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No Science Succession: Revenge of the Space Luddites
Hehe as to the game (see I'm using one post to make 2 points ) I think you have a lot already for this game......and if I get more civ time I want to try the early landing game.
Change workers off gold in Newcomen to maintain a food surplus. If science was allowed I might work the gold to hurry advances - but this game needs growth.
-SG(2)
The cash helps tickle settlers. We don't really want any other cities past 3 until we get Arkwright to Xin.
I thought it best to get the maximum cities allowed under Despotism, before extra city unhappiness emerges, and then use the helper cities to build into the core cities.
Pyramids will help with the growth.
I like the city names, my next city would have honoured James Watt.
Perfect irony for space luddites.
Scouse Git (2)La Fayette Adam SmithSolomwi and Loinburger will not be forgotten.
"Remember the night we broke the windows in this old house? This is what I wished for..."
2015 APOLYTON FANTASY FOOTBALL CHAMPION!
obiwan18 The only thing that the high corruption levels of Despotism doesn't affect is food. Working the gold gave no food surplus. Either way we needed Settlers for new cities or for increasing the size of existing ones, so food was essential.
Many of the players here, myself included, are just learning how to cope with long periods under this awful form of government. Experienced operators usually know how to leave Despotism at the speed of light - not live with it.
So at the end of this one we should all graduate with The Star of Sticky Despotism Badge along with our other medals.
ps Being a railway enthusiast British industrial history is period of events close to my heart
2000 BC Hydey gets in before more gits stuff him up.
wakes sleeping chariot and begins exploring the darkness
1950 BC Move units into the darkness to reveal bugger all
1900 BC open hut (75,85) learn of Horseback riding
Trevithick builds warriors who move towards Arkwright
1850 BC Barbs appear near trevithick rush a horsie
Watt not what builds settlers
1800 BC open hut (90,66) learn of Warrior code
open hut (77,79) 50 gold
1750 BC Bessemer builds settlers, move horsie onto mountain next to barb chariot and king on grass
1700 BC Horsie dies barb chariot and tiny bit of red life
open hut (96,66) Advanced tribe I think I will build a settler and move this city to 4 special spot next door
1650 BC population hits 200,000
1600 BC settlers join Arkwright now size 5 and begin zinning
1550 Bc Hargraves builds settlers, Cromton builds settlers
researching alphabet with scientists in arkwright
should be a hut at (63,83) but it is gone, the zulu's must be close
1500 BC Zinning Arkwright every other turn = discoveries every 14 turns
1450 BC Found new city of The Huntsmen
1400 BC Newcommen builds settlers
bump into Zulu horsie, they offer a peace treaty which I accept, I ask to swap techs and get Alphabet and code of laws for Mystisim and warrior code, I ask for maps but they tell me to F off
1350 BC Move phalanx outor Trevithick to kill off barb charit heading for arkwright, moving a number of settlers towards Bessemmer to build it up to zinning size in 3 turns time
Now researching writing
1300 BC Advanced tribe disbands to form a settlers
OOPS gone to far sorry stupid Hydey, bad Hydey,12 turns you idiot
Hydey trudges off to the institute for counting lessons and a severe spanking
leaving the game for SCG to fix my stuff ups
Well, they may have been 14 turns but they seem to have been 14 good turns
Getting Alphabet and Code of laws means we just need Writing/Literacy for Republic, IIRC Nice work!
It would be nice to get Pottery too but hopefully it'll be available soon - either from a hut or a Zulu.
SCG is up...
"I'm a guy - I take everything seriously except other people's emotions"
"Never play cards with any man named 'Doc'. Never eat at any place called 'Mom's'. And never, ever...sleep with anyone whose troubles are worse than your own." - Nelson Algren
"A single death is a tragedy, a million deaths is a statistic." - Joseph Stalin (attr.)
"...bump into Zulu horsie, they offer a peace treaty which I accept, I ask to swap techs and get Alphabet and code of laws for Mystisim and warrior code, I ask for maps but they tell me to F off "
BM, it depends on map size. For standard/small 4 is theoretically the answer to both 1) and 2), though in practice you can squeeze a 5th city in with little hassle most of the time. The 9th leads to your first black face(s) in despotism.
Under rep it's 8 allowed, and no black faces till the 17th.
Good turns You made up for the lack of science starting off. Horseback Riding will help to defend our cities; I get nervous with barbs and just warriors for defense.
hopes #3 is mooted by our getting to Republic.
Republic?
Bah. Who wants such a backwards and primitive government.
Fundy!
Scouse Git (2)La Fayette Adam SmithSolomwi and Loinburger will not be forgotten.
"Remember the night we broke the windows in this old house? This is what I wished for..."
2015 APOLYTON FANTASY FOOTBALL CHAMPION!
Bah. Who wants such a backwards and primitive government.
Fundy!
With luck, we can be in Republic by 500 BC.
In the Seriously Tricky Game, we just got into Demo in 380 AD. That was with Science allowed. We might be lucky to get to Demo (Statue, Fundy) by 1000 AD in this one. That's a lot of wasted turns...
"I'm a guy - I take everything seriously except other people's emotions"
"Never play cards with any man named 'Doc'. Never eat at any place called 'Mom's'. And never, ever...sleep with anyone whose troubles are worse than your own." - Nelson Algren
"A single death is a tragedy, a million deaths is a statistic." - Joseph Stalin (attr.)
In the Seriously Tricky Game, we just got into Demo in 380 AD. That was with Science allowed. We might be lucky to get to Demo (Statue, Fundy) by 1000 AD in this one. That's a lot of wasted turns...
I agree STYOM ... perhaps even later 1000AD.
obiwan18 May I remind you of the rules! The victory condition is by spaceship. If we waited to build SoL the choice would be Commie never Fundy. The High Priest in this situation would really be the Dark Side
People seem afraid of Republican management. Watch those cities grow and think again
May I remind you of the rules! The victory condition is by spaceship. If we waited to build SoL the choice would be Commie never Fundy. The High Priest in this situation would really be the Dark Side.
A commie government with 0% science?
Might as well go fundy.
You can get a tech a turn, once you get the caravans rolling. All the cities will celebrate, and we will rake in the cash. We will dominate the world with our units, and cities.
Republic? We will struggle for shields the entire game.
Granted WLtD will help, but will we get the people soon enough to benefit?
My choices would be Demo/Fundy rather than Republic or Communism.
Scouse Git (2)La Fayette Adam SmithSolomwi and Loinburger will not be forgotten.
"Remember the night we broke the windows in this old house? This is what I wished for..."
2015 APOLYTON FANTASY FOOTBALL CHAMPION!
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