I tried to post this earlier then the forum went down and could not submit my reply.
I was thinking would it be interesting to mod the game, so that we start in the modern era, this way the naval game is a modern naval game.
Using the seafaring civs but swithching off the free tech benefit to scientific civs, so no one gets a jump start in the new era. Alternatively start in the industrial era, perhaps then we could make good use of Ironclads.
If we switch off Space ship Culture and UN then we have a slug it out situation, disable airlift so one has got to ship in units for any invasion and be able to keep shipping in in order to maintain a beachhead. Airlifting makes invasions way to easy and we want a naval game right.
We could also start the game with several settlers to enable us to get up a few cities quickly, and enable accelerated production to pump out the ships faster.
AI ? Im not fussed either way whether we have them, see how many sign up first.
A large Archipelogo with hundreds of islands and ithmus's would be fun for this, with plenty of naval chokepoints.
My only problem is Im ****e with the editor, so these are just my daydreams
I was thinking would it be interesting to mod the game, so that we start in the modern era, this way the naval game is a modern naval game.
Using the seafaring civs but swithching off the free tech benefit to scientific civs, so no one gets a jump start in the new era. Alternatively start in the industrial era, perhaps then we could make good use of Ironclads.
If we switch off Space ship Culture and UN then we have a slug it out situation, disable airlift so one has got to ship in units for any invasion and be able to keep shipping in in order to maintain a beachhead. Airlifting makes invasions way to easy and we want a naval game right.
We could also start the game with several settlers to enable us to get up a few cities quickly, and enable accelerated production to pump out the ships faster.
AI ? Im not fussed either way whether we have them, see how many sign up first.
A large Archipelogo with hundreds of islands and ithmus's would be fun for this, with plenty of naval chokepoints.
My only problem is Im ****e with the editor, so these are just my daydreams
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