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  • Originally posted by Mad Bomber
    The RR movement is another issue in which I like as is. Yes, it does seem at times to be like a transporter rather than RR, but if you actually look at the change in transportation cost and speed that actually took place then it doesn't seem to be terribly out of line when compared to real life.

    Lets look at a real life example

    * a person walking can travel aprox 10-30 miles in a day depending on the persons physical fitness.

    * A person using a horse can travel approx 50-75 miles in a day if the horse is relitively healthy (and usually a day of rest would be needed afterwards).

    * The average RR could travel 25-35 miles per hour and could travel over 500 miles in a single day.

    So the actual increase in speed per day with RR is between 425-490 miles per day, and up to a 5000% increase in efficiency.

    So if a road allowed a movement of 3 and increased that by 5000% would mean that you would have a unit move 150/1 over RR. It was simply more practical to allow for infiite movement over RR's
    Never thought about it that way before. Thanks MB. Until I read this post I thought that the way CTP did railroads was more realistic. Now I'll have to rethink my whole thought process (or something like that ).

    Comment


    • Hey there M_B,

      You do make some good points, but I'd like to make some counter-points if I may .

      1) Though Infinite RR movement is "realistic". I personally feel that it doen't make for good gameplay! Of course, that is only my opinion, but things like RR movement should, at the least, be open to editing. In fact, I believe that an ability to add/edit all terrain improvements would make an excellent addition to the existing editor!!

      2) Whether you agree or disagree with the concept of infinite RR movement, I'm sure that most people HATE the RR sprawl which so often afflicts the game!! Thus I would suggest that RR's, and possibly other terrain improvements, should carry some kind of maintainence cost-which would be paid for out of your treasury each turn (based on a #/tile basis). Some improvements and/or wonders should help to decrease this maintainence cost!!

      Anyway, those are two improvements which I would LOVE to see !!

      Yours,
      The_Aussie_Lurker.

      Comment


      • I'm sure that most people HATE the RR sprawl
        If we're voting, I may be in the minority, but I LOVE the RR sprawl. Looking over my empire and knowing I can get to any remote corner of it in a snap just gives me the satisfaction of a job finished, and makes me feel all-powerful . Of course, I also think of it on scale... no that mountain isn't covered in railroads, but there is a line going through it that allows access, and lots of pretty scenery to view as you go across.
        Solomwi is very wise. - Imran Siddiqui

        Comment


        • Originally posted by Fosse
          Great idea! It doesn't rule out the need to settle your own land, but it also means if you want to take those last few acres of what is clearly someone else's land, then you had better be ready for trouble!
          Hmm, in that case, that gives me an idea There could be "land claims" in Civ 4. The first Civ to reach a square can legally lay claim to it, even if the square is not within its cultural boundaries. Maybe make building a fortress or an outpost as strengthening a civ's claim to a tract of land. Parcels of claimed land could then be negotiated diplomatically. But they would also trigger a casus belli , or legal cause for war, if another civ builds a city in a claimed tract of land.

          Also, there should be 2 types of pollution: the current sludge we all know and love , but also nuclear contamination . To implement this, you could make any units traversing irradiated squares lose a hit point per turn, or something like that. Ban city-building from such squares too. Cleaning up this type of pollution should be much more expensive and time consuming... or make it not even possible.
          My words are backed by... Hey! Who stole my uranium??!!!

          Comment


          • Originally posted by Mad Bomber
            The RR movement is another issue in which I like as is. Yes, it does seem at times to be like a transporter rather than RR, but if you actually look at the change in transportation cost and speed that actually took place then it doesn't seem to be terribly out of line when compared to real life.

            Lets look at a real life example

            * a person walking can travel aprox 10-30 miles in a day depending on the persons physical fitness.

            * A person using a horse can travel approx 50-75 miles in a day if the horse is relitively healthy (and usually a day of rest would be needed afterwards).

            * The average RR could travel 25-35 miles per hour and could travel over 500 miles in a single day.

            So the actual increase in speed per day with RR is between 425-490 miles per day, and up to a 5000% increase in efficiency.

            So if a road allowed a movement of 3 and increased that by 5000% would mean that you would have a unit move 150/1 over RR. It was simply more practical to allow for infiite movement over RR's
            hi ,

            there aint a single train who runs 500 miles in just one day , .....

            if we want realism in the game we should think also about loading the units on the train and unloading them , ...... signals , track problems , strikes , weather , shiftchanges , etc , ..... all of that makes that it just aint realistic , here should be a max of ten spaces on the rr in one turn , ........

            have a nice day
            - RES NON VERBA - DE OPRESSO LIBER - VERITAS ET LIBERTAS - O TOLMON NIKA - SINE PARI - VIGLIA PRETIUM LIBERTAS - SI VIS PACEM , PARA BELLUM -
            - LEGIO PATRIA NOSTRA - one shot , one kill - freedom exists only in a book - everything you always wanted to know about special forces - everything you always wanted to know about Israel - what Dabur does in his free time , ... - in french - “Become an anti-Semitic teacher for 5 Euro only.”
            WHY DOES ISRAEL NEED A SECURITY FENCE --- join in an exceptional demo game > join here forum is now open ! - the new civ Conquest screenshots > go see them UPDATED 07.11.2003 ISRAEL > crisis or challenge ?

            Comment


            • there aint a single train who runs 500 miles in just one day , .....
              You're kidding, right? Just for one example, try Amtrak's Crescent run, which goes from New York to New Orleans (1300 miles) in 29-30 hours. Below is a link to the schedule.

              http://www.transitinfo.org/Amtrak/Scheds/e_cres.html
              Solomwi is very wise. - Imran Siddiqui

              Comment


              • Originally posted by panag


                hi ,

                there aint a single train who runs 500 miles in just one day , .....
                I haven't traveled Amtrak since 1983, but we did Atlanta to Philadelphia in 18 hours. That's over 500 miles.
                My words are backed by... Hey! Who stole my uranium??!!!

                Comment


                • How about a little addition to contacting other civs?

                  This might be interesting:
                  When you first contact another civilization, both your empires get a nice little boost in gold per turn to represent trade with that empire. That gold bonus becomes disabled only when you declare an embargo. But there's a downside to contacting another civilization - both of you have the chance of contracting their diseases, causing plague in your empire and theirs.

                  In the times of the Age of Colonization, the Aztecs suffered from plague when the Spanish arrived because they did not have any exposure to European diseases and in return, the Spanish contracted syphilis and brought it back to Europe.
                  "When we begin to regulate, there is naming,
                  but when there has been naming
                  we should also know when to stop.
                  Only by knowing when to stop can we avoid danger." - Lao-zi, the "Dao-de-jing"

                  Comment


                  • I don't know if anyone has suggested this, but more sabotage (I love sabotage). Having special forces units that can hide and interdict tiles would be good.

                    Also letting aircraft interdict units or stacks (like in Red Storm Rising) would be excellent.

                    *edit* Duh! I suggested these about a month ago. No wonder I thought they were good ideas.

                    How about better city screens - there's something that annoys me. All the cities look the same.
                    Last edited by Agathon; June 22, 2003, 20:57.
                    Only feebs vote.

                    Comment


                    • OK I know people have said this, but I'm repeating it so the powers that be understand.

                      Air power needs to be fixed. Bombing should be able to destroy ships, and bombers should be able to have escorts (I have a zillion f-15's, but no way of helping my bombers from getting slaughtered).

                      Why are ships so damn slow? I can take a railway across the continent in one year, but it takes me twenty years to get a ship to Australia? Uh, no.

                      I was thinking that geography should affect happiness. Who do you think is happier due to thier weather, Californians or Swedes? Russians or Greeks?

                      The AI needs to be fixed so that it's not just trying to constantly screw the player, and is more realistic in it's own gains. Everytime I play 16 teams everyone else just sits on their ass and trades with each other, then freezes me out. WTF? If the game needs to be hard then there are other ways of doing it.

                      The UN needs to be expanded. I know we're not big fans of it right now but it is a VERY important piece of the international political world.

                      After all this though, I LOVE Civ3. It's my favourite game by far.
                      "A civilization unable to tell the difference between illusion and reality is usually believed to be at the tail end of its existence" - John Ralston Saul

                      Comment


                      • Originally posted by Quasar1011


                        I haven't traveled Amtrak since 1983, but we did Atlanta to Philadelphia in 18 hours. That's over 500 miles.
                        hi ,

                        if it keeps going the way its like now , ...... its going to be 180 hours soon , ....

                        no , but look at cargo trains , troop movements etc , ....

                        in Israel we are able to build a tank that puts no restrictions on its design cause we dont need to move them over long distances by train like for example the French one , most limits on tanks and apc's for example are due to weight and size for transport by railroad and flight , .....

                        but follow a cargotrain from port to port , lets say from galveston to san diego , .....

                        cargo trains must give priority to passenger trains , there could be snow blocking the tracks in the mountains , there could be a small accident , a crew that works the tracks and the train needs to slow down , the sharp inclines in mountains or hills , ....

                        refuelling , etc , ......

                        there should be put a limit on it , the best would be if we where to be able as players to change this under the general preferences in the editor , .....

                        the base settings should be 15 rr tiles , .....

                        Firaxis , ....

                        have a nice day
                        - RES NON VERBA - DE OPRESSO LIBER - VERITAS ET LIBERTAS - O TOLMON NIKA - SINE PARI - VIGLIA PRETIUM LIBERTAS - SI VIS PACEM , PARA BELLUM -
                        - LEGIO PATRIA NOSTRA - one shot , one kill - freedom exists only in a book - everything you always wanted to know about special forces - everything you always wanted to know about Israel - what Dabur does in his free time , ... - in french - “Become an anti-Semitic teacher for 5 Euro only.”
                        WHY DOES ISRAEL NEED A SECURITY FENCE --- join in an exceptional demo game > join here forum is now open ! - the new civ Conquest screenshots > go see them UPDATED 07.11.2003 ISRAEL > crisis or challenge ?

                        Comment


                        • Originally posted by djafrot
                          OK I know people have said this, but I'm repeating it so the powers that be understand.

                          Air power needs to be fixed. Bombing should be able to destroy ships, and bombers should be able to have escorts (I have a zillion f-15's, but no way of helping my bombers from getting slaughtered).

                          Why are ships so damn slow? I can take a railway across the continent in one year, but it takes me twenty years to get a ship to Australia? Uh, no.

                          I was thinking that geography should affect happiness. Who do you think is happier due to thier weather, Californians or Swedes? Russians or Greeks?

                          The AI needs to be fixed so that it's not just trying to constantly screw the player, and is more realistic in it's own gains. Everytime I play 16 teams everyone else just sits on their ass and trades with each other, then freezes me out. WTF? If the game needs to be hard then there are other ways of doing it.

                          The UN needs to be expanded. I know we're not big fans of it right now but it is a VERY important piece of the international political world.

                          After all this though, I LOVE Civ3. It's my favourite game by far.
                          hi ,

                          the option " control the skies " on your F-15's clearly reflects the protection of your bombers , .....

                          have a nice day
                          - RES NON VERBA - DE OPRESSO LIBER - VERITAS ET LIBERTAS - O TOLMON NIKA - SINE PARI - VIGLIA PRETIUM LIBERTAS - SI VIS PACEM , PARA BELLUM -
                          - LEGIO PATRIA NOSTRA - one shot , one kill - freedom exists only in a book - everything you always wanted to know about special forces - everything you always wanted to know about Israel - what Dabur does in his free time , ... - in french - “Become an anti-Semitic teacher for 5 Euro only.”
                          WHY DOES ISRAEL NEED A SECURITY FENCE --- join in an exceptional demo game > join here forum is now open ! - the new civ Conquest screenshots > go see them UPDATED 07.11.2003 ISRAEL > crisis or challenge ?

                          Comment


                          • Originally posted by panag
                            but follow a cargotrain from port to port , lets say from galveston to san diego , .....

                            cargo trains must give priority to passenger trains , there could be snow blocking the tracks in the mountains , there could be a small accident , a crew that works the tracks and the train needs to slow down , the sharp inclines in mountains or hills , ....

                            refuelling , etc , ......
                            And despite all of that, the cargo train will get across the country in a matter of days, a few weeks at most. So how is expanding the time to get across a large country to, say, two or three years make it more realistic?
                            Solomwi is very wise. - Imran Siddiqui

                            Comment


                            • Panag:

                              I just checked Amtrak's schedule, There is a train departing Boston, MA on 6/23 and arrives early 6/26 with a 4 hr layover in Chicago. This trip would be longer than 3,000 miles and will be completed in less than 72 hrs.

                              To confirm this info you would only need to contact this site

                              Book your train and bus tickets today by choosing from over 30 U.S. train routes and 500 destinations in North America.


                              - Have a nice day
                              * A true libertarian is an anarchist in denial.
                              * If brute force isn't working you are not using enough.
                              * The difference between Genius and stupidity is that Genius has a limit.
                              * There are Lies, Damned Lies, and The Republican Party.

                              Comment


                              • deleted. dp
                                * A true libertarian is an anarchist in denial.
                                * If brute force isn't working you are not using enough.
                                * The difference between Genius and stupidity is that Genius has a limit.
                                * There are Lies, Damned Lies, and The Republican Party.

                                Comment

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