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  • #31
    quote:

    Originally posted by cpoulos on 03-12-2001 02:26 AM
    The page doesn't seem to be available.



    Yes, it's probably a Geocities problem... If you're interested, I shall send you the image via e-mail. I will send it to Jay Bee as well, so he can post it here for everybody to take a look at it.

    quote:

    About ship movement, all ships should be submarined flagged. Anciet warships were not a factor in land warfare, as far as bombardment goes. They fought each other, and warships at least, hugged coastlines(altough there is growing prof that this might not be the case). Sub flagged, they can only fight each other, so a high movement factor is quite alright.


    Yes, the sub flag idea sounds great to me... Will it work together with the trirreme flag on, however?

    quote:


    Movement factors have always been off in civ-2. They are way to low, but they are tied into the combat factor, so this causes problems. There is also a perception problem. So many are used to anciet unit=1 movement factor, that they complane that units act like 'anciet panzer divions' in some scenarios. I reject this argument from an historical perspective, since I know the relation of space/time vis-a-vis the game map should be historical march time per turn=should equal movement factor, not notions that units are 'slow'.



    Yes, that's what I always thought too. In scenarios, it annoys me when it takes you 20 years to do what Hannibal was able to do in less than a year...
    "An intellectual is a man who doesn't know how to park a bike"
    - Spiro T. Agnew

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    • #32
      Yes, please send it to me. My e-mail is in my profile. I'm not sure if double flagging will be a problem or not. Only testing will tell(unless of course, one of our many fine designers already knows! ). The movement rate thing has bothered me since Civ-1, but I overlooked it because the game is so much fun!

      ------------------
      All knowledge begins with the phrase: I don't know.
      I believe Saddam because his position is backed up by logic and reason...David Floyd
      i'm an ignorant greek...MarkG

      Comment


      • #33
        quote:

        Originally posted by cpoulos on 03-12-2001 10:33 AM
        Yes, please send it to me. My e-mail is in my profile.



        E-mail sent.

        Anyone else interested in taking a look at it? I've sent it to Jay Bee too, hopefully he'll be able to post it here...
        "An intellectual is a man who doesn't know how to park a bike"
        - Spiro T. Agnew

        Comment


        • #34
          quote:

          Originally posted by Fiera on 03-12-2001 10:19 AM
          Yes, the sub flag idea sounds great to me... Will it work together with the trirreme flag on, however?



          It most certainly will, I use it in my scenario for privateers (all my sailing ships has a 12.5% risk of sinking and light ships aren't allowed to bombard)...
          No Fighting here, this is the war room!

          Comment


          • #35
            I just looked at the map, and it just what I had in mind. Looking back at your first post fiera, I had an idea. If Tartessos should ever fall, it could be a trigger for an event that eliminates the city completly, via a terrain change. I know this can work, because Bebro did it in Imperium Romanium with Carthage. That would give the effect of it's being uterly destroyed(Tartessos). Their tribe doesn't have to die, but the city would be gone forever, just like in history(maybe ). Celts will be needed in the north for sure, so put them in the game. Numidians might be needed to put some presure on the Carthagians, or maybe heavy barbarian events to keep the Carts honest.

            ------------------
            All knowledge begins with the phrase: I don't know.
            I believe Saddam because his position is backed up by logic and reason...David Floyd
            i'm an ignorant greek...MarkG

            Comment


            • #36
              You could make trade routes to Tartessos generate more trade than routes to other cities by making the square where it is situated another "continent" (how to do it is described in the sleague forum).
              Just an Idea...
              No Fighting here, this is the war room!

              Comment


              • #37
                quote:

                Originally posted by cpoulos on 03-12-2001 11:28 AM
                I just looked at the map, and it just what I had in mind.


                You know, they say great minds think alike.


                quote:

                Looking back at your first post fiera, I had an idea. If Tartessos should ever fall, it could be a trigger for an event that eliminates the city completly, via a terrain change. I know this can work, because Bebro did it in Imperium Romanium with Carthage.


                Yes, that's a great idea, but again, I wonder: how would that affect the scoring system? I ask because I'll most probably use the objectives sytem, and Tartessos is surely going to be an objective.


                quote:

                Celts will be needed in the north for sure, so put them in the game. Numidians might be needed to put some presure on the Carthagians, or maybe heavy barbarian events to keep the Carts honest.



                Yes, I think both of them will be in. There's room for them if ther's only a Phoenician tribe (the Carthaginians), I still think I'll use kIndal's trick to force war between Carthago an some of its own cities...
                "An intellectual is a man who doesn't know how to park a bike"
                - Spiro T. Agnew

                Comment


                • #38
                  quote:

                  Originally posted by Henrik on 03-12-2001 11:43 AM
                  You could make trade routes to Tartessos generate more trade than routes to other cities by making the square where it is situated another "continent" (how to do it is described in the sleague forum).
                  Just an Idea...


