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Originally posted by Guynemer View Post1. The game requires the servers. You can not them aside.
2. I've listed several other problems I have with the game design already, at length, multiple times in this thread. If they get the servers working, it might be fun. But it is definitely a step backwards. And it remains at the mercy of EA's servers--not just their malfunctioning now, but also however long they decide to keep them running. 2 years, 3 years, 4 years from now, you won't be able to play it. Period. Because EA said so.
3. A programmer who worked on previous iterations of SimCity has commented several times on the Slate article you posted, and has stated his opinion which matches my own (and that of many others): the decision of always-online, and all the compromises it has required, was directed top-down from EA, and was not the decision of Mr. Quigley, et al.
If I'm an EA executive right now, I'm damned if I do and damned if I don't.
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Here’s a quick update on the problems we were experiencing with SimCity – and a little something extra for people who bought the game.
Oh, a free EA game. Which would require Origin, no doubt.
And, I am just gonna guess here, nothing over $20 will qualify. If otherwise, I will admit I am wrong. But I still won’t buy this broken piece of **** where the city size is roughly equivalent to a Sims 3 neighborhood, you can’t save your game locally, you can’t make your own connections to neighboring cities, can’t decide on your own zoning density, can’t mod content, and can’t even know how long you can play it because not only are the servers ****, but they could be turned off at any time for any reason at EA’s behest, at which point the game is essentially gone.
So, yeah. **** you in the ear with an elephant dick, EA."My nation is the world, and my religion is to do good." --Thomas Paine
"The subject of onanism is inexhaustable." --Sigmund Freud
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How on god's green earth does a constant server verification check make the game more fun and dynamic?
But I still won’t buy this broken piece of **** where the city size is roughly equivalent to a Sims 3 neighborhood, you can’t save your game locally, you can’t make your own connections to neighboring cities, can’t decide on your own zoning density, can’t mod content, and can’t even know how long you can play it because not only are the servers ****, but they could be turned off at any time for any reason at EA’s behest, at which point the game is essentially gone.
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Originally posted by Wiglaf View PostIt doesn't. All the other stuff they did does. I think you misread what I wrote.Like I said, this isn't just DRM, or a constant server verification check. They integrated it with the game to help make it more fun and dynamic, and that should be applauded.
I think you meant some of the online content makes the game more fun and dynamic. Which I can accept. But you've also said yourself that you can play an entire region by yourself. So why, exactly, would I need a constant server verification check in that instance?
You can dictate density. It's tied to the roads. High density roads are necessary for high density RCI, and so on.
I am curious about the city size complaint though. You realize some regions are basically 16 cities big right? Think of the regions as big cities.
Please endeavor not to piss on my head and tell me it is raining."My nation is the world, and my religion is to do good." --Thomas Paine
"The subject of onanism is inexhaustable." --Sigmund Freud
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Originally posted by Wiglaf View PostAnd Simcity 4's connections to neighboring cities were basically meaningless."My nation is the world, and my religion is to do good." --Thomas Paine
"The subject of onanism is inexhaustable." --Sigmund Freud
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Originally posted by Wiglaf View PostHave you considered the possibility that the game is very good, server issues aside?If there is no sound in space, how come you can hear the lasers?
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The verification check is a DRM measure. But even playing by yourself, you benefit from the always online in a variety of ways (leaderboards, the constantly fluctuating global market, challenges).
Much of SC5's design is about indirect control. The restriction of zones to street types does take some "freedom" away in the sandbox sense, but adds new strategic considerations and is arguably more realistic since it provides more autonomy to your sims. Placing a high-capacity road is good for alleviating traffic and getting more sims, but is more expensive and may have a variety of other effects (too many workers and shoppers from the resulting high-density buildings being the biggest).
I am sorry you seem to want this to be SC4 with updated graphics, and that that prevents you from enjoying this game. Plenty of SC4 imitators have popped up over the years that you might be interested in. But as far as I know this is the closest Simcity has come to being a truly interactive simulation, and I think in that context its limitations become less concerning. There's nothing else like this that you can buy.
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Originally posted by Wiglaf View PostThe verification check is a DRM measure. But even playing by yourself, you benefit from the always online in a variety of ways (leaderboards, the constantly fluctuating global market, challenges)."My nation is the world, and my religion is to do good." --Thomas Paine
"The subject of onanism is inexhaustable." --Sigmund Freud
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I don't want SC4 with updated graphics, I want something that is at least an incremental improvement over SC4 and not a step backwards. SC2000 was a step forward from SC, SC3000 was a step forward from SC2000, and SC4 was a huge leap over SC3000. This is a step back.If there is no sound in space, how come you can hear the lasers?
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