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No Science Succession: Revenge of the Space Luddites

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  • Originally posted by rjmatsleepers
    It's a great result - well done all of you. It's embarassing to note that it's an earlier landing than I've managed in any of the early landing comparison games

    RJM at Sleepers
    Embarrassingly true for myself as well...
    But then a gain, I play more succession games than solo efforts these days...
    Apolyton's Grim Reaper 2008, 2010 & 2011
    RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms

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    • Originally posted by SCG


      disallow as in 0 einstiens, so that we never discover a single tech? or disallow as in maximum of 1 einstein, so that we actually make discoveries after enough freight deliveries?
      Ahhh, caught me

      I should have said, 1 einstein allowed and science set to 0 %.

      (Although 0 science and 0 eins could be interesting too )

      I feel dumb for forgetting 0 eins means no science from caravan delivery, but then, you spelled einstein wrong

      Oh, and my best landing date was 1720something.
      "I'm a guy - I take everything seriously except other people's emotions"

      "Never play cards with any man named 'Doc'. Never eat at any place called 'Mom's'. And never, ever...sleep with anyone whose troubles are worse than your own." - Nelson Algren
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      • I'd play a no Einsteins and no science succession game, so that the only techs we get are from huts and the AI.

        Of course, this makes Writing and Mapmaking incredibly valuable.

        And the best wonder suddenly becomes Marco Polo's, with the Great Library close behind.
        Scouse Git (2) La Fayette Adam Smith Solomwi and Loinburger will not be forgotten.
        "Remember the night we broke the windows in this old house? This is what I wished for..."
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        • Before we embark on such a game - someone should SP it to see if it is possible to win at all -- WoWs need enabling techs -- my gut feeling is that this one would be doomed

          SG[1]
          "Our words are backed by empty wine bottles! - SG(2)
          "One of our Scouse Gits is missing." - -Jrabbit

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          • That's just the sort of comment that makes me think --
            Go for it!!
            Apolyton's Grim Reaper 2008, 2010 & 2011
            RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms

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            • of course its possible - people have won zero-city games (by default 0 science).

              and if you are meaning an AC game, just look at the OCC fortnight #12, the fundy game. with many people the AI stayed ahead of the human player tech wise so there were multiple space ships - it was a race to either land first or to get the enemy AI to recall their spaceship. with a decent amount of cities, you can build the 5.7 space ship in no time flat, beating the AI to the punch. And keep in mind the AI isn't going to do a whole lot of researching for a while at 0% science. We always can steal techs or conquer cities to increase our knowledge.

              Also, there was the OCC diety+5 games (didn't get to play that those) where the only way you could keep up was by trading techs - people won those games too.

              Point being that as long as we have a way to get techs from the AI or the ability to disable the enemy's space ship the game is winnable
              Insert witty phrase here

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              • Originally posted by rjmatsleepers
                It's a great result - well done all of you. It's embarassing to note that it's an earlier landing than I've managed in any of the early landing comparison games
                Big, expansive map and distant enemies makes a difference.

                We could try the same setup on a Small map and see...
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