                  Thanks, Henrik, I hadn't read that thread and Andrew Livings really made a great discovery!

                  It's very interesting for the scn, for Greeks will be able to generate wealth sending caravans to Tartessos (as in reality if the great riches found at their temples were indeed brought from Tartessos as the inscriptions say), thus being able to wage war against the Carthaginians.

                  Oh, and thanks for your confirmation of the sub + trireme flag for ships!
                  "An intellectual is a man who doesn't know how to park a bike"
                  - Spiro T. Agnew

                  Comment


                  • #39
                    Sorry Fiera, I can't access the Apolyton FTP thus can't post the map. I do not know how long this situation will take.

                    What happened to you is because GeoCities does not accept outside links. I do not know how they do it but they are pretty succesful at that. It's done to prevent people from using their space just a repository of material (I did that in the old Spanish Civ Site days, he, he).

                    What you have to do is to type the link manually in the address box. This way it works.

                    Comment


                    • #40
                      quote:

                      Originally posted by Jay Bee on 03-13-2001 11:34 AM
                      What happened to you is because GeoCities does not accept outside links.


                      Hmm, it's kind of weird because I've been able to post pics at some threads using my Geocities account, but I couldn't do it this time.

                      quote:


                      What you have to do is to type the link manually in the address box. This way it works.


                      Yes, let's try it that way: if you're interested in seeing the map, please type this URL in your browser adress box:
                      http://www.geocities.com/fiera_com/map.jpg

                      Anyways, what did you think of it, Jay Bee? Do you still think a smaller scope would be better?

                      I want some feedback from you, Maestro!
                      "An intellectual is a man who doesn't know how to park a bike"
                      - Spiro T. Agnew

                      Comment


                      • #41
                        UNITS

                        So now that a basic ground plan is established-what will the units of Tartessos look like?
                        Simply clad or clad in metal armour?
                        I saw in Jay Bee's "Visigoths" scenario a some nice units that could be used for a start.

                        "Theyv'e bled us dry, the bast**ds and what have they given us in return?" Brother Reg orating to his group The Peoples Front of Judea on the evils of the Romans -Monty Python and the Life of Brain

                        "The Aqauduct...Roads, Irrigation, Medicine, Sanitation and the Wine!" The People's Front of Judea don't seem to be on the same wave length as Reg-Monty Python and the Life of Brain.

                        "Ok but apart from the Aquaduct, Roads, Irrigation, Medicine, Public Health and the Wine-What have the Romans ever done for us?" Reg sticks to his principles-Monty Python and the Life of Brain

                        "PEACE!"-The People's Fron of Judea have still to learn the concept of Group Ideology-Monty Python and the Life of Brain

                        ------------------
                        MRP
                        MRP

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                        • #42
                          quote:

                          Originally posted by Fiera on 03-13-2001 08:42 PM
                          Anyways, what did you think of it, Jay Bee? Do you still think a smaller scope would be better?



                          Yes, I do. Smaller scope does not mean of course smller map. You could have had it in a huge Suothern Spain map so that land exploration was indeed a factor. Tartessos wasn't precisely a sea power... but since the other option seems to have more support...


                          [This message has been edited by Jay Bee (edited March 18, 2001).]

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                          • #43
                            Has this scenario been abondoned? Nobody posts in this thread anymore
                            No Fighting here, this is the war room!

                            Comment


                            • #44
                              No, Henrik, it hasn't been abandoned. In fact, Chris and I are gathering ideas for it, but we're mostly using e-mail. Are you interested in what we have so far? It's not much, and I'd really appreciate it if anyone else was willing to help with comments and/or ideas.

                              Anyways, thanks for asking.

                              P.S: Have you received my email with the saved PBEM game?
                              "An intellectual is a man who doesn't know how to park a bike"
                              - Spiro T. Agnew

                              Comment


                              • #45
                                quote:

                                Originally posted by Fiera on 03-27-2001 09:45 AM
                                No, Henrik, it hasn't been abandoned. In fact, Chris and I are gathering ideas for it, but we're mostly using e-mail. Are you interested in what we have so far? It's not much, and I'd really appreciate it if anyone else was willing to help with comments and/or ideas.

                                Anyways, thanks for asking.



                                If you need any help just says so, I kind of specialise in the 16th-17th century (well I havent actually released a scenario yet, but I have one on its way ) but if there is anything I can do just ask
                                You could maybe post your progress in this thread, and ask for Ideas if such are needed (did you use my "continent" sugestion?).

                                quote:

                                Originally posted by Fiera on 03-27-2001 09:45 AM
                                P.S: Have you received my email with the saved PBEM game?


                                Yes I have I will play it and send it to the next player as soon as the download of the scenario is finnished (any minute)
                                No Fighting here, this is the war room!

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