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  • And that quite litterally makes CTP call to power one of the best war games ever.
    And I may add one of the biggest differences between online play and PBEM as far as thought processes go.

    Adding on to Quinns idea toss a slaver or two in there and watch you leap ahead fast.

    I would say there are many many different strategies and tactics but only a few combinations for winning.

    Good to see the thread going again.
    “The Communist Manifesto was correct…but…we see the privileges of the capitalist bourgeoisie yielding…to democratic organizations…In my judgment…success lies in a steady [peaceful] advance…[rather]…than in…a catastrophic crash."Eduard Bernstein
    Or do we?

    Comment


    • Originally posted by TheBirdMan


      Too late
      Bird,

      If you would have pumped out just a few more knights (instead of legions) and moved a few turns quicker, you could have taken my capitol. As it was, my warrior outposts saw your double nine-stack army well in advance and I had time to prepare a defense. Lucky for me!

      Comment


      • Originally posted by blackice
        And that quite litterally makes CTP call to power one of the best war games ever.
        And I may add one of the biggest differences between online play and PBEM as far as thought processes go.

        Adding on to Quinns idea toss a slaver or two in there and watch you leap ahead fast.

        I would say there are many many different strategies and tactics but only a few combinations for winning.

        Good to see the thread going again.
        Good points Ice. But I am in agreement with Troll about Stealth units -- I personally don't like to use them -- but I found I had to use them to thwart the enemy's use of them. I like diplomats best. They have a vision of two and see all stealth units but the spy (or better). Once spotted, the stealth unit loses most of its power.

        Comment


        • Originally posted by quinns


          Good points Ice. But I am in agreement with Troll about Stealth units -- I personally don't like to use them -- but I found I had to use them to thwart the enemy's use of them. I like diplomats best. They have a vision of two and see all stealth units but the spy (or better). Once spotted, the stealth unit loses most of its power.
          I use this strategy too, I build a few cities on rivers with good production when mountains are not readily available to spit out defensive units to support my cities say that are on grassland with 3-4 goods, they are busy with gold improvements and science improvements and other cities provide military support. This has been effective but of course against the great players well, me scratchin my head works well, watching them pick Trolldom apart

          But, I have allways learned from the greats in the past and hope to in future as well!!

          Troll
          Hi, I'm RAH and I'm a Benaholic.-rah

          Comment


          • Me too Troll nothing worse than sitting on top of the pact and no real competion. That is what this thread is for...so create competition by adding your two cents worth. Seems to me you have learned a bit from naechev.

            I am sure someone asked you to share it in another thread....

            A few times I have used an army of slavers early in the game to triple my growth over my enemy. Once they are found sometimes is too late, the gains made can make a big difference. Nice to see an enemy force adding to your cities with each attack too.

            As with nukes they make for a good first strike weapon.

            Most specialty units can be very effective as a first strike or harrass unit. Timing and the fact most players do not use them make them quite valuable.

            I think most people have not developed and or praciced strategies with them. Could be the reason some players do not use them in online gaming.

            Drop an army of spies on a nation as I did in one game here and nuked 5 cities.

            The nation never recovered, mind you the world did not either

            What about you Birdy you do well here what tricks and or strategies do you find useful?
            “The Communist Manifesto was correct…but…we see the privileges of the capitalist bourgeoisie yielding…to democratic organizations…In my judgment…success lies in a steady [peaceful] advance…[rather]…than in…a catastrophic crash."Eduard Bernstein
            Or do we?

            Comment


            • Originally posted by blackice

              As with nukes they make for a good first strike weapon.

              Drop an army of spies on a nation as I did in one game here and nuked 5 cities.

              The nation never recovered, mind you the world did not either

              What about you Birdy you do well here what tricks and or strategies do you find useful?
              Well...

              Against the thread of nukes: Build lots of cheap fighters for use as airdefence when you are able to do so instead of waiting for the more expensive SAMs/interceptors. Also to used as effectuve scouts and stealthunit-hunters due to their many movementpoints.

              The spy-trick Blackice mentions DOES work - even after the nanite-defuser has been builded. I uses that myself whereever possible.

              And maybe a few more, which I do not have time to write about now. Have to wait for the weekend.

              I might also have a few things/combinations, that you should NOT use.
              First they ignore you. Then they laugh at you. Then they fight you. Then you win.

              Gandhi

              Comment


              • TheBirdman wrote:
                I might also have a few things/combinations, that you should NOT use.
                Are you talking about a stack of 3 cavalry, 5 pikemen and 1 slaver
                "I'm an engineer. I make slides that people can't read. Sometimes I eat donuts." - Alice

                Comment


                • Originally posted by jpww


                  Are you talking about a stack of 3 cavalry, 5 pikemen and 1 slaver
                  No, it wasn't exactly that I had in mind.

                  But it is sure good news - how many units did I loose in that battle?
                  First they ignore you. Then they laugh at you. Then they fight you. Then you win.

                  Gandhi

                  Comment


                  • At least two, I believe, but I will have to send in a team of experts to double-check. Don't worry; they will be gentle
                    "I'm an engineer. I make slides that people can't read. Sometimes I eat donuts." - Alice

                    Comment


                    • jp spam is good and normal for you, but what do you have to contribute to the creation of better competition and strategies?

                      We know you are a chess master and an average player here, but you must have learned something which you could share with us?

                      Anything? Share it that happens to be the idea here, and I know you have some ideas?
                      “The Communist Manifesto was correct…but…we see the privileges of the capitalist bourgeoisie yielding…to democratic organizations…In my judgment…success lies in a steady [peaceful] advance…[rather]…than in…a catastrophic crash."Eduard Bernstein
                      Or do we?

                      Comment


                      • If you have an AI, which continues to annoy you - by expelling your diplomats/settlers, or even worse continues sending slavers/clerics against you - but you do not really want to go to war against them because your current main target are somewhere else, then try this little trick.

                        Attack and destroy as many of the "naughty" units in a few turns that you can (add a slaver to your attacking groups if possible), then offer the AI an "old" advance to get peace again when you have cleaned up. If you just offer a peacetreaty, the AI normally reject it.

                        Of course - this should only be done if you have much more advances than the AI. Don't let them come too close by offering them too new advances.
                        First they ignore you. Then they laugh at you. Then they fight you. Then you win.

                        Gandhi

                        Comment


                        • And a little NOT to do.

                          Never-ever change map with the AIs in a challenge game.

                          You could just as well give your opponent your map yourself!
                          First they ignore you. Then they laugh at you. Then they fight you. Then you win.

                          Gandhi

                          Comment


                          • When playing against an AI, particularly those with the slaver or religious trait, I will try to have a slaver in most of my cities. This way when they send those annoying slavers, clerics, or even abolitionist, I can thank them for the free labor As your cities grow from this cheap population, you may want to have 2 slavers and 6 defenders. That way you can attack S, C, or A's while still being able to produce additional units, and getting another slave from their uprisings

                            Someone correct me if I am wrong, but, in thoery, you could get another citizen in your city every turn from those slave revolts.
                            So one guy turns to another guy and says "T.A.I." His friends says "What?" He responds by saing "Think about it;)"

                            Comment


                            • hmm nimrod, me thinks that the revolting slaves also create a few military units out of nowhere which you have to defeat first.. also attacking the city (if not even the uprising in the first place) reduces the city pop.
                              so i dont think it will work
                              Baal: "You dare mock me ?"
                              O'Neill: "Baal, c'mon, you should know ... Of course I dare mock you."

                              Comment


                              • It works in CTP2 - someone discovered this a few months ago. You can get huge cities in no time.

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