Originally posted by Kull
View Post
In cradle there is a 'Sewer System' improvement but i'm not sure if this further reduces population pollution.
So its possible to reduce a cities Production pollution to zero by a combination of city improvements and moving population to be specialists (any except Labour).
There is no current mechanic to bring population pollution to zero, so in an advanced game with pollution on and very high tech, even the greenest of planets possible will still keep the pollution counter rising till eventually you get the oceans rising catastrophe happening. So what I was suggesting, is a new late game city improvement that would further reduce population pollution by 35% to finally bring it to zero and if implemented widely enough (could be a wonder) will avert the oceans rising catastrophe. Dead tiles can be reworked (terraformed) currently once tech is sufficiently advanced.
So in the attached image, the city generates 45 points of pollution, all from population, none from production, and this can't be reduced further currently.
Leave a comment: