quote:
Originally posted by Whohangs
Well, I don't know what to do. I've downloaded the new patch a third time. I've uninstalled both the patch and then the main game. Reinstalled both and still have the same problem. If I run in Compatibility mode Win98/ME (the mode I ran in originally that worked without the patch) I get the locked up process. If I run in any other mode or without the Compatibility mode the screen goes into power saving mode. Is there a fix for this? A workaround? Is this being looked into? This is kinda bugging me. The game runs fine in compatibility mode Win98/ME without the patch. I'm running in Windows XP.
Add Refresh=60 to your civiliation3.ini file. If the problem still occurs try lowering the number. This solution is listed in the list of fixes for the patch under the additions section. (list of fixes can be found on on the official civ3 web page) Btw I run XP home edition and the same problem occurs when I try to run in Comp mode. Turn this off after doing the above.
As for the patch:
The good :
The addition of prefs to not see AI moves really speeds gameplay.
Workers staying on auto even when there is nothing to do also speeds up gameplay.
The issues :
I've noticed a worker irrigating any tile it moved to even when the tile is outside my border. Irrigating occurs instantaneously without the usual delay. Haven't found any others yet.
This doesn't fix the problem I'm having, which appears to be the same problem that Whohangs is having. One problem that I'm having that Whohangs is not having is that I cannot uninstall or reinstall the game. After going into either the Uninstall or Reinstall process, it quits and displays the message..."Finished maintenance operations on Civilization 3." Or something similar to that. This may be a separate problem to the not starting problem.
Originally posted by Whohangs
Well, I don't know what to do. I've downloaded the new patch a third time. I've uninstalled both the patch and then the main game. Reinstalled both and still have the same problem. If I run in Compatibility mode Win98/ME (the mode I ran in originally that worked without the patch) I get the locked up process. If I run in any other mode or without the Compatibility mode the screen goes into power saving mode. Is there a fix for this? A workaround? Is this being looked into? This is kinda bugging me. The game runs fine in compatibility mode Win98/ME without the patch. I'm running in Windows XP.
Add Refresh=60 to your civiliation3.ini file. If the problem still occurs try lowering the number. This solution is listed in the list of fixes for the patch under the additions section. (list of fixes can be found on on the official civ3 web page) Btw I run XP home edition and the same problem occurs when I try to run in Comp mode. Turn this off after doing the above.
As for the patch:
The good :
The addition of prefs to not see AI moves really speeds gameplay.
Workers staying on auto even when there is nothing to do also speeds up gameplay.
The issues :
I've noticed a worker irrigating any tile it moved to even when the tile is outside my border. Irrigating occurs instantaneously without the usual delay. Haven't found any others yet.
This doesn't fix the problem I'm having, which appears to be the same problem that Whohangs is having. One problem that I'm having that Whohangs is not having is that I cannot uninstall or reinstall the game. After going into either the Uninstall or Reinstall process, it quits and displays the message..."Finished maintenance operations on Civilization 3." Or something similar to that. This may be a separate problem to the not starting problem.
), and because it is soo much more agressive. I also have to say, that while the ai isn't stellar at war, it is significantly better. Serious shortcomings however are that it doesn't make major use of mounted units(still early mideval) and doesn't use artillery type units.

I solved the problem that the patch causes. I unistalled the game, reinstalled without the patch. Instead I am using Korn's Biltz mod and having fun WITH NO CRASHES. It still has many problems of course. The Patch is just another example at the POOR programming that has been put into this game. Or maybe the programmers were not given enough time by the publisher. In either case we are the ones suffering. I myself trusted Firaxis that they would deliver a great game. Instead we are presented with a sequel that bares LITTLE likeness to the original instead it looks, feel, and smells like Call To Power sequel instead. I am sure all you CTP fans are delighted, but myself being a civ fan am VERY DISAPPOINTED!
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