I definitely don't want to risk losing the outcome we currently have.
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Turn 244: 1270 AD
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Okay, so be it. Note for when a replay is unavoidable:
Movement continued
- 1/4 transport at Quanto 4 stops movement.
Hey, wait a moment.... there is something else. That transport could have returned to NI, if it didn't have a marine on board. Now, it's a certain kill for Lego.
Hum, I'm still not convinced.
DeepO
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Well, this is what happened to me:
I hit (and logged) an enemy archer with a horseman near the start of a turn after no other combat or active RNG events, losing 0 HP. I couldn't finish the turn in that session, so had to replay it. This time my horseman lost 2HP. I repeated twice and got the same RNG string - eventually having to accept the result. Something I did or opened or looked at in the 1st play must have triggered an RNG event without me actively doing anything.
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movement continued
- 2 Transports with 2 settlers each moved to NI. Unload.
- loaded 4 settlers, 1 marine, 2 tanks and an explorer in a transport in NI (1mp remaining)
- moved the transport 8.
- reloaded its cargo onto one of the waiting transports (ther 1/4 one, to be precise).
- moved that transport 8
- woke the marine, and attacked Quanto.
- I think we destroyed a BB and a bomber (as expected)
44g
DeepO
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