Originally posted by pg
the first choice is kinda an oxymoron, how could you have the best gameplay in a text based game? text based games are so utterly limited due to not being able to have functional graphics which enhance gameplay.
the first choice is kinda an oxymoron, how could you have the best gameplay in a text based game? text based games are so utterly limited due to not being able to have functional graphics which enhance gameplay.
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Originally posted by Sava
I'm with you ADG. "Gameplay is important, but graphics shouldn't be too bad either". IMO that's the big problem with console games after the 64-bit systems came out. Gameplay took a backseat to flashy graphics. Most console games now suck, and the few that are good would are much better on PC (or would be if they had PC ports). Because the PC allows customization, modding, and sometimes, direct contact with developers. I prefer PC games because IMO, consoles are for kids and dumbass college kids that can't work a computer.
I'm with you ADG. "Gameplay is important, but graphics shouldn't be too bad either". IMO that's the big problem with console games after the 64-bit systems came out. Gameplay took a backseat to flashy graphics. Most console games now suck, and the few that are good would are much better on PC (or would be if they had PC ports). Because the PC allows customization, modding, and sometimes, direct contact with developers. I prefer PC games because IMO, consoles are for kids and dumbass college kids that can't work a computer.
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