I think that a Minister for Lend-Lease is in order, unless you wish to place it under the jurisdiction of a Minister for Finance or for Development
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RED FRONT 1.4 Demogame?
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Wouldnt the murmansk convoys come under duristiction of the head of the Soviet Navy? I think someone shound take charge of the navy and without the convoys there isn't much else to do.
The scenario was intended for play only as the Russians against the German A.I. and is very heavily balanced towards the Germans to make up for the studid A.I. . If a human/s contolled the Germans it would be a walkover without a major resdesign of the events.
So I stay stick with playing just as Soviets.Grenski Timyfovich Sladkov, People's Armaments Commisar of the Union of Soviet Socialist Republics and winner of the Valient Labor Medal.
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I concur with you, the use of the Lend-Lease trucks should be the decision of the Development/Finance Ministry working in cooperation with military needs. Meanwhile, they should be escorted and transported by the Navy, who should probably have control of the Naval troops as well and perhaps should have oversight (or at least give orders to) the Governor(s) of Odessa and Sevastopal.
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Yes, control of the Lend-Lease trucks should fall to that of the economic/ trade finance minister. He would direct their flow on roads in conjunction with Front Commanders (who may or may not get priority of road use, depending) but nly after having landed at Murmansk. Untill then, they would be yes, under control of the convoys which would fall to the Red Navy Commander. Delivering them to Murmansk would indeed be his most srdous task in-game, as I would think we might use many of our ships (Black Sea Fleet) for scrap to build other things elswhere.
Honestly I dont know if it is worth having an additional player to command for instance the Red Airforce. Any planes in a commander's front would simply be under his jurisdittion to command. The Murmansk Route is a private little War all its own though, I have no problem with having a Naval Branch.
I always thought pillaging the roadways was a viable strategy? Both the Germans and the Soviets have settler units to rebuild roads (though the german ones will never be at the frontlines).
My mother could beat the scenario by dec '41 playing as the Germans. Simply out of the question. Try it, you'll see.
Minefield at Stalingrad. Though a tasty trick, no dice. It thwarts the entirety of the AI attack. Just takes the fun away. Same goes for blocking events at Kursk, or intentionally occupying unit generation spots and so on.
I would like to see that Kursk is well prepared for. The Soviets knew all about it.
Anyway, tired of typing now... more to come...
-FMK.
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Positions
Marshal In charge, defines the different fronts of battle and who commands them. Controls where reinforcements go. Selects all members of the government and defines the regions to be commanded by the governors. He is the first and last person to play the game in a turn..
Front Commander In charge of defending his particular area of the front. The immediate superior is the Marshal.
Internal Affairs Officer In Charge of the Science, tax, lux rate. Oversees the regional governors and must give approval for use of the rubles in rush buying by the regional governors. Controls the movement of freight once they land in murmansk and wonder building (assigns a wonder to a region, possibly reccommending a city site). Controls refugees Reports to the Marshal.
Regional Governor In charge of a specified geographic area of cities and controls what is produced, what tiles the workers use and labor brigades within the region. Must gain the agreement of teh Internal Affairs Officer to spend money out of the national treasury. Reports to the Internal Affairs Officer.
Historian/Cartographer/Newspaper Editor Creates a map of the current war, records historical events and is the chief editor of the newspaper.
1 Marshal
5 Front Commanders
1 Internal Affairs Advisor
5 Regional Governors
1 Historian/Cartographer
13 Total
I'm not real sure on how to define the regions, and of course the number of governorscan very. Also I'm wondering about how the labor brigades and refugees fit into the command structure.
Army Fronts from North to South
Murmansk Front Streches from Viipuri to Murmansk and includes convoy duty from the U.K. to Murmansk
Baltic Front Defends Riga, Pskov, Tallinn, Novgorod,Narva, Luga and Leningrad
Daugavpils Front Defends Daugavpils, Vilnius, Velikiye Luki Kholm.
Belerussian Front Defends Brest-Litovsk, Minsk, Bialystok, Vitebsk
Ukranian Front Defends Kiev, Lvoy, Kirovgrad
Black Sea Front Defends Odessa, Kishinev, Nikolaev, Kherson, Perekop, Kerch and Sevestopol
Order of Play
The Marshal begins the game and has the duty of reporting what happens during the AI's turn. moves reinforcements to the front from rear cities
Everyone else plays their part, each time posting the new save to the forum in a designated thread for the next person to play his part.
Once everyone is done, the Marshal ends the turn.
Government Changes
I'd like to see our first Marshal elected, but am unsure whether the position should be up for re-election everyso often or if it would require a coup, (generals voting in secret to overthrow the marshal. both have their own advantages and disadvantages.Last edited by H Tower; March 10, 2003, 22:07.
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Looks great, you could split the role of the Internal Affairs Advisor into several parts (give one the freight/treasury, another the science).
