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So we think they went ahead and tried the sabotage anyway ... doesn't bode well for continued Peace, particularly since we just painted a Hanging Gardens shaped target on our backs.
If it was active sabotage, then they attacked our Horses (if I read the turnlog right, the Copper won't be connected until later this turn) so very pleased they failed.
Are Spies subject to the Double-move rules? The fact that Imperio made certain to be logged in during the roll-over suggests they were actively trying to deny us access to our strategic resources for our turn, though I don't think it would have stopped completed builds, right?
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The double move rule only applies in peace to a settler race, and we'd have the rest of T118 to switch our builds (as in the copper sabotage), so Imperio were pretty silly if they thought we'd suffer more from them acting early in the turn (in the last minutes of a turn would be worse). Imperio is clearly still gearing up for war, but let's hope this setback and our email makes them reconsider.
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T119:
PAL: pop - ??? [4] & 2pop whip ??? [2] & classical tech traded for [Compass]
Rabbit: 1pop whip - Diggers Burrow [2]
Banana: medieval tech traded for [Philosophy]
Imperio: pop - Chicen Itza [6]
Templars:
RB: classical tech learned [Construction]
Population census:
PAL 44 (size 10,7,6,6,5,5,3,2)
RB 41 (10,7,6,5,5,3,3,2)
Imp 36 (10,7,6,6,4,3)
Ban 26 (9,8,5,3,1)
Tem 20 (6,6,5,2,1)
Rab 8 (5,2,1)
Treasury report:
Templars: 71gold (-4gpt)
Imperio: 264gold (-10gpt)
PAL: 316gold (+260gpt) I guess some money must come from a failed HG attempt.
Rab: 37gold (+/-0gpt)
Banana: 43 (-4gpt)
Production:
See Sullla's post.
mhLast edited by mostly-harmless; March 14, 2009, 04:01.
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T120:
PAL: 2pop - ??? [3] & ??? [6] & land points & Byblos founded
Rabbit: 1pop - Diggers Burrow [3]
Banana: 1pop - Fried Banana [4]
Imperio:
Templars: 1pop - Jericho [3]
RB: 1pop & land points & whipped_2
Population census:
PAL 47 (size 10,7,6,6,6,5,3,3,1)
RB 40 (10,7,5,5,4,4,3,2)
Imp 36 (10,7,6,6,4,3)
Ban 27 (9,8,5,4,1)
Tem 21 (6,6,5,3,1)
Rab 9 (5,3,1)
Treasury report:
Templars: 67gold (-4gpt)
Imperio: 266gold (+2gpt)
PAL: 243gold (-73gpt)
Rab: 36gold (-1gpt)
Banana: 39 (-4gpt)
Foreign Builds:
Templars
Jerusalem 0 shields - Finished something ~35h, a unit I guess
Infrastructure: Palace, Barracks
Damascus 42 shields (+16)
Infrastructure: Terrace, Barracks
Jericho 32 shields (+4)
Infrastructure: Walls
Acre 22 shields (+4)
Infrastructure: none
Imperio
Mutal = 24
Infrastructure: Palace, Barracks, Granary, Monument, Stonehenge, Oracle
Lakamha = 21
Infrastructure: Barracks, Monument, Islamic shrine
Chichen Itza = 34 shields (+4)
Infrastructure: Granary, Monument, Lighthouse, Barracks
Uxmal = 39 shields (+10)
Infrastructure: Monument
Mayapan = 43 shields (+7)
Infrastructure: Monument, Barracks
Calakmul = 36 shields (+5)
Infrastructure: Monument
PAL
The Warning = 81 shields (+24)
Infrastructure: Granary, Barracks, Lighthouse, Library, Academy
Heliopolis = 21 shields (+14)
Infrastructure: Granary
Alexandria = 104 shields (+22)
Infrastructure: Granary
Giza = 0 - just finished something
Infrastructure: Granary, Lighthouse
Rabbits
Caerbannog = 13
Infrastructure: Palace, Barracks, Library, Great Wall
Digger's Burrow = 0, best guess: a unit
Infrastructure: Barracks, Monument, Granary, Walls
Phrygian 12 shields (+3)
Infrastructure: none
EDIT: updated with new PAL info (new city & Giza)
mhLast edited by mostly-harmless; March 16, 2009, 04:58.
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T121:
PAL: pop - Heliopolis [4] & land points
Rabbit:
Banana:
Imperio:
Templars: 2pop - Jerusalem [6] & Damaskus [7] & medieval tech learned [Theology] - Judaism founded in Acre
RB: 1pop
Population census:
PAL 48 (size 10,7,6,6,6,5,4,3,1)
RB 41 (10,7,5,5,4,4,3,3)
Imp 36 (10,7,6,6,4,3)
Ban 27 (9,8,5,4,1)
Tem 23 (7,6,6,3,1)
Rab 9 (5,3,1)
Treasury report:
Templars: 62gold (-5gpt)
Imperio: 269gold (+3gpt)
PAL: 156gold (-87gpt)
Rab: 35gold (-1gpt)
Banana: 36 (-3gpt)
Foreign Builds:
Templars
Jerusalem 10 shields (+10)
Infrastructure: Palace, Barracks
Damascus 58 shields (+16)
Infrastructure: Terrace, Barracks
Jericho 0 shields - Finished a unit worth 35h (spear?)
