Ah, I missed Frank and Prom's comments above.
I really like Frank's idea for the non advanced native peoples tribe. While I always love a full 7 player game I could go for 6 if his idea is implemented.
Prom's criticism is valid about just bribing them and getting free cities, so we do have to give the AI civ a few decent units and make bribing expensive (though not impossible). Or make it a rule you can't bribe the natives.
Lets see... give them warriors, horse, archer, diplomat, all with pikeman, explorer and perhaps sub bonuses. The archer could be a mean unit. Let them have some buildings too. Marketplace, Granaries, umm, maybe thats it.
Its innovative, practical and could be lots of fun. Lets do it!
I really like Frank's idea for the non advanced native peoples tribe. While I always love a full 7 player game I could go for 6 if his idea is implemented.
Prom's criticism is valid about just bribing them and getting free cities, so we do have to give the AI civ a few decent units and make bribing expensive (though not impossible). Or make it a rule you can't bribe the natives.
Lets see... give them warriors, horse, archer, diplomat, all with pikeman, explorer and perhaps sub bonuses. The archer could be a mean unit. Let them have some buildings too. Marketplace, Granaries, umm, maybe thats it.
Its innovative, practical and could be lots of fun. Lets do it!
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