Re: Re: Re: Re: Unavoidable Crash
Remove the patch to solve issues. We will need to wait once more for another patch hopefully they get the cotton out of their brains and make a good patch this time.
Desert Dog
Originally posted by Martina
Soren,
We have identified the driver behind the bug: By using trial and error and disbanding units of the same type, we learned that:
In the above attached game, workers crash the game - as soon as we take out ALL workers (from the human player ie Greece), the game runs smoothly into the next turns. However at the very moment we build a new worker from scratch in one of our cities to compensate the disbanded ones, the game crashes once more (assumably at the time when the game activates the worker for orders).
This is definitely a bug as I can promise you the above attached savegame is definitely a new game from a fresh re-install of Civ3 1.16f without any modifications.
Please help, as we can not play any further until we know how to fix this.
Thanks,
Martina
Soren,
We have identified the driver behind the bug: By using trial and error and disbanding units of the same type, we learned that:
In the above attached game, workers crash the game - as soon as we take out ALL workers (from the human player ie Greece), the game runs smoothly into the next turns. However at the very moment we build a new worker from scratch in one of our cities to compensate the disbanded ones, the game crashes once more (assumably at the time when the game activates the worker for orders).
This is definitely a bug as I can promise you the above attached savegame is definitely a new game from a fresh re-install of Civ3 1.16f without any modifications.
Please help, as we can not play any further until we know how to fix this.
Thanks,
Martina
Desert Dog
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