Infrastructure: Walls
Acre 26 shields (+4)
Infrastructure: none
Imperio
Mutal = 20 (-4) Hmmm, no idea what happened here. Could be spy finished last turn and massive overflow into something else?
Infrastructure: Palace, Barracks, Granary, Monument, Stonehenge, Oracle
Lakamha = 20 (-1) again, no real idea what happened here. Another spy last turn? with massive overflow from a chop?
Infrastructure: Barracks, Monument, Islamic shrine
Chichen Itza = 38 shields (+4)
Infrastructure: Granary, Monument, Lighthouse, Barracks
Uxmal = 40 shields (+1)
Infrastructure: Monument
Mayapan = 0 - finished something worth 50h (cat & HA?)
Infrastructure: Monument, Barracks
Calakmul = 43 shields (+6)
Infrastructure: Monument
PAL
The Warning = 105 shields (+24)
Infrastructure: Granary, Barracks, Lighthouse, Library, Academy
Heliopolis = 28 shields (+7)
Infrastructure: Granary
Alexandria = 0 shields - Finished a forge (hard to spot, but its there)
Infrastructure: Granary, Forge
Giza = 24 (+24) -
Infrastructure: Granary, Lighthouse
Rabbits
Caerbannog = 0 - no idea
Infrastructure: Palace, Barracks, Library, Great Wall
Digger's Burrow = 0 - no idea
Infrastructure: Barracks, Monument, Granary, Walls
Phrygian 0 - no idea
Infrastructure: none
mh
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T122:
PAL: 3 x pop ( & 1 whip from end of last turn) - The Warning [11], ??? [8] & medieval tech learned [Compass]
Rabbit: pop - Caerbannog [6]
Banana: pop - Doal [2] & medieval tech traded [Theology]
Imperio:
Templars: pop - Constantinople [7]
RB: land points
Population census:
PAL 50 (size 11,8,6,6,6,5,4,3,1)
RB 41 (10,7,5,5,4,4,3,3)
Imp 36 (10,7,6,6,4,3)
Ban 28 (9,8,5,4,2)
Tem 24 (7,7,6,3,1)
Rab 10 (6,3,1)
Treasury report:
Templars: 104gold (+42gpt)
Imperio: 272gold (+3gpt)
PAL: 70gold (-86gpt)
Rab: 35gold (+-0gpt)
Banana: 33 (-3gpt)
Foreign Builds:
Templars:
Damascus - a unit ~60-65h
Acre - monument
PAL:
The Warning - Forge
Giza - ? something cheap
mh
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T123:
PAL: 3 x pop - Giza[4], ??? [7], ??? [7] & classical tech traded for [Calendar]
Rabbit: whip_2 - Caerbannog [4]
Banana: classical tech learned [Calendar] & 2 x classical tech traded for; also here 16 more points, must be a national wonder.
Imperio: land points & 2xpop - Uxmal [7], Mayapan [5] & medieval tech learned [updated]
Templars:
RB: 2x pop & classical tech traded for.
Population census:
PAL 53 (size 11,8,7,7,6,5,4,4,1)
RB 41 (10,8,5,5,4,3,3,3)
Imp 38 (10,7,7,6,5,3)
Ban 28 (9,8,5,4,2)
Tem 24 (7,7,6,3,1)
Rab 8 (4,3,1)
Treasury report:
Templars: 108gold (+4gpt)
Imperio: 274gold (+2gpt)
PAL: 184gold (+114gpt)
Rab: 35gold (+-0gpt)
Banana: 34 (+1gpt)
Foreign Builds:
Imperio:
check for national wonder
Banana:
national wonder suspected
mhLast edited by mostly-harmless; March 23, 2009, 07:24.
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T124:
PAL: 2 x pop - Giza[5], Heliopolis [5] & whip_2 - ???[5]
Rabbit:
Banana:
Imperio: 2 x pop - Chichen Itza [7], Calakmul [4]
Templars: pop - Acre [2]
RB: whip_1
Population census:
PAL 53 (size 11,8,7,6,5,5,5,5,1)
RB 40 (10,8,5,5,4,3,3,2)
Imp 40 (10,7,7,7,5,4)
Ban 28 (9,8,5,4,2)
Tem 25 (7,7,6,3,2)
Rab 8 (4,3,1)
Treasury report:
Templars: 113gold (+5gpt)
Imperio: 275gold (+1gpt)
PAL: 296gold (+112gpt)
Rab: 38gold (+3gpt)
Banana: 37 (+3gpt)
I looked at the points from last turn and I am convinced Banana built themselves a national wonder. I would say either National Epic for more Pyramids-Engineers or Moai for one of their heavy-water cities (capital). Will look forward to confirmation from our scouting galley.
mhLast edited by mostly-harmless; March 25, 2009, 14:41.
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