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  • And you will have fun in the process....

    Welcome to the future...
    Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
    Then why call him God? - Epicurus

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    • Originally posted by ravagon


      Part of the problem with "planning and project management" with an all-volunteer workforce, working in their spare time, is that you simply can't plan and manage in the same way or to the same extent as you might if this were not the case.
      It gets done when it gets done, when the designated people manage to put the time and work in, and although it may not quite get done in the time frame in which one wishes to get it done, it will get done within the budget one allocates (if any) and won't lead to large-scale debts due to delays, nor will there be a need to compromise ones ideas simply in the name of getting it out on time.
      I've worked on lots of volunteer projects which did have project management and found them way prefereable to those that didn't.

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      • GP, I do believe you have hit the nail squarely on the head.

        I've worked on lots of volunteer projects which did have project management and found them way prefereable to those that didn't.

        Preference.

        I think that's really what it boils down to. My preferred methodology differs from yours in that I chaffe under tight schedules and arbitrary deadlines that serve no real purpose, and you prefer the structure.

        Despite your contention to the contrary, I would submit that it doesn't make either of us wrong....it's just two different ways of approaching the same beast.

        I don't view this as a feat of engineering requiring precision and planning. That's part of it, yes. But the heart and soul of the project is a creative enterprise, and the muse does not care what time it is any more than it cares about arbitrary deadlines and due dates.

        The muse cares about the art (and at this point, I have no doubt...each and every member on the team is an artist of exquisite talent....some of the solutions our coders have come up with are....magnificent....pure art!). The story. The magic that is woven into the fabric of what we're trying to make.

        That's not something you can pin down to a schedule. It happens as it happens. If you try to rush it or force it, it'll show, and I refuse to allow that to happen.

        -=Vel=-
        PS: more candy is on the way....we're close to completion on our next generation of terrains, and have begun implementing some of those "Acts of Fate" that there has been some discussion and worry over....hopefully the screenie soon to be posted will a) give an idea of the kinds of strategic choices the Acts of Fate will introduce, and b) allay concerns that it'll wreck or take something away from the game. We're bein' careful....no worries...
        The list of published books grows. If you're curious to see what sort of stories I weave out, head to Amazon.com and do an author search for "Christopher Hartpence." Help support Candle'Bre, a game created by gamers FOR gamers. All proceeds from my published works go directly to the project.

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        • CANDY!!!!! :yum:

          /me drools




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          • Can't wait

            ( Skywalker, do you need those 50 smileys with every post??? , it's even worse then Panag's 'nice day' )
            And if it isn't meant against the US then, well, you've got it saying'shame', 'Oops', and 'WTF' not really the most positive attributes, are they
            Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
            Then why call him God? - Epicurus

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            • I've stopped doing it (after rah told me to) it was supposed to be like panag's have a nice day

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              • The countdown begins....

                It's been quiet around here lately, but that does not mean that no work has been done.

                Actually, quite a flurry of activity has been taking place, and that activity has bred one very important announcement.

                As you all know, one of our biggest hurdles has been in finding someone to do code work for us.

                Code work is prolly the least glamorous, most demanding aspect of the whole shebang, and it's tough to find folks who have the kind of time, on a volunteer basis, to do that kinna work.

                So....the obvious solution to that problem is to pony up and pay someone to roll up sleeves and get it done, and I am happy to announce that we have agreed in principle to hire someone to do the code work, and said person is geared up to start on August 1st.

                I believe in our project.

                More now than ever.

                And if I gotta fork out cash from my own pocket to help bring it to life....so be it. It's something I'm willing to do....no...something I'm downright EXCITED to do!

                Don't break out the bottles of champagne yet, because we're still some distance from that date, but if all goes well, we've got.....

                T - Minus 142 Days!



                * Disclaimer - Said person's name will not be announced till he's actually on board, at which time we'll have a great, huge virtual party.

                Oh...and by the way....I think a fitting title for said person would be the "First Citizen of Candle'Bre"

                -=Vel=-
                Last edited by Velociryx; April 3, 2005, 20:19.
                The list of published books grows. If you're curious to see what sort of stories I weave out, head to Amazon.com and do an author search for "Christopher Hartpence." Help support Candle'Bre, a game created by gamers FOR gamers. All proceeds from my published works go directly to the project.

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                • "Luck's last match struck in the pouring down wind." - Chris Cornell, "Mindriot"

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                  • Good to see things are moving along.
                    Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
                    Then why call him God? - Epicurus

                    Comment


                    • sweet

                      so i still have some time to play around with the new ctp2 mod(AoM), before Candle'Bre comes into view.

                      i dont dance very often, but i'm entering a much needed tbs heaven - thanks vel and team
                      'The very basis of the liberal idea – the belief of individual freedom is what causes the chaos' - William Kristol, son of the founder of neo-conservitivism, talking about neo-con ideology and its agenda for you.info here. prove me wrong.

                      Bush's Republican=Neo-con for all intent and purpose. be afraid.

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                      • Thanks guys, and keep on keepin' the faith. YOU are the reason we're still here after all this time. YOU are the reason this game will be born!

                        Only 119 days to go!

                        -=Vel=-
                        The list of published books grows. If you're curious to see what sort of stories I weave out, head to Amazon.com and do an author search for "Christopher Hartpence." Help support Candle'Bre, a game created by gamers FOR gamers. All proceeds from my published works go directly to the project.

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                          • Well, clarification is in order...only 119 days till we hire our coder...we've still got LOTS of work to do, but getting closer!

                            -=Vel=-
                            The list of published books grows. If you're curious to see what sort of stories I weave out, head to Amazon.com and do an author search for "Christopher Hartpence." Help support Candle'Bre, a game created by gamers FOR gamers. All proceeds from my published works go directly to the project.

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                            • bull****

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                              • We can always count on TCO for a kind/optimistic word, eh?

                                -=Vel=-
                                The list of published books grows. If you're curious to see what sort of stories I weave out, head to Amazon.com and do an author search for "Christopher Hartpence." Help support Candle'Bre, a game created by gamers FOR gamers. All proceeds from my published works go directly to the project.

                                Comment

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