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Advanced Hellenistic Era NES - Part 2

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  • laurentius
    replied
    One forgotten traderoute:

    Sparta(ambrosia)- Rome (iron)
    (?)-(4)
    Last edited by laurentius; February 1, 2005, 12:01.

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  • Tassadar500
    replied
    And, I confirm the NPC trades as well.

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  • Tassadar500
    replied
    Rome (fabrics) - Carthage ( 4 )
    Rome (iron) - Carthage ( 8 )
    Carthage (wine) - Rome ( 4 )
    Carthage (salt) - Rome ( 4 )

    Leave a comment:


  • Micha
    replied
    So you wish to reject those trades? (at least for this update)
    Macedonia (wine) - Lydia (4)
    Macedonia (fish) - Lydia (9)
    Macedonia (horses) - Bosporian Greek (5)
    Macedonia (fish) - Bosporian Greek (7)
    Macedonia (wine) - Egypt ( ? )
    Persia (copper) - Macedonia (6)
    Persia (furs) - Macedonia (5)
    Persia (spices) - Macedonia (10)

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  • foolish_icarus
    replied
    Originally posted by Micha
    Now for the trade:
    Do you guys feel it would be better to introduce actual amounts of ressources?
    I don't.


    Egypt is exporting paper to us, and we're exporting salt to them, at 5 talents/turn for both.

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  • laurentius
    replied
    ROME
    Rome (fabrics) - Egypt (4)
    Rome (iron) - Persia ( 4 )
    Rome (fabrics) - Carthage ( 4 )
    Rome (iron) - Carthage ( 8 )
    Carthage (wine) - Rome ( 4? )
    Carthage (salt) - Rome ( 4? )
    Persia (tea) - Rome ( 8? )
    Egypt (paper) - Rome (4)

    Leave a comment:


  • Micha
    replied
    Ok, going through the endless Spam fields that are supposed to be called thread, I have gathered information about all proposed/accepted/rejected trade deals so far.

    44 trade routes have been proposed.
    5 of them have been rejected.
    15 of them have been ironed out (accepted with amounts)

    That leaves 24 still being discussed!!!

    Please confirm or reject the trade, add value where needed!
    [exporting country (trade good) - importing country (talents paid)]

    EDITED FOR UPDATE

    ROME
    Rome (fabrics) - Egypt (4)
    Rome (iron) - Persia ( ? )
    Persia (tea) - Rome ( ? )
    Egypt (paper) - Rome (4)

    Macedonia
    Macedonia (wine) - Lydia (4)
    Macedonia (fish) - Lydia (9)
    Macedonia (horses) - Bosporian Greek (5)
    Macedonia (fish) - Bosporian Greek (7)
    Macedonia (wine) - Egypt ( ? )
    Persia (copper) - Macedonia (6)
    Persia (furs) - Macedonia (5)
    Persia (spices) - Macedonia (10)

    Egypt
    Egypt (paper) - Bosporian Greek ( 3 )
    Egypt (grain) - Persia (10)
    Egypt (paper) - Persia ( ? )
    Egypt (paper) - Rome (4)
    Macedonia (wine) - Egypt ( ? )
    Persia (cattle) - Egypt (10)
    Rome (fabrics) - Egypt (4)

    Lydia
    Macedonia (wine) - Lydia (4)
    Macedonia (fish) - Lydia (9)
    Bosporian Greek (iron) - Lydia (6)

    Persia
    Persia (cattle) - Egypt (10)
    Persia (copper) - Macedonia (6)
    Persia (furs) - Macedonia (5)
    Persia (spices) - Macedonia (10)
    Persia (tea) - Rome ( ? )
    Egypt (paper) - Persia ( ? )
    Egypt (grain) - Persia (10)
    Rome (iron) - Persia ( ? )

    [NPC answers]
    Macedonia (horses) - Bosporian Greek (5) confirmed
    Macedonia (fish) - Bosporian Greek (7) confirmed
    Egypt (paper) - Bosporian Greek (3) confirmed
    Bosporian Greek (iron) - Lydia (6) confirmed