Perhaps the roles of regional governor and front commander can be merged the create military governors of cities, in charge of several cities, over which would be several regional governors who would then report to the Marshall.
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the problem with having the military commanders in charge of cites too is that i envision the governors to have power over 30-40 cities, and the military leaders should really only be worried with the fronts. and in regards to splitting IA is that we already have 13 positions or so, which is an ungodly number of ministers forthe game
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How about this variation?
v1.1?
Positions
Marshal In charge, defines the different fronts of battle and who commands them. Controls where reinforcements and labour brigades go. He is the first and last person to play the game in a turn. Reports enemy movements upon new turns.
Front Commander In charge of defending his particular area of the front. The immediate superior is the Marshal. In charge of production in cities under his control, basically for resupplying his Front immediately, makes total Ruble request to Economic Minister for approval.
Economic Minister In Charge of the Science, tax, lux rate. In charge of assigning specialists to all cities. Controls the Caucauses Oil Fields. Must give approval for use of the rubles in rush buying by the Front Commanders and Armaments Minister. Controls the movement of Lend-Lease Program freight once they land in Murmansk. Reports to the Marshal.
Armaments Minster In charge of the Ural Mountains Industrial Complex of cities and the production of those not directly under control of a Front commander (these western cities like Tula and Orel etc will eventually be occupied by Commanders, negating duty). Controls what is produced. Controls workers and labor brigades within the region for maximum output. Must gain the agreement of the Economic Minister to spend money out of the national treasury. Reports to the Marshal.
Propaganda Minstry Consists of a Minister position (editor) and and newspaper (Pravda). Creates a map of the current war, records historical events and human intrest/ patriotic stories. These are several open positions for those who would like to be various types of journalists, though there is the chief editor of the newspaper, as Minister of Prop. Reports to the Marshal.
STAVKA Council of the Marshal and all Front Commanders for deciding Grand Manouvers. Ability to oust the Marshal with a coup vote. Partcipation from entire non-playing goup here.
Supreme Soviet Council of the Marshal and Economic and Armaments Ministers to organize all non-military affairs and Wonder building, assigns a wonder to a region, reccommending a city site, allocating funds. Declares the tech path for new research. Partcipation from entire non-playing goup here.
1 Marshal
6 Front Commanders
1 Economic Minister
1 Armaments Minister
1 Propaganda Minister
+? Pravda Journalists
+? STAVKA
+? Supreme Soviet
10 + Total
Army Fronts from North to South
Murmansk Front Streches from Viipuri to Murmansk and includes convoy duty from the U.K. to Murmansk
Baltic Front Defends Riga, Pskov, Tallinn, Novgorod,Narva, Luga and Leningrad
Northwest Front Defends Daugavpils, Vilnius, Velikiye Luki Kholm.
Belerussian Front Defends Brest-Litovsk, Minsk, Bialystok, Vitebsk
Ukrainian Front Defends Kiev, Lvoy, Kirovgrad, Kharkov
Black Sea Front Defends Odessa, Kishinev, Nikolaev, Kherson, Perekop, Kerch and Sevestopol
Order of Play
The Marshal begins the game and has the duty of reporting what happens during the AI's turn. moves reinforcements to the front from rear cities
Everyone else plays their part, each time posting the new save to the forum in a designated thread for the next person to play his part.
Once everyone is done, the Marshal ends the turn. Makes German counterattack report. (perhaps to published in the Red Press)
Government Changes
I'd like to see our first Marshal elected, changes would require a coup, (STAVKA votes to overthrow the marshal.) basically for unworthy leadership abilities.
-FMK.Last edited by klesh; March 10, 2003, 23:39.
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Originally posted by Iron Chancellor
Newbie question:
Aside from the Marshal, are ministers elected by STAVKA, or appointed by the Marshal, and if the latter, on what basis?
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I suggest another position dedicated to overseeing the economic development of the far east.Sea Kings TOT
Sors salutis/ et virtutis/ michi nunc contraria,/ est affectus/ et defectus/ semper in angaria./
Hac in hora/ sine mora/ corde pulsem tangite;/ quod per sortem/ sternit fortem,/ mecum omnes plangite!
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Looks like I'm the first 'recruit' of HTower's.
Count me in.
You need 1 more for the list.
BTW, I have 2 months experience as the SMC under a democratic gov't for the Civ2DG, so hopefully, I'll be able to contribute.
*holsters lightsaber*
Carry on Field Marshal.Scouse Git (2) La Fayette Adam Smith Solomwi and Loinburger will not be forgotten.
"Remember the night we broke the windows in this old house? This is what I wished for..."
2015 APOLYTON FANTASY FOOTBALL CHAMPION!
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Originally posted by EZRhino
I suggest another position dedicated to overseeing the economic development of the far east.
Red Press, more like Pravda prolly, I would imagine.
-FMK.
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