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No Science Succession: Revenge of the Space Luddites
Scouse Git (2)La Fayette Adam SmithSolomwi and Loinburger will not be forgotten.
"Remember the night we broke the windows in this old house? This is what I wished for..."
2015 APOLYTON FANTASY FOOTBALL CHAMPION!
Originally posted by Bloody Monk
Pretty amazing, I'd say. Five SXN gamers all between the ages of 49 to 65...the Senior partners of the firm.
Monk
Ahhh, young'uns you all are... relatively speaking.
That's my obligatory reference to my age for 2003. Watch this space in another 10 months.
"I'm a guy - I take everything seriously except other people's emotions"
"Never play cards with any man named 'Doc'. Never eat at any place called 'Mom's'. And never, ever...sleep with anyone whose troubles are worse than your own." - Nelson Algren
"A single death is a tragedy, a million deaths is a statistic." - Joseph Stalin (attr.)
First Thoughts
We are in a comfortable position. Celebrations will end next turn when Arkwright reaches size 12. The stacks of caravans outside the capital are moved into the city for safety. A sudden Barb attack killing them would be embarassing. Some of the camels can be used to create internal trade routes - we don't have any at present. The bonuses will not be huge but the routes are worthwhile as future rounds of celebrations will not require such high luxury rates.
480 - TAX RATE up to 80%; Lux 20%. Selected Xinning but not in Arkwright which provides 25% of our revenue.
Silk x 2 to Arkwright 30g x 2. Gems to Arkwright 40g
500 - Several advanced builds on the White Goods Register rushed. Banking Swapped with Germans + Maps
Hut - Nomad
Meet Celts ... Peace, give them half an encarta of tech for Alliance and gift of 250g
520 - More White Goods finished. Arkwright builds Bank ... now producing 62g per turn.
Give Celts more science but the dialogue is cut after a couple of gifts.
540 - Spice/Hides to Arkwright 198/46g
Hut - Bridge Building
Caravans set sail for distant shores. Give some more tech to the Celts.
560 - Last of the White Goods completed.
At last the Celts share Maps The improved geography reveals a Persian and a Sioux city.
Trireme built to cruise around our continent and open up the horizons.
580 - Hut Nomad; Caravans being tickled around Arkwright ready for the next wonder.
600 - Bridgewater (Canal city) founded to aid navigation westwards. Stephenson as a northern colony. Jenner founded as a port for the thriving city of Iron Duke now proucing 10 shields a turn.
Meet the Persians The Wheel swapped. Peace/Gifts/Maps which reveal the position of the Spanish.
Silk to Leipzig 336g
620 - Medicine -> Engineering - for sanitation so Arkwright can grow through the roof
Barb kills Horseman near Edinburgh, but the garrison evens the loss.
Silk to Konigsberg 240g; Spice to Arkwright 90g.
640 - Shakespeare's Theatre in Arkwright - Temple sold. Rocket founded as another northern colony.
660 - Coal to Arkwright 30g.
Meet Sioux - They have nothing to swap They now have all our science so we don't incur any research penalty. Maps.
Population nearly 4m
Treasury = 411
Six cities Xinning tech rate = 12
Originally posted by Six Thousand Year Old Man
1. obiwan18
2. SG(2)
3. Hydey
4. SCG
5. STYOM
6. SG[1]
7. Bloody Monk
8. Jrabbit
9. La Fayette
10. Vlad Antlerkov
There are a lot of us, let's drop to 10 turns.
"I'm a guy - I take everything seriously except other people's emotions"
"Never play cards with any man named 'Doc'. Never eat at any place called 'Mom's'. And never, ever...sleep with anyone whose troubles are worse than your own." - Nelson Algren
"A single death is a tragedy, a million deaths is a statistic." - Joseph Stalin (attr.)
we've really built up our city base. I do notice that we have 2 libraries in non-Xinning cities (one might be on an off turn), and 6 other cities Xinning but with no libraries. As gold is less of an issue in this game than in others, adding libraries in those cities could produce a solid boost to our research rate (cut it 30%), especially pre-railroad when caravan deliveries take centuries to get to their destinations.
SCG - Bessemer is on an off turn, whilst Trevithick was taken off Xin duties for a turn or two. My policy was to keep enough resources every turn to make around a 200g profit. The level of Xinning to use is always a hard call and that was my benchmark.
The key to science, especially when the advances become more expensive, is trading - hence the emphasis on caravans. There are two more Silk camels (near Jenner) on their way to Germany. (Possibly worth about 500 beakers). Now that the location of some other civs is known on different continents the bonuses will be even better.
Originally posted by Scouse Gits
Monk - A multimedia Encyclopædia. A word I learnt after buying a computer! Easier to type than the conventional term.
What about the internal hides route from huntsman?
Scouse Git (2)La Fayette Adam SmithSolomwi and Loinburger will not be forgotten.
"Remember the night we broke the windows in this old house? This is what I wished for..."
2015 APOLYTON FANTASY FOOTBALL CHAMPION!
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