I logged in for a few micro tweaks:
- Green Acres grass forest instead of desert hill to grow this turn. Tradeoff is +2f -1h and definitely desirable. (taking into account that turn N+1 will see both tiles worked.)
- Mellow Yellow plains forest to coast to grow this turn. Tradeoff is -2h +6c +1f and also desirable.
Fishy could have waited one turn to whip to get the growth-while-building-settler effect but it's no big deal. China Beach whipping next turn looks good.
Also, BIG HUGE HONKING INCOMING TEMPLAR STACK!
- Green Acres grass forest instead of desert hill to grow this turn. Tradeoff is +2f -1h and definitely desirable. (taking into account that turn N+1 will see both tiles worked.)
- Mellow Yellow plains forest to coast to grow this turn. Tradeoff is -2h +6c +1f and also desirable.
Fishy could have waited one turn to whip to get the growth-while-building-settler effect but it's no big deal. China Beach whipping next turn looks good.
Also, BIG HUGE HONKING INCOMING TEMPLAR STACK!
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