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Espionage Options Extremely Disappointing!!

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  • #46
    When was that last time you saw some Apolytoner say that he thaught steeling a technology was as you're saying here?
    i'm sorry I dont understand what your saying really.
    If you doubt that steeling technologies exist in reality, I'd be surprised. China did stole, and also some other countries. But it isn't an easy thing, and it's really not a one try, one get, as we did with a spy (which represented many spies). It's done with time and orchestration, which could permit better the present spy system (to which I say bienvenido).
    I dont really get you here either, if your trying to explain real life espionage, I get it, and if your trying to expalin civ 2 espionage i get that too,which is why I made the point to begin with. the original poster insinuated that civ 2 was reality which is not it is realism.i was pointing out to him what your trying to point out to me.

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    • #47
      I'm very pleased to see Stealing tech and blowing up buildings gone.

      A few counters to high tech:
      Strategic resources: Having a tech does not nessecarly let you build the units associated with the tech... and in order to trade for said resource your trade partners first need the tech.
      'Spoils of war', possibly you still get the option to steal a tech of choice when capturing a city.


      City walls:
      Used to be, if you wanted a city wall gone you hit it with diplo's or spies. Now you use an army and/or catapults to siege a fortified city. Much more realistic.
      Blowing up buildings was so cheap, in both sense of the word. Especially for a democracy. Blowing up civilian buildings is just not how modern democracies work.


      Spying is all about information and intellegence. If you want to blow up buildings you should be demanding a terrorist unit.

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      • #48
        ok of the things that are gone - destroyig building can now be done with other stuff like bombardment, smart bombs, etc... more realistic.. yes, I KNOW theres a difference between this and espionage, but if you look at it from a non-biased view, it really is the same thing, im sorry. poison water supply - viable, maybe... i dont know, I like th other things better. Setaling techs - the only thing worth complaining about being gone, altough it was very uinrealistic.
        And God said "let there be light." And there was dark. And God said "Damn, I hate it when that happens." - Admiral

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        • #49
          Originally posted by Comrade Tribune


          I see your point.

          But in real life, you wouldn´t need to steal those "techs" even once. Once invented, they would simply spread, and soon everybody would have them, even without spies. But that is not the case in Civ, therefore the need for spies.
          Gee, and here I thought that's what the extra gold/science you got from trade was for, to represent the spread of knowledge.

          Tell me, O' wise one, how a culture that is hundreds or thousands of years behind another culture would be able to understand the concepts, much less the details of an internal combustion engine if they haven't discovered chemistry for example????

          I agree with Pembleton, when you talk about technological improvements that can alter an entire society like Democracy, gunpowder, flight, etc, it would be virtually impossible to get more than a base idea of a technology without the required prior-techs.

          Spying for how to make a "Big-mac" would be one thing, trying to steal the idea for "music theory" would be much to broad for one unit to do, even in an abstract game like Civ.

          Want some cheese with that whine???

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          • #50
            Originally posted by Nemo
            That list SUCKS! how do you gain extra techs when you are behind? why cant you poison water supply or demolish buildings...this REALLY SUCKS!!!

            it better be editable in the editor or these options found somewhere else (other than just using advanced bombing!)
            Umm, how about trade and/or diplomacy for gaining tech's when you're behind?? There *are* other options in the game you know.

            This is not Civ2 with better graphics, why don't you try it before proclaiming that anything different is inherently bad?

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            • #51
              Some people keep referring to civ advances as "techs," this is incorrect.

              The lesson of this is you can't hope to fall too far behind in civ advances by relying on spies stealing stuff for you.

              It makes no sense anyway, for stealing civ advances to work the way it did in Civ 2. How can Og the Caveman understand my Advanced Flight without a proper understanding of physics and mathematics?

              In the real world we never had gaps that big, so it's quite feasible to steal technology.
              (\__/) 07/07/1937 - Never forget
              (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
              (")_(") "Starting the fire from within."

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              • #52
                What I really miss is "bribing units." It's a lot of fun to have a small army that doesn't require support running around far away from your own nation.
                (\__/) 07/07/1937 - Never forget
                (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
                (")_(") "Starting the fire from within."