    Already confirmed are the following trades:
    Rome (iron) - Egypt (8)
    Rome (iron) - Sparta (6)
    Rome (fabrics) - Carthage (4)
    Rome (iron) - Carthage (8)
    Carthage (wine) - Rome (4)
    Carthage (salt) - Rome (4)
    Carthage (oil) - Bosporian Greek (2)
    Carthage (salt) - Sparta (3)
    Carthage (wine) - Sparta (3)
    Egypt (paper) - Macedonia (5)
    Egypt (paper) - Crete (4)
    Egypt (grain) - Rome (8)
    Egypt (paper) - Lydia (4)
    Macedonia (salt) - Egypt (5)
    Macedonia (horses) - Egypt (4)
    Lydia (pottery) - Egypt (4)
    Lydia (pottery) - Carthage (7)
    Bosporian Greek (furs) - Egypt (4)
    Bosporian Greek (timber) - Egypt (4)
    Sparta (honey) - Carthage (5)
    Crete (marble) - Egypt (5)
    Magna Graecia (wine) - Egypt (4)

    Trades that aren´t confirmed WITH VALUE by both sides won´t come into effect!
    Last edited by Micha; February 1, 2005, 14:54.

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  • Micha
    replied
    Originally posted by 1889
    Lydia seems like a better place to start.

    Give me a little help with the rules. I still haven't read them all yet.

    Cash flow 38 + treasury 40 = 78 tallents to spend this turn
    • 30 tallents - 10 shinny new Trireams
    • 10 tallents - 700 motivated and disciplined swordsmen to guard the palace
    • 19 tallents - overhaul the tax system
    • 19 tallents - improve military discipline
    I´m afraid you lack the iron needed to train swordsmen...

    Bosporian Greek to Lydia
    Greetings, king Maeon! We have heard the old king has died of an illness?
    We´d like to propose a trade deal to you:
    Our iron mines provide enough of a surplus to ship amounts worth of 6 talents a turn to Lydia! What do you say?

    Originally posted by Lord Nuclear
    To: Crete, Bosporian Greeks
    From: Carthage

    Are you interested in any of our resources?
    Trades proposed to Carthage by the various states:
    * Sparta importing salt at 3 talents/turn
    * Sparta importing wine at 3 talents/turn
    * Bosporian Greeks importing oil at 2 talents/turn

    Trades proposed to Macedonia by the various states:
    * Bosporian Greeks importing horses at 5 talents/turn
    * Bosporian Greeks importing fish at 7 talents/turn

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  • laurentius
    replied
    Rome to Lydia

    Greetings! Rome wishes peaceful and prosperous reign for King Maeon. Keep in touch

    Yours,

    SPQR

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  • Micha
    replied
    Originally posted by Lord Nuclear
    Now Micha, Hannibal had only two War Elephants when he was in Italy. I guess they did quite a lot of damage, so why did an army of 100 War Elephants do so little? Even in Lord of the Rings, there were only about 10 Mumakil, the Haradrim term for War Elephants. Maybe there should be less War Elephants, and make them cost many more talents?
    You are right, I have thought about reducing their numbers as well.

    Now to explain the battle result:
    The Pharao of Egypt has provided a detailed source on anti-elephant warfare, after which he sent an even more detailed order of battle for his troops. His tactical plans, PMed to me, covered almost every possible situation and thus made me put the Egyptians in a favourable position.
    He spent a fair portion of his budget on the pigkeeper brigade and explained where it has to be positioned and when it was to be used.
    The Carthaginians had two negative modifiers and one positive:
    * The army marched several months through the desert without proper care for supplies
    * The elephants encountered the pigs for the very first time
    * The leader is a great general, managing to almost eradicate the Egyptians despite the loss of his main charge force

    As I have stated numerous times before, battle results may be heavily influenced by orders and story. Especially since the tactics involved are actually taken from the later Roman standard battleplans.

    Pigs will be less effective when they are expected. So this was, at least for Egypt-Carthage, a one time situation.

