K, I think we should go on a small map if it stays with four players, since that'll make it go faster with naval movement being fairly slow. I made four 50-square 'continents' for our home bases to start with roughly equidistant. X and Y scrolling are both on (ie you can move from top of map to bottom of map instantly). Each 'continent' I put 1 luxury resource on, horses, coal, saltpeter, and iron (the basics ).
Next I put four islands in between these, about 20 ish squares each, with the other four luxury resources, one between each pair, not counting scrolling. IE we each share one island with luxury resource on it each with two other players, total of 3 luxury resources available to each of us on or bordering our starting spots.
Next I put out the four strat resources I left out, aluminum uranium rubber and oil, on various islands around the outside of the map (ie between the various civs through scrolling). Five copies of each one exist, but in all cases 4 are on 2 islands and a fifth is by itself, giving some ability to limit one or more of them by owning 2 out of 3 spots (assuming we end up randomly in 2 alliances of 2 each) and/or some ability to trade with peaceful nations.
Next I made sure there were a bunch of good smaller islands, five to eight squares mostly. Probably 20-30 of these all told. Finally, I put in a couple of random Mountain Islands, which are there to provide blocks for ships to make interdiction a little more interesting. (eight to ten mountain squares generally, near a coast to allow a city to interdict via the coastal fortress and/or short distance boat patrols). Makes subs a little harder to use too
Finally, I'm putting 5 cities on each of the major continents. Anyone have any feelings about only putting those 5 cities on (a 15 capital, a 13 major city, two 12 cities, and a 9 city that generally hasn't the full compliment of squares available) and leaving the other islands open to settling? That's what I'd probably do, but we can do it differently if you all feel that's best.
I'll finish the map tomorrow and post it (with cities from all four of you once Chrisius tells me what civ to make him). I am going to go with Germans unless Chrisius takes them. Not seafaring, but they make up in other ways I figure. And a nice blue color too.
Next I put four islands in between these, about 20 ish squares each, with the other four luxury resources, one between each pair, not counting scrolling. IE we each share one island with luxury resource on it each with two other players, total of 3 luxury resources available to each of us on or bordering our starting spots.
Next I put out the four strat resources I left out, aluminum uranium rubber and oil, on various islands around the outside of the map (ie between the various civs through scrolling). Five copies of each one exist, but in all cases 4 are on 2 islands and a fifth is by itself, giving some ability to limit one or more of them by owning 2 out of 3 spots (assuming we end up randomly in 2 alliances of 2 each) and/or some ability to trade with peaceful nations.
Next I made sure there were a bunch of good smaller islands, five to eight squares mostly. Probably 20-30 of these all told. Finally, I put in a couple of random Mountain Islands, which are there to provide blocks for ships to make interdiction a little more interesting. (eight to ten mountain squares generally, near a coast to allow a city to interdict via the coastal fortress and/or short distance boat patrols). Makes subs a little harder to use too
Finally, I'm putting 5 cities on each of the major continents. Anyone have any feelings about only putting those 5 cities on (a 15 capital, a 13 major city, two 12 cities, and a 9 city that generally hasn't the full compliment of squares available) and leaving the other islands open to settling? That's what I'd probably do, but we can do it differently if you all feel that's best.
I'll finish the map tomorrow and post it (with cities from all four of you once Chrisius tells me what civ to make him). I am going to go with Germans unless Chrisius takes them. Not seafaring, but they make up in other ways I figure. And a nice blue color too.
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