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                • #53
                  i always like the spy sabatagoe of exuisting improvments, it represented the terrorist activity in the game .. whislt not agreeing with it, it is still part or real life and terrorism should be included .....
                  GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71

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                  • #54
                    I can't say that I am too disappointed about this limited list of espionage units. I like stealing techs just as much as the other guy, but in reality, I also like keeping my tech advantage.
                    I will wait to see the actual espionage options before making a judgement though.

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                    • #55
                      Re: Espionage Options Extremely Disappointing!!

                      Originally posted by Comrade Tribune
                      Sabotage (sabotages the current project of an enemy city)
                      Propaganda (attempts to convince an enemy city to join your Civilization)
                      Steal Plans (reveals all troop locations of an enemy Civ for one turn)
                      Steal World Map (reveals what an enemy knows about the world)
                      Expose Enemy Spy (ferrets out opposing spies)"

                      No Steal Tech, no Blow Up Building, need I say more?

                      I know somebody could be worried, but has anybody thought they were only some of the NEW habilities?

                      The traditional ones will BE, and these news too, so don't worry, be happy.
                      «… Santander, al marchar te diré, guarda mi corazón, que por él volveré ». // Awarded with the Silver Fleece Medal SEP/OCT 2003 by "The Spanish Civilization Site" Spanish Heroes: "Blas de Lezo Bio" "Luis Vicente de Velasco Bio" "Andrés de Urdaneta Bio" "Don Juan de Austria Bio"

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                      • #56
                        I agree that stealing techs in Civ2 was overpowered, but...

                        I always toyed with the idea of spies steeling research points. This would increase the rate of research without the arbitrary Nuke without Gunpowder.

                        -Alech
                        "Build Ports when possible. A port gives you extra resources, as well as an extra tile for a unit to stand on." - Infogrames

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                        • #57
                          If there is no steal tech or blow up building why include a counter espionage option, what are they countering?

                          Incite revolution is best defeated by high levels of happiness and strong garrisons. Who cares if they get the world map or troop positions, that stuff changes all the time. As for sabotage secret project, that'd better be a tough one to achieve or no one will ever build a wonder.

                          BTW Steal tech is what most spies are caught doing, why make espionage so unrealistic and boring? But I'm glad blow building and bribe unit are gone, they were just stupid.

                          David
                          "War: A by-product of the arts of peace." Bierce

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                          • #58
                            Originally posted by Dugrik
                            C'mon, how often did any of you try to blow anything up other than the city walls? And how likely is it that an agent or group of agents could bring down the city's walls?

                            Did it ever occur to you to use 6 at once? Well worth it for an enemy capital, don´t you think?

                            Or did you mean, in reality? What about opening a back door, or bribing the fortress commander?
                            Last edited by Comrade Tribune; October 20, 2001, 09:13.
                            Now, if I ask myself: Who profits from a War against Iraq?, the answer is: Israel. -Prof. Rudolf Burger, Austrian Academy of Arts

                            Free Slobo, lock up George, learn from Kim-Jong-Il.

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                            • #59
                              Hmmm I think there should be some room for sabotage action instead of terrorist-like stuff.

                              And I must say the list looks meager to me at best. But perhaps I'll get used to it... as use of spies really never was my favorite thing.

                              On another note: those who complain that blowing up city walls or stealing tech are unrealistic -bribing a city is even more so.

                              Comment


                              • #60
                                Re: 2 BIG details:

                                Originally posted by Trifna
                                Propaganda is to use it against annother country. But it's a lot easier (and more used) to make propaganda in your own country than to make propaganda in annother country against the country itself!

                                Ever heard about satellite TV and CNN?

                                Ah, yes I forget: American propaganda is not propaganda, but information. Silly me!
                                Now, if I ask myself: Who profits from a War against Iraq?, the answer is: Israel. -Prof. Rudolf Burger, Austrian Academy of Arts

                                Free Slobo, lock up George, learn from Kim-Jong-Il.

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