    On a side note, the "oliphants" in LotR were some thirty meters tall (90 feet?) and thus make only for a very very weird comparison with actual elephants

    Now for the trade:
    Do you guys feel it would be better to introduce actual amounts of ressources?
    This would require:
    * National needs per ressource
    * Amounts added to the ressources already given
    * many more ressources added, since those already there only resemble deposals that can supply the entire population
    * Fractal calculation of ressource effects on efficiency
    * more investigations about the actual ressource deposals at that time
    While it would allow for:
    * Much improved trade system, since with money+amount it´s possible to determine who´s going to drive a bargain
    * Possibility to be a merchant nation, buying stocks from original suppliers in large quantities and then selling them to other nations in small bits for a good profit
    * Much better historical correctness, as most sites grew grain and many ports produced fish
    * Having ressources that one shouldn´t sell because they just barely supply the own population...
    * Ability to hamper an enemie´s trade and efficiency by cutting him off a supply, although he has the same ressource at another site, too (Persia, Rome and Carthage have several ressources on multiple places, so right now it´s very hard to cut them off that supply)

    Update will start once Laurentius of Rome gets his orders in
    Last edited by Micha; February 1, 2005, 07:51.

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  • foolish_icarus
    replied
    done.

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  • appleciders
    replied
    Egypt to Macedonia: We'll begin importing horses at 4 talents\turn.

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  • foolish_icarus
    replied
    The following are the items we desire to import. We will trade resources or cash for any of the following:

    copper, gems, cattle, furs, dyes, oil, ivory, spices, silk, incense, flax, glasswares, tea, amber, tin


    The following are the items we have available to trade. We have enough fish and wine to trade with two countries, the other resources we only have enough of to trade with one country. Listed with each item are the countries, as near as we could tell, who could benefit from given item.

    we have

    fish, Sparta, Lydia, Rome, bosporan Greeks, (2 nations)

    marble, Persia, Sparta, Bosporan Greeks

    horses, Lydia, Rome, Egypt, Bosporan Greeks,

    silver, Sparta, Lydia, Rome, Egypt, Bosporan Greeks,

    gold, Sparta, Lydia, Rome, Egypt, bosporan Greeks

    honey, Persia, Lydia, Rome, Egypt, Bosporan Greeks

    wine, Persia, Sparta, Lydia, (2 nations)

    fabrics, Sparta, Bosporan Greeks



    The following are the items we desire to import. We will trade resources or cash for any of the following:

    copper, Persia

    gems, Persia

    cattle, hmmm. Persia

    furs, Persia, Bosporan Greeks.

    dyes, and Persia

    oil, just Persia

    spices, yep, Persia

    silk, could it be…Persia

    glasswares, the winner is—Persia!

    tea, Persia. Oh what a surprise.

    blood of newborn infants, Persia. Again.

    uranium, mighty Persia.

    lima beans, (seeing a pattern yet??!!) Persia

    moose (that’s plural, wiseass), Persia.

    energizer batteries, Target. Ha! Eat that Persian pigdogs! Your monopoly is broken! I shall dance in proletarian joy!

    Macedonia to Athens :

    Here is why 20 talents are fair. When you joined us, all the lands then under your dominion increased the net revenues to our coffers by 20 talents/turn. We released these funds back to you consistently. You used all of them, every time, to improve the city of Athens but not the other considerable lands these funds were supposed to cover. We spent funds to provide for and improve these other lands, and we continued to spend money on Athens. In recognition of the many fine intellectual and cultural contributions Athens provides, we will continue to release 20 talents/turn to Athens alone (provided they are spent) and provide for the other lands with additional funds. But please do not ask us to spend additional money on Athens right now. Perhaps later, when we might have money to splurge, we will not be so sparing, but currently our treasury requires careful rationing.


    Macedonia to Rome :

    Oh, the king is feeling much better now. We are glad we all were able to work this out. Senatus populesque Romanum bene diu vivant.


    Macedonia to Egypt :

    5 talents/turn salt for 5 talents/turn paper, sounds good.


    trade route see above.

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  • 1889
    replied
    King Aberdal of Carthage

    You honor me with such an invitation. I am sure the work of Carthaginian craftsmen is a wonder to behold. A journey of such distance can not be undertaken at this time, but I hope that I may accept your graciuos offer in the future.

    King Maeon of Lydia

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  • 1889
    replied
    Originally posted by 1889

    The navy with its new ships will aggressively peruse and destroy pirates and their bases.
    Okay, sorry about this. I see that the pirates actually have a good sized fleet. So if my navy sucks as bad as the army this could be a mess.

    Why don't we leave in the tough talk (they're pirates after all, they can handle it) but actually we aggressively chase them away.

    Leave a comment:

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