 'Deer Hunter' a few years back. I'd imagine most people who played that actually hunted deer. So saying you play games to do things you don't do in real life is not entirely accurate.
    “I give you a new commandment, that you love one another. Just as I have loved you, you also should love one another. By this everyone will know that you are my disciples, if you have love for one another.”
    - John 13:34-35 (NRSV)

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    • #32
      I also think its a bad idea. Maybe they'll figure that out and cut it out of the game. I certainly hope I won't have to eat three square meals a day.
      Let us be lazy in everything, except in loving and drinking, except in being lazy – Lessing

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      • #33
        A long, long time ago, you had to eat in almost every RPG: if you didn't eat, you died. Zoom to 2004: you don't have to eat anymore. Why? It's a pain in the ass and it's simply not fun. Why include an RPG element that was weeded out of every RPG?


        And, on the contrary, in almost every RPG you had day/night cycles and had to sleep at night because everyone else was asleep. They got rid of that in modern RPGs (except Baldur's Gate, which was based on D&D). However, more and more people have argued for day/night cycles and having no one open except inns at night and RPG designers are putting that back in.
        “I give you a new commandment, that you love one another. Just as I have loved you, you also should love one another. By this everyone will know that you are my disciples, if you have love for one another.”
        - John 13:34-35 (NRSV)

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        • #34
          Originally posted by Imran Siddiqui
          There was a popular game called 'Deer Hunter' a few years back. I'd imagine most people who played that actually hunted deer. So saying you play games to do things you don't do in real life is not entirely accurate.
          That would be a great counterexample, but alas, I don't think you can hunt deer 365 days a year (at least you can't where I'm from).

          How much do you want to bet most of the Deer Hunter sales are in the offseason.
          "The issue is there are still many people out there that use religion as a crutch for bigotry and hate. Like Ben."
          Ben Kenobi: "That means I'm doing something right. "

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          • #35
            Originally posted by Imran Siddiqui
            However, more and more people have argued for day/night cycles and having no one open except inns at night and RPG designers are putting that back in.
            And who may that be?

            I like to think that there is such a thing as progress in gameplay. Having to eat was a pain in the ass, it wasn't fun and it was tedious. Taking it out of RPGs was a very, very good decision imo. And you can't put it back in as it was: that would be a regress. If Rockstar takes a VERY different approach, it could work. But if they take the old school RPG approach, it will suck. Imagine having to stop at a restaurant once or three times a day to have meal! It will be tedious, it will not be fun and it will be a royal pain in the ass.
            Let us be lazy in everything, except in loving and drinking, except in being lazy – Lessing

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            • #36
              And who may that be?


              I'll direct you to Interplay forums, Morrowind forums, etc. Why do you think Fable makes a big deal that they are in the game?

              I like to think that there is such a thing as progress in gameplay.


              But there isn't. A lot of the older games had complexities that modern games just don't have. Compare text adventures with their newer, graphic counterparts.
              “I give you a new commandment, that you love one another. Just as I have loved you, you also should love one another. By this everyone will know that you are my disciples, if you have love for one another.”
              - John 13:34-35 (NRSV)

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              • #37
                Originally posted by Imran Siddiqui

                I'll direct you to Interplay forums, Morrowind forums, etc. Why do you think Fable makes a big deal that they are in the game?
                So, you're saying that in the next Morrowind, I will have to go to sleep each night? If I want to buy something, I'll have to do it during the day? I certainly hope not. Imagine all the idle time! I'm perfectly happy with the way they're handling night/day cycles in BG and Morrowind! It enhances the gameplay. More importantly: they're not sacrificing gameplay for the sake of realism.

                But there isn't. A lot of the older games had complexities that modern games just don't have. Compare text adventures with their newer, graphic counterparts.
                You're saying that there are no progresses whatsoever, that we can't improve gameplay ideas, that we haven't improved them? Come on! (BTW, I'm not claiming that there are no regresses.) Do you seriously miss having to eat in RPGs? Most people would agree that taking this out was a good idea.
                Let us be lazy in everything, except in loving and drinking, except in being lazy – Lessing

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                • #38
                  Originally posted by Sn00py
                  yes yes, but when is it coming out for PC? That's the real question!!!!!!!!!!
                  /me signs up for wanting to know this also




                  And GTA 2 was good
                  This space is empty... or is it?

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                  • #39
                    Aiming, everything? We're obviously not talking about the same game. Driving is also a big part of the game. I don't see myself driving with the cursor keys.
                    Aiming is everything because everything else is the same for keyboard or gamepad.
                    The only difference between driving with a keyboard and driving with a gamepad is in your head, it's what you find more comfortable. There is no objective reason to say that driving with a gamepad is better then with a keyboard.
                    As you said later, in your opinion the gamepad is better, no problem with that....but that doesn't mean we all have to admit that it's better like you said earlier.
                    <Kassiopeia> you don't keep the virgins in your lair at a sodomising distance from your beasts or male prisoners. If you devirginised them yourself, though, that's another story. If they devirginised each other, then, I hope you had that webcam running.
                    Play Bumps! No, wait, play Slings!

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                    • #40
                      Originally posted by nostromo


                      A long, long time ago, you had to eat in almost every RPG: if you didn't eat, you died. Zoom to 2004: you don't have to eat anymore. Why? It's a pain in the ass and it's simply not fun. Why include an RPG element that was weeded out of every RPG? Lets hope they will do it right.
                      You still do have to eat in most RPGs. It's just that most "RPG"s on the computer aren't role playing games at all.

                      All the good RP modules in NWN, for instance, require food and sleep.
                      Rethink Refuse Reduce Reuse

                      Do It Ourselves

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                      • #41
                        Sounds excellent.. and I for one don't like the eating thing either. It'll be neat for few times 'ohh look it's hungry again!' but it'll get to be annoying after that.

                        In fact, I'll install Vice City again.. can't beat that 80s radio..
                        In da butt.
                        "Do not worry if others do not understand you. Instead worry if you do not understand others." - Confucius
                        THE UNDEFEATED SUPERCITIZEN w:4 t:2 l:1 (DON'T ASK!)
                        "God is dead" - Nietzsche. "Nietzsche is dead" - God.

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                        • #42
                          In GTA3 PC version you can aim using the mouse or the other lock-on system. You can guess which one is superior though due to what the PC crowd actually choose to use. Hooray for aiming.
                          I'm building a wagon! On some other part of the internets, obviously (but not that other site).

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                          • #43
                            Having to make your character eat and sleep in computer games really really sucks. You have to take your character to the gym too, it seems. And you can give him tatoos and a lot more different sets of clothes.

                            Is this GTA or The Sims?
                            If I'm posting here then Counterglow must be down.

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                            • #44
                              1. In Baldurs gate, you sleep either at an inn, or in the wild. Ive always assumed that this implicitly included eating - you either got a meal with your Inn room, or foraged/hunted while in the wild. Just abstracted out. And eating more than once a day abstracted out too.


                              2. The Sims includes lots of activities one does every day. It seems to be real popular.

                              3. Isnt GTA in large part a driving game? Thats something lots of folks do every day Just cause a game is ABOUT something you dont everyday, it can still include activities you do every day.
                              "A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber

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                              • #45
                                I hope they include some need of sleep, but I don't care much for the need of food... should happen automaticly when 'sleeping'
                                This space is empty... or is it?

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