Announcement

Collapse
No announcement yet.

Multiplayer Strategy Guide

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Hey, has anyone noticed that Tanks are better than War Walkers. Let the war walker bombard the poor pikeman in front of it. Steamroll 'em with a tank

    Comment


    • this was mentioned earlyer in this thread. FG I think it was. would have to check
      I heard a loud voice, I looked, and there before me was a pale horse! It's rider was named Death, and hades was following close behind him. They were given power over one fourth of the earth to kill by the sword, famine and plague.
      Revelation 6:8

      Comment


      • It was? Whoops, I didn't realise

        Comment


        • Explanation of a "Rabbit" Strategy

          While it goes by others name, in other forums, for other games, the concept in the same. The production of a massive amount of settlers at the start of the game to give yourself the most cities later in the game. In Call to Poawer it is possible to get 40 cities, the max for Theocracy, in around 50 - 120 turns, depends on # settlers at start and terrian. Then jumping up to 70-80 once you have communism or democracy.

          In the discusstion thread for this subject found here http://apolyton.net/forums/showthrea...threadid=65442
          qunnis is quoted to saying "You must use what you call the "rabbit" strategy in your games or you will continue to get throttled by the top players. The "rabbit" strategy is not "a" strategy, it is a basic necessity. Don't do it, and you will get killed."
          Try it out next time you play. It might improve your whole game.
          Last edited by Nimrod; November 7, 2002, 20:25.
          So one guy turns to another guy and says "T.A.I." His friends says "What?" He responds by saing "Think about it;)"

          Comment


          • Originally posted by blackice
            Micromanagement tips for the day

            Always drop your science when the new tech is at one, until it hits two then back up a notch to one. The gold gained by this move is amazing and well worth the time.
            and i was quite sure that in contrast to production and food, non-used science points would carry over to the next turn...
            didnt u ever just discover a tech and then see your science progress bar being quite well again already instead of at 0 ?
            Baal: "You dare mock me ?"
            O'Neill: "Baal, c'mon, you should know ... Of course I dare mock you."

            Comment


            • Yes but when gold is falling and war is at hand and or in full force. The gold you save is worth more than the tech gained.
              “The Communist Manifesto was correct…but…we see the privileges of the capitalist bourgeoisie yielding…to democratic organizations…In my judgment…success lies in a steady [peaceful] advance…[rather]…than in…a catastrophic crash."Eduard Bernstein
              Or do we?

              Comment


              • okay so it was meant for that last tech before you go to war ?
                Baal: "You dare mock me ?"
                O'Neill: "Baal, c'mon, you should know ... Of course I dare mock you."

                Comment


                • I was reading the thread so BUMP

                  Comment


                  • How do you make that transition from Theo to Democracy without everything turning to molasses for about 40 turns.
                    If it ain't broke, find a bigger hammer.

                    Comment


                    • Originally posted by checkMate
                      How do you make that transition from Theo to Democracy without everything turning to molasses for about 40 turns.
                      Turn to Mollasses?.hmm..well..yes you do lose some production but you gain a small science and growth advantage...kinda like give some-get some-lose some..me..unless i am on a city building flurry..never do i choose Democracy when a few more turns and you can get Fascism or communism...much bigger Bang for you buck...

                      Thats my 2 cents and of course, unsupported by any rational thinker...

                      No farm animals were injured or persuaded to do "Immoral" acts while testing above theory..


                      Troll
                      Hi, I'm RAH and I'm a Benaholic.-rah

                      Comment


                      • I guess it always seems to be along stretch between 40 cities and Fascism. But your right, that is what I try for. But it seems like Theo runs out of gas before I get to Fascism and so I have to switch to Demo, and then it is just horrible. What is the optimal science order to get to Fascism. Seems like I never get the right stuff in the science window for along time. Is there any specific thing to avoid on science. Or do i need to go ahead and get Republic and Communism to break out of the dead paths I get?
                        If it ain't broke, find a bigger hammer.

                        Comment


                        • Who knows for sure? But I go theo-demo-fascism usually. Commie just pollutes way too much with awful gold and science (it really is awful). Democracy gives a quick boost to Fascism if you can weather an attack during that low production time. I wouldn't ever go Monarchy or Republic if you want my opinion. Sometimes you can go from Theocracy to Fascism without the Democracy transition like Troll says. But a lot depends upon what your enemy is doing!

                          Comment


                          • Originally posted by quinns
                            Who knows for sure? But I go theo-demo-fascism usually. Commie just pollutes way too much with awful gold and science (it really is awful). Democracy gives a quick boost to Fascism if you can weather an attack during that low production time. I wouldn't ever go Monarchy or Republic if you want my opinion. Sometimes you can go from Theocracy to Fascism without the Democracy transition like Troll says. But a lot depends upon what your enemy is doing!
                            In my games your polluting Sins are Firgiven my son ..so thats not an issue....

                            But they way I overcome gold and science is this:

                            For gold put a city or two on Capitalization..a bigger size..
                            Now for gold-to-science issue..make sure your workers are on all goods in city radius..and also a few caravans will nicely do the trick..

                            Just a little input...

                            Plus with Democracy and War.. very bad with unhappiness...

                            I very rarely go to democracy unless I am not at war and if I have some very stout production with plenty of happiness improvements..

                            Thats my story..and I am sticking to it!!

                            Troll
                            Hi, I'm RAH and I'm a Benaholic.-rah

                            Comment


                            • Originally posted by checkMate
                              I guess it always seems to be along stretch between 40 cities and Fascism. But your right, that is what I try for. But it seems like Theo runs out of gas before I get to Fascism and so I have to switch to Demo, and then it is just horrible. What is the optimal science order to get to Fascism. Seems like I never get the right stuff in the science window for along time. Is there any specific thing to avoid on science. Or do i need to go ahead and get Republic and Communism to break out of the dead paths I get?
                              What do you mean by running out of gas??/...If you have your workers on goods, tile improvemenst on goods where you can..MINES and also mountains and ocean...Caravans...lower your wages..on slider..max workday..
                              I find if I have a good infrastructure built up..I am usually cooking with Gas so that I dont have any missed beats..at that point..

                              Just give it a try, i didnt believe it, but the best of showed me the err of my ways!!

                              Troll
                              Hi, I'm RAH and I'm a Benaholic.-rah

                              Comment


                              • Originally posted by quinns

                                Who knows for sure? But I go theo-demo-fascism usually. Commie just pollutes way too much with awful gold and science (it really is awful). Democracy gives a quick boost to Fascism if you can weather an attack during that low production time. I wouldn't ever go Monarchy or Republic if you want my opinion. Sometimes you can go from Theocracy to Fascism without the Democracy transition like Troll says. But a lot depends upon what your enemy is doing!
                                Communism and Fascism have exactly the same gold and science output. The difference is that Communism has half the crime that Fascism has therefore less loss in production, gold and food but Fascism permits you to allocate 70% of the gold output in science compared to the 60% of Communism.

                                So the more gold you earn the more Fascism gains in science but in low gold outputs the difference is not that great. With the appropriate micromanagement by the time you have Communism or Fascism you can have 3-5 large cities with science improvements and scientists and nullify the difference. It is possible to have a modern advance every 5-7 turns under Communism. And with its better production it is a very attractive choice. Yes, it has a huge pollution problem that can be successfully controlled as soon as you have Conservation.

                                Comment

                                Working...
                                X