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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
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No Science Succession: Revenge of the Space Luddites
"I'm a guy - I take everything seriously except other people's emotions"
"Never play cards with any man named 'Doc'. Never eat at any place called 'Mom's'. And never, ever...sleep with anyone whose troubles are worse than your own." - Nelson Algren
"A single death is a tragedy, a million deaths is a statistic." - Joseph Stalin (attr.)
Hydey should be able to finish the tech tree (and possibly launch) within 8 turns. We can then use the in-flight years to either maximize our score or wipe out the remaining civs.
There might be time to do both...
Apolyton's Grim Reaper2008, 2010 & 2011 RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms
SCG, there's a 4 day window of opportunity... please post if you want to jump in.
"I'm a guy - I take everything seriously except other people's emotions"
"Never play cards with any man named 'Doc'. Never eat at any place called 'Mom's'. And never, ever...sleep with anyone whose troubles are worse than your own." - Nelson Algren
"A single death is a tragedy, a million deaths is a statistic." - Joseph Stalin (attr.)
not sure whether i'd be able to or not - probably wouldn't be able to finish before saturday at this rate (which would be sunday afternoon for Hydey). Will see as weekend gets closer as i don't have time today to play anything
OK. Hydey is next, and if SCG still can't go, I'll move up.
"I'm a guy - I take everything seriously except other people's emotions"
"Never play cards with any man named 'Doc'. Never eat at any place called 'Mom's'. And never, ever...sleep with anyone whose troubles are worse than your own." - Nelson Algren
"A single death is a tragedy, a million deaths is a statistic." - Joseph Stalin (attr.)
If neither Hydey nor SCG post indicating that they will play, then I will play on Friday.
"I'm a guy - I take everything seriously except other people's emotions"
"Never play cards with any man named 'Doc'. Never eat at any place called 'Mom's'. And never, ever...sleep with anyone whose troubles are worse than your own." - Nelson Algren
"A single death is a tragedy, a million deaths is a statistic." - Joseph Stalin (attr.)
In the interests of moving the game along, I have d/l'ed Jrabbit's 1790 save and will play today
After all it's been over a week, and our technophobe subjects cry out for a rocket!
"I'm a guy - I take everything seriously except other people's emotions"
"Never play cards with any man named 'Doc'. Never eat at any place called 'Mom's'. And never, ever...sleep with anyone whose troubles are worse than your own." - Nelson Algren
"A single death is a tragedy, a million deaths is a statistic." - Joseph Stalin (attr.)
STYOM regains the Consulship of a sprawling, thriving and aggressive (but in a nice way; we're still Spotless ) nation.
We have ships and Freight all over the place (31 Freight active, 41 building). A few of the foreign lands have been reduced to zoos - they pose no threat in the space race to come. Still, one priority will be to safeguard our tech lead. Another will be to attain the 5 techs needed to build the ship - or 7 techs to build it and send it with Fusion engines. Finally, if we have the units and spies positioned, why not grab a couple of cities from the Germans and Spanish, and cut the Celts further down to size ?
1790: Moves transport out to sea, presses enter...
Germans form Republic.
1792: Nuclear Power discovered; researching Space Flight.
3 units disbanded from Canali due to lack of shield support Reallocates workers so that we have a shield surplus.
Much rushing of 'white goods' Started a couple of airports to faciliate trade from remote islands.
Konigsberg purchased for 960 g. German negotiators told to go away. Nuremberg captured. Cork subverted for 960 g. Captain's Feast founded.
*****************
So much more could have been done, but wasn't. It took me a couple of turns to get my rushbuying of Freights down, but it happened eventually. Airports are scattered around, allowing us to airlift Freight from the old Spanish and Persian lands to our home island. A few more Freight deliveries next turn should get us Fusion by 1810.
We have tons of cash in the bank. Nobody's really in a position to threaten us. There's a lot of micromanaging left in building the spaceship... but at least my successor won't need to micromanage trade for much longer!
Just looked at the powergraph... Despite being a game with a lot of restrictions... this looks to have been very easy!
"I'm a guy - I take everything seriously except other people's emotions"
"Never play cards with any man named 'Doc'. Never eat at any place called 'Mom's'. And never, ever...sleep with anyone whose troubles are worse than your own." - Nelson Algren
"A single death is a tragedy, a million deaths is a statistic." - Joseph Stalin (attr.)
It's either SCG or Hydey next. Technically it's Hydey's turn... but whichever of you wants to play first, go ahead and post.
"I'm a guy - I take everything seriously except other people's emotions"
"Never play cards with any man named 'Doc'. Never eat at any place called 'Mom's'. And never, ever...sleep with anyone whose troubles are worse than your own." - Nelson Algren
"A single death is a tragedy, a million deaths is a statistic." - Joseph Stalin (attr.)
took a quick look at the game, we should be able to end this game within 8 turns.
1 structural, 6 in production can be completed in 3 turns or less at no cost. assuming no production used (and we have 6 cities than can do 30 production), we need
we have 74 cities atm, we have 11973 gold, 15 freight and 47 in production = 62 freight, and a net of over 3000 gold per turn.
so we should be able to launch in 3 turns and land in 5 with a little micromanaging If Hydey wants to give it a shot, go ahead otherwise i may just try and end the game as i find the time
Originally posted by Six Thousand Year Old Man
Just looked at the powergraph... Despite being a game with a lot of restrictions... this looks to have been very easy!
Next...
here's a thought, instead of a no-science game, where the AI does practically no researching, how about a no-tax game, where we are required to keep taxes at 0